Just a bunch of people resisting changes. Happens everywhere in everything.
Yeah you broke something that didn’t need fixing. The new cav EQ is garbage. Thanks for nothing. No one tried to "fix" anything. They're doing this to give some variance. that variance is unnecessary and such a waste kabam always spoiling which is fine How is it unnecessary? I'd rather face new nodes every month than the same, old nodes that haven't changed at all.Change is a broken bone but redundancy is killer. Change is good but this type of change sucks these changes are not good not everyone has ranked up every champ to r5 or r4 the current rank ups are in line with the previous cavalier questing but these changes completely nullifies those rank ups and gotta do again which ain’t that easy for us unlike the top tier players so that’s what kabam should keep in mind before changing too much not about the top 1% but the rest (at least 50%)
Yeah you broke something that didn’t need fixing. The new cav EQ is garbage. Thanks for nothing. No one tried to "fix" anything. They're doing this to give some variance. that variance is unnecessary and such a waste kabam always spoiling which is fine How is it unnecessary? I'd rather face new nodes every month than the same, old nodes that haven't changed at all.Change is a broken bone but redundancy is killer.
Yeah you broke something that didn’t need fixing. The new cav EQ is garbage. Thanks for nothing. No one tried to "fix" anything. They're doing this to give some variance. that variance is unnecessary and such a waste kabam always spoiling which is fine
Yeah you broke something that didn’t need fixing. The new cav EQ is garbage. Thanks for nothing. No one tried to "fix" anything. They're doing this to give some variance.
Yeah you broke something that didn’t need fixing. The new cav EQ is garbage. Thanks for nothing.
I know you guys working hard to make this carvailer difficulty fun to play but its getting more harder. So our advise, save your power and put back previous month buff and work on increasing the rewards better than making the game harder every month.
I know you guys working hard to make this carvailer difficulty fun to play but its getting more harder. So our advise, save your power and put back previous month buff and work on increasing the rewards better than making the game harder every month. I have to respectfully disagree with your statement, my friend. The nodes have changed, yes. But if I can still ace most paths using just 4*s alone, how does that make it more difficult. To give myself more of a challenge I try to refrain from using 5 or 6*s for most paths. Yes, it takes me a longer time to finish with 4*s, but finish itemless I still do nonetheless. The node refreshments are a welcome addition to add more variety to each month’s EQ, kudos to kabam’s developers for freshening things up lest they start to become stale.
I know you guys working hard to make this carvailer difficulty fun to play but its getting more harder. So our advise, save your power and put back previous month buff and work on increasing the rewards better than making the game harder every month. I have to respectfully disagree with your statement, my friend. The nodes have changed, yes. But if I can still ace most paths using just 4*s alone, how does that make it more difficult. To give myself more of a challenge I try to refrain from using 5 or 6*s for most paths. Yes, it takes me a longer time to finish with 4*s, but finish itemless I still do nonetheless. The node refreshments are a welcome addition to add more variety to each month’s EQ, kudos to kabam’s developers for freshening things up lest they start to become stale. I respect your point. But if you checked this link https://playcontestofchampions.com/dev-diary-updates-to-the-cavalier-difficulty-in-2021/They were saying they found way to use some champions if we don't have a counter for global buff and wanted to see high damage and also less time completing this difficulty. In this month they only make it right with more counter of global buff only
These nodes were not an improvement. They now require more specific champs, many of whom I don’t want to rank up because they’re not good for other content. The skill one is probably the worst. Cosmic is fine if you have a cap marvel movie, but what if you don’t? Takes way longer. Jeez, what a downgrade.
These nodes were not an improvement. They now require more specific champs, many of whom I don’t want to rank up because they’re not good for other content. The skill one is probably the worst. Cosmic is fine if you have a cap marvel movie, but what if you don’t? Takes way longer. Jeez, what a downgrade. Yeah champs like capiw, Rulk void, Warlock, CMM, corvus, Nick, Apoc, Doom, and Sorcerer are terrible outside of EQ
These nodes were not an improvement. They now require more specific champs, many of whom I don’t want to rank up because they’re not good for other content. The skill one is probably the worst. Cosmic is fine if you have a cap marvel movie, but what if you don’t? Takes way longer. Jeez, what a downgrade. Yeah champs like capiw, Rulk void, Warlock, CMM, corvus, Nick, Apoc, Doom, and Sorcerer are terrible outside of EQ All the champs listed are ones everyone wants. If you have em, you’re using them anyways. They clear lanes regardless. So if the goal of this update was to help people clear & explore cav difficulty a bit easier, people with a 6* Doom should be out of the equation. They’re fine. But that skill node was so dumb without a Nick Fury, I actually just had to just heavy spam with Colossus. None of my skill champs regularly apply shock, incinerate, or disorient. It’s become less beneficial to the class and more beneficial to specific cheese techniques
For the statement that Kabam put forth that they wanted to make Cavalier difficulty easier to deal with/less of a grind... once again Kabam has miserably failed. The truth is Kabam wanted to make it tougher to rake in more money. At least that is the way it feels. The champs that I have developed for the original cavalier difficulty are now absolutely worthless for the EQ, one example Massacre. There is no way to get his bat to light with the 50% evade mechanic. This is absolute bull **** and I'm truly done with this game. I am now expected to develop 5-6 more champions to handle this new difficulty and I'm willing to bet that Kabam will just change it again to bend everyone over again. For the last year Kabam has missed the mark on nearly every thing they set out to do. Absolute garbage!!!!
Il tell you what this is a joke now. Make it harder than it was. And with rubbish rewards too. Am taking a break . Seatin won't even do it 100% that should tell yous that something is wrong. Won't listen/don't listen
This is very nice for the EndGame players with very deep rosters that were getting bored with the same nodes every months... However, unfortunately for me, I think it means the end of my exploration runs in Cav EQ I did some rankups to be able to do those exploration runs...Well... It was fun for a while...
This is very nice for the EndGame players with very deep rosters that were getting bored with the same nodes every months... However, unfortunately for me, I think it means the end of my exploration runs in Cav EQ I did some rankups to be able to do those exploration runs...Well... It was fun for a while... Yeah they should just call it thronebreaker difficulty as that's who it's intended for
I wish you would just say we are capping the rewards and making it more difficult for players to get throne breaker because these new nodes are make it more restrictive and increase the difficulty. I’m still upset that falcon cannot get fury buffs like elsa and Nick fury. But if you wanted it to take less time, how about you remove some paths and give us the old nodes back?