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What is the rotation you normally use for CGR?

Will3808Will3808 Posts: 3,536 ★★★★★
edited March 2021 in Strategy and Tips
I pulled a 5* cosmic ghost rider from a dual class crystal earlier today and wanted to know what rotation you guys use. I know that there are many different rotations and as I have no CGR experience I wanted to get a range of options to tryout and see what I like best. Thank you all for the insight and advice.
Post edited by Kabam Ahab on

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    Yodabolt21Yodabolt21 Posts: 2,534 ★★★★★
    MLLLL, MLLLM, Heavy, sp 2, fight over most times. If not, usually an sp1 will finish them off.

    In longer fights, go for an sp3 after the sp2 and repeat.
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    RiptideRiptide Posts: 3,067 ★★★★★
    I almost pulled him :( trolled to Proxima. 🔥pull though will!
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    SpideyFunkoSpideyFunko Posts: 21,805 ★★★★★
    @Rookiie has a guide of like 3-4 different CGR rotations
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    Will3808Will3808 Posts: 3,536 ★★★★★
    edited March 2021
    Monke said:

    Usually putting the crystal on the spinner, but I still can't pull him

    You’ll get him eventually @Monke. The reason I was opening cosmic tech duals is because I’m hunting venom. I’m pretty deep in but still haven’t pulled him.
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    MagrailothosMagrailothos Posts: 5,366 ★★★★★
    edited March 2021
    I'm just learning how to use mine, too. KT1 has a nice guide:https://youtu.be/9ALGa3FfdUo

    Another YouTuber here: https://youtu.be/IR7BSNFTZvE
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    TrashyPandaTrashyPanda Posts: 1,574 ★★★★★
    Sometimes I just give up and focus on getting boosted fury and smashing face.
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