Hood Changes - Discussion [Merged Threads]

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  • NigelthornberryNigelthornberry Member Posts: 458 ★★★
    Bahubali said:

    Longshot can control buffs only with Sp2? Lol

    You definitely have to check his sig ability..
    Yeah the one that removes some.of his damage and is borderline trash and rng
  • Texas_11Texas_11 Member Posts: 2,646 ★★★★★

    I think calling it a nerf absolutely ignores the more dangerous point that kabam can do an update on a champion and make them worse than what they can do. It's far, far worse than a nerf, because it shows that Kabam can get an update so incredibly wrong that it makes a champion worse
    It wasn’t a nerf , he will be a better champ all around.
  • Texas_11Texas_11 Member Posts: 2,646 ★★★★★

    Why can't hood have both??? Above average to good damage and good utility.


    Why others champs are allowed to have both then and in greater quantity and quality??

    Doom - damage is very good and utility is superb.


    Magik - damage is above average and utility is top notch.

    BWCV - damage is above average and utility is 2nd to none.

    Tigra - great damage and utility.

    List goes on and on.

    Why can't hood have his sp2/hex seal back ??? And longer stagger duration??

    The proposed and intended damage increased is not cream of the crop damage wise like red magneto or CGR.

    Pls kabam don't nerf Hoods utility.



    They didn’t want to create another doom, do you not understand with his new kit and old kit , he would be a combo of Claire and doom, and you wouldn’t need MD . Doom has created a problem in the meta and makes it hard to create future champs. They have to keep the game balanced.

    A simple tune up by 100% to all of his abilities wouldn’t have taken him out of his hole.

    People argue they want utility, but then complain about psycho man although he is probably the best champ released from a kit stand point.

    Hood , had some matches he dominated, but overall out the scope of that, he was below average .
  • Texas_11Texas_11 Member Posts: 2,646 ★★★★★

    This is assuming that the red numbers will outshine the fact that his main utility was removed. We shall see I guess, but for now I have to disagree with you here.
    This is true as king as it’s practical. But his damage loop will be easier as well.
  • Grootman1294Grootman1294 Member Posts: 1,001 ★★★★
    Texas_11 said:

    This is true as king as it’s practical. But his damage loop will be easier as well.
    We'll see.... You better be right lol
  • PulyamanPulyaman Member Posts: 2,365 ★★★★★
    Bahubali said:

    Longshot can control buffs only with Sp2? Lol

    You definitely have to check his sig ability..
    His sig ability from what I read is not great. Anyway my 6 star is not awakened. So the point is moot.
  • Texas_11Texas_11 Member Posts: 2,646 ★★★★★

    Ppl want utility combined with damage. With Psycho-Man, you only choose utility or damage. Damage was the only thing people wanted changed from Hood and even pre-buff, he didn't hit as bad as some ppl are making it out to be.
    But hood never had damage ; and he still is able to control fights through his stagger , this means a full 5 hit combo you crit 3-4 of those you have applied a stagger 3-4 times.

    Hood hit bad . I just seen a revisit with him from a CCP member karate mike. He got a 50% increase from Stryfe and it still wasn’t enough.

    They can’t create content for one specific buff. I’m not saying you don’t have the right to be upset , I’m saying that it’s hard to complain when we haven’t seen anything live . She hulk wasn’t liked neither was red hulk. Some of their kits changed but they are both used more widely.

    If they keep hoods Fate Seal and up the numbers he still doesn’t hit decent.

    You can see how effective number tune ups are in mole man, terrax , and a fan favorite Human Torch all of these champs are now a force to be reckoned with , because of small tune ups to their number.

    The issue with hood is he didn’t have a core mechanic for damage so there wasn’t anything to tweak to create that amazing value that we see in other champs. Bleed, Shock, expiring damage, these are only so effective and has been shown with Stryfe synergy they aren’t that effective.

    Damage is not just about a number% increase ; but small values in a champ that compete their over all kit, again see torch for a prime example.

    Hood really had fate seal going for him, and that’s about it , if they added this mechanic to his kit and kept fate seal , he would be just like YJ because they would have had to find that balance somewhere.

    Instead the trade off was more respectable damage, ability to control buffs instead of removing them all, more power gain= Faster damage loop, instead of a utility loop similar to psychman
  • CosmicGuardianCosmicGuardian Member Posts: 408 ★★★
    Texas_11 said:

    But hood never had damage ; and he still is able to control fights through his stagger , this means a full 5 hit combo you crit 3-4 of those you have applied a stagger 3-4 times.

    Hood hit bad . I just seen a revisit with him from a CCP member karate mike. He got a 50% increase from Stryfe and it still wasn’t enough.

    They can’t create content for one specific buff. I’m not saying you don’t have the right to be upset , I’m saying that it’s hard to complain when we haven’t seen anything live . She hulk wasn’t liked neither was red hulk. Some of their kits changed but they are both used more widely.

    If they keep hoods Fate Seal and up the numbers he still doesn’t hit decent.

    You can see how effective number tune ups are in mole man, terrax , and a fan favorite Human Torch all of these champs are now a force to be reckoned with , because of small tune ups to their number.

    The issue with hood is he didn’t have a core mechanic for damage so there wasn’t anything to tweak to create that amazing value that we see in other champs. Bleed, Shock, expiring damage, these are only so effective and has been shown with Stryfe synergy they aren’t that effective.

    Damage is not just about a number% increase ; but small values in a champ that compete their over all kit, again see torch for a prime example.

    Hood really had fate seal going for him, and that’s about it , if they added this mechanic to his kit and kept fate seal , he would be just like YJ because they would have had to find that balance somewhere.

    Instead the trade off was more respectable damage, ability to control buffs instead of removing them all, more power gain= Faster damage loop, instead of a utility loop similar to psychman
    I really don’t think we should be judging the damage aspect yet, as the damage is based on his persistent bullets and we don’t really know how easy/hard it will be to sustain those bullets. One of my main concerns is that one of the main ways to restore those bullets, nullifying buffs, has been significantly decreased. He can only apply a single stagger at a time, they don’t stack, plus those staggers have been decreased in their duration and can no longer be refreshed via the heavy. Without the fate seal, his ability to nullify buffs, which from what I’ve heard he was very good at, has now been, in my opinion, severely hampered. That loss of utility alone is why I won’t be touching my newly acquired 5*. Plus, like I said, his damage rotation is linked to nullifying buffs so with that ability nerfed, it might not be easy to keep a lot of bullets. Therefore, utility wise, I think this update was definitely not handled well. As for damage, that portion can’t be judged until we see gameplay. All in all though, I don’t think it was a fair trade off to lose his main piece of utility.
  • Texas_11Texas_11 Member Posts: 2,646 ★★★★★



    I really don’t think we should be judging the damage aspect yet, as the damage is based on his persistent bullets and we don’t really know how easy/hard it will be to sustain those bullets. One of my main concerns is that one of the main ways to restore those bullets, nullifying buffs, has been significantly decreased. He can only apply a single stagger at a time, they don’t stack, plus those staggers have been decreased in their duration and can no longer be refreshed via the heavy. Without the fate seal, his ability to nullify buffs, which from what I’ve heard he was very good at, has now been, in my opinion, severely hampered. That loss of utility alone is why I won’t be touching my newly acquired 5*. Plus, like I said, his damage rotation is linked to nullifying buffs so with that ability nerfed, it might not be easy to keep a lot of bullets. Therefore, utility wise, I think this update was definitely not handled well. As for damage, that portion can’t be judged until we see gameplay. All in all though, I don’t think it was a fair trade off to lose his main piece of utility.
    You are right I shouldn’t be judging it, I forgot to put in theory, my apologies on that. If you can get bullets based off of how many times your opponents miss that would be nice. But, we won’t know until we actually look.

    We shall see so I can’t say I disagree with you , I may even disagree with myself eventually LOL.
  • AgresssorAgresssor Member Posts: 251 ★★
    edited February 2021
    Iliphas said:

    The most logical decision in my opinion in the situation with the Hood is not to touch it at all and leave it as it was
    At the moment, all of his abilities are working as they should and synergy with Stryfe gives additional damage, that's all, leave him alone.

    Not everyone has a Stryfe for 50% damage. Just correct the buff increase the duration of staggers from 5 seconds to 7.5 and put the fateseal with ability reduction in special attack 2.
  • BitterSteelBitterSteel Member Posts: 9,264 ★★★★★

    Can we at least get a mod response to this?

    As it’s the weekend we will likely have to wait until Monday, may be too late by then.
  • Mjolnir888Mjolnir888 Member Posts: 10
    Agresssor said:



    While invisible incoming attacks have a 45% chance to miss and non contact attack 90% > 120% chance to miss for all attacks and you can intercept like ghost.

    Heavy attack refreshes shock, stagger, hex,

    You can only rely on this 2-3 times
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