Iron Man and Vison AU Should be better..
Forgotten_Blades
Member Posts: 15
1. Where is Iron Mans AI ? Spark (Stark Spidey) has it... at the end of the CA CW movie, you see Iron Man Analyse Captain and in the game it would be, "Fury/Precision" buff.. Currently he hits too softly and this would really help balance him.
2. Vision should have a "Miss" ability like Hood and Vulture, the guy can phase through things? Makes sense that he should be able to in effect dodge attacks..
Thoughts?
2. Vision should have a "Miss" ability like Hood and Vulture, the guy can phase through things? Makes sense that he should be able to in effect dodge attacks..
Thoughts?
7
Comments
Vision can phase. That ability should come in handy, not just serve as a hand me down SP3 animation from a special 3 that doesn't deal significant damage. I'd say he should have some sort of "robotic charges".. When he reaches a certain number of said charges, dash back and block activates his phase mode which makes him impossible to hit with physical attacks and enhance he power control abilities. Afterwards a cool down timer when he can't use it and is basically normal.
That's how I think it should be. Others may have varying ideas but my point is that these characters are seriously lacking while they could be a lot more... Vision is great but honestly not that great. Iron Man is a dud with Regen that hits like a pillow. Below 4/55, he's practically worthless.
Vision AOU.. Not OG Vision. OG Vision is Epic as he is.
I'd love to see some proper phasing to cause opponents to 'miss'; or to reduce damage in the way of Ice Armour.
There was a time early in the game when Vision AoU shrugged off debuffs when he phased through the ground - not sure if he still does; and if not when the ability was taken away:
From the version 1.1 changelog:
Vision’s Physical Disruption: Added a minor Power Burn effect due to “his” use of his Infrared Beam. “He” also now purges all status effects while phasing through the ground.