People still justifying forcing others to bring a knife to a gun fight. Lol. Never ends.
People still justifying forcing others to bring a knife to a gun fight. Lol. Never ends. And then there's that one guy, who, the one time in his life doesn't agree with something Kabam does, brings...
People still justifying forcing others to bring a knife to a gun fight. Lol. Never ends. And then there's that one guy, who, the one time in his life doesn't agree with something Kabam does, brings... Oh, I'm not whining. I'm just dumbfounded at the lack of logic behind the argument. "It's fair cuz fair is unfair cuz War Rating says so."Mkay.
People still justifying forcing others to bring a knife to a gun fight. Lol. Never ends. Well can’t be that hard when my alliance pulled it off.The big scary 55mil alliance were trash and had 5 deaths within their first 10 fights, they also didn’t even try to explore lanes 4-9 and still ended up with more deaths than us.If anything it was unfair for them, because we steamrolled them despite the 20mil rating difference.
No matter how much people keep making excuses, what people are bringing into the War affects what the other team comes up against. War Rating is a variable that can be manipulated. You can lose on purpose, you can take a hiatus, you can do many things to change it as a reflection of strength. You can't deny that the fire power both sides are bringing has an effect on the outcome. It's almost delusional the way people keep asserting War Rating is all that makes a difference.
People still justifying forcing others to bring a knife to a gun fight. Lol. Never ends. Well can’t be that hard when my alliance pulled it off.The big scary 55mil alliance were trash and had 5 deaths within their first 10 fights, they also didn’t even try to explore lanes 4-9 and still ended up with more deaths than us.If anything it was unfair for them, because we steamrolled them despite the 20mil rating difference. A few rare instances that people pull off a Win, do not negate the fact that people have been saying since the revert that these Matches are insane. There's nothing stopping them at all. 2, 3, 4 times the size. I've seen 1 Mil vs. 20 Mil. It's not a testament to it not being a problem.
No matter how much people keep making excuses, what people are bringing into the War affects what the other team comes up against. War Rating is a variable that can be manipulated. You can lose on purpose, you can take a hiatus, you can do many things to change it as a reflection of strength. You can't deny that the fire power both sides are bringing has an effect on the outcome. It's almost delusional the way people keep asserting War Rating is all that makes a difference. Now let's replace War Rating with Alliance Rating in your post."No matter how much people keep making excuses, what people are bringing into the War affects what the other team comes up against. Alliance Rating is a variable that can be manipulated. You can lose on purpose, you can take a hiatus, you can do many things to change it as a reflection of strength. You can't deny that the fire power both sides are bringing has an effect on the outcome. It's almost delusional the way people keep asserting Alliance Rating is all that makes a difference."Hell you can replace that with Prestige. I could Rank up a bunch of high prestige champs (Sig 20 R3 Gambit has huge prestige all things considered) and still have no good champs for attack or defense.Every other variable in the game can be manipulated to benefit the player and alliances. The WAR rating is the only thing that should matter in WAR, as much as PRESTIGE only really matters for AQ.
Alliance Rating is a terrible thing to base matchmaking on. You are vastly underestimating the amount of beached whales in this game. I've seen someone with 13k+ prestige triple KO in section 1 of map 6 with 3 R3 champs (domino, aegon, corvus).
No matter how much people keep making excuses, what people are bringing into the War affects what the other team comes up against. War Rating is a variable that can be manipulated. You can lose on purpose, you can take a hiatus, you can do many things to change it as a reflection of strength. You can't deny that the fire power both sides are bringing has an effect on the outcome. It's almost delusional the way people keep asserting War Rating is all that makes a difference. Now let's replace War Rating with Alliance Rating in your post."No matter how much people keep making excuses, what people are bringing into the War affects what the other team comes up against. Alliance Rating is a variable that can be manipulated. You can lose on purpose, you can take a hiatus, you can do many things to change it as a reflection of strength. You can't deny that the fire power both sides are bringing has an effect on the outcome. It's almost delusional the way people keep asserting Alliance Rating is all that makes a difference."Hell you can replace that with Prestige. I could Rank up a bunch of high prestige champs (Sig 20 R3 Gambit has huge prestige all things considered) and still have no good champs for attack or defense.Every other variable in the game can be manipulated to benefit the player and alliances. The WAR rating is the only thing that should matter in WAR, as much as PRESTIGE only really matters for AQ. That's just an attempt to divert the issue. You think if a 5 Mil comes up against a 30 Mil, the Alliance Ratings don't matter? Seriously. What game are people playing, and from what perspective? Just because some people can navigate the board like a Zipper Ride doesn't mean that's an expectation that applies to Players at other points in the game.
@GroundedWisdom
People still justifying forcing others to bring a knife to a gun fight. Lol. Never ends. And then there's that one guy, who, the one time in his life doesn't agree with something Kabam does, brings... Oh, I'm not whining. I'm just dumbfounded at the lack of logic behind the argument. "It's fair cuz fair is unfair cuz War Rating says so."Mkay. I literally gave you a real world scenario of a 12m ally who beat my 40m ally. But, I too am dumb founded that you still think it was ok for 40m allies to never be able to move up in the old system, and be behind 10m allies who were getting much better rewards when they didn't deserve it.Of the 2 options, this is by far the better scrnario. Scrubs shouldn't get better rewards just because they're scrubs and giants shouldn't lose out on rewards just for being giants. That was the case all the time under the old ranking. The lopsided alliance rating that happens occasionally now is because people can move up and down, but doesn't mean that just because an ally is smaller, they have no chance of winning.