**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
I'm honestly not sure if I'm more shocked or impressed at how bad this berf is. He's not OP with this + Fate Seal. Not even close, lmao.
But I am not very excited with this new changes. I liked hood mainly because his sp2 hexes and critical hits staggers.
Let's see if I will put him R5... Or need get back the that resources back.
Hopefully, that part is not a bug :P
Before:
After: with sub optimal game play most likely
Done with a 6* r1 sig 20 hood
Still miss that fate seal though....
Ever since I got Hood, first as 4* and then as 5*, I have been using him to deal with all kinda of nodes and in all kinds of fights and now I cannot. He has some big numbers, yes. But what made him better, it is not there anymore. This is a champion I ranked up over SW as 4*. Pumped 200 sig into over Doom and SS. I have not even R5 BWCV cause I thought I have enough mystic options.
One more thing, we play this game for fun as well. Hood, with his simple mechanics, was just that. Fun. Simple. At least in my opinion. Now, he has bullets & I have to keep an eye out for that. The fun simple part of Hood gameplay is gone.
https://youtu.be/iJDFJ1XJw_U
The damage has gone up significantly, as has the sustainability, as each time he places a new stagger he regens.
However I really felt the lack of buff control vs juggernaut. I was still dealing with fairly frequent unstoppables and saw a lot of furies proccing. Even in a buff heavy matchup like that, it took him around 200 hits to kill Juggernait starting at 0 bullets. Definitely not the craziest or the worst damage output. But not high enough to justify the utility nerf
You know what would have been a better way to buff him? A tune up. Here’s my idea seeing how he functions now:
Double the crit damage bonus
Increase base attack
Increase expiry damage from staggers
Make the staggers function as they now currently do. Nerf the regen a bit if you feel it’s too much
That would have fixed hood without disrespecting player investment, keeping him as a great utility champ that will actually be used, and bring his damage into 2021
The new hoods damage isn’t bad. I just don’t know why I would use him anymore
This is a change that the community was practically unanimously vocally opposed to, and we haven’t seen it addressed in any capacity. No explanation, not even a ‘We’ll take your feedback back to the team’
Hood players feel robbed here. Rightly or wrongly, something should have been said to at least maybe make them understand why these changes were necessary, and why it was his old kit that got cut
Also I was able to keep juggs from going unstoppable reasonably well. Nothing like before but not terrible either