**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
And for everyone grumbling about t2a, glory store changes go live tomorrow and iirc everyone gets a larger amount per buy.
With Book 2 easier than Act 6, and no planned release of Summer of Pain. What are players that are looking for a challenge left to do?
Been bored for months and losing interest daily.
I know it doesnβt actually work that way, we wouldnβt actually be taking anything away from anybody. But anybody whoβs been on this forum for more than a week knows that substantially increased variant difficulty would cause a riot.
There needs to be another option. Itβs not story, itβs not variant, it certainly doesnβt seem to be EQ. I continue to hope this summer of pain idea becomes recurring seasonal endgame content designed for players who have already beaten everything else. I think that would work well without causing problems with the greater community.
Iβve 100%ed every variant but v1. The gems are incredibly valuable for filling niches on your roster. I wouldnβt drop 10 t2a on she hulk when I already have 40 maxed 5-stars or 6-star rank 2, but Iβll use that gem and have her as an unstoppable counter if I need one.
As for people complaining about the rank up gems, they have been buffing champs like crazy recently. Crossbones, magneto, venom, colossus, hulkbuster and HTD are all champions released before 2017, and their buffs have been pretty damn impressive. If you have too many gems and no options to use them on, just hold off. This isn't going anywhere.
For the difficulty, I honestly think it's nicer to have some mildly annoying content compared to something like 6.2 or abyss. I have 100% explored act 6 and, while it was harder, it was much less enjoyable due to the huge amount of requirements and BS you gotta deal with. The variants have been much easier and less annoying, and I would much rather have content that is targeted towards all the midgame and early endgame players rather than something that is targeted to the top 1% in this game.
I believe these are the same rewards as V6 (which also surprised me when I saw it had no t2a), and despite my opinion being conjecture as we don't know the nodes, it seems as this will be a more challenging Variant compared to V6. With the class restrictions for each chapter, favorable synergies to deal with difficult nodes go out the window. Either way, appreciate the new content unfortunately it seems it will sit for months on my "to-do" list as the rewards aren't worth the time and pots investment π€·ββοΈ.
1 abyss path
1 path in V6 (becuz I donβt need two more tier5 basics to add to my stash)
In my stash right now
Tier5 basics - 5
Tier2 alphas - 2
Thereβs no incentive for me to finish V6 or start/finish V7.
Variant 1, Var 2 - β€2015 Champs
Var 3, Var 4 - β€2016 Champs
Var 5, Var 6 - β€2017 Champs
Var 7 - β€2017 champs???
@Kabam Miike can you please let us know why we are still offered gems only for β€2017 champs..
Let me put it a diff way.. Consider science champs.. if you include 2018 champs.. I would have options to rank CAIW or Void.. or Ghost from tech..Giving more scope for players to rank up..
Considering RNG not everyone has top champs from over 100 Champs released before 2017.. Also, 2018 champs are more relevant to content than 2017(except few like Quake).. like CAIW,Void, HT(2019) for reverse healing..
FYI, out of all those variants, only last 2 offered generic rank up gems. Before that they were crystals..
2015 - Yellow jacket, Spidergwen, Luke cage
2016 - Quake, Red hulk, She hulk, Miles(Getting reworked as we speak)
2017 - Modok(Only science champ of 2017)
That's a lot of options even if RNG screws you over and gives you all science gems.
Redhulk and She Hulk are good options, 2018 would also give Ghulk.. Quake needs some real skill to play, not an option for everyone..
I dont understand why cant players be offered 2018 gems.. even following the pattern of Variant gems(for yr cutoff).. that too in 2021.. Come on..
Tech - Ghost
Cosmic - Corvus
Skill - Aegon
Mystic - SS
Mutant - Omega Red
Science - CAIW
1. More options(2015-2018) champs
2. Resources investment in post 2018 5* champs or in R2 worthy 6* champs(if any)
as you see the rewards doesnt offer T2A, the resources can be managed in better way, giving players more options..
Mutant - Magneto, Colossus, AA, Iceman
Skill - Falcon, Crossbones, Kingpin, Blade, BP(Getting rework)
Science - Quake, Red hulk, She hulk, Miles(Rework)
Tech - HB, HTD, Doc oc, Stark spidey,
Cosmic - Venom, Hyperion, Medusa, Angela
Mystic - Magik, Dr.Voodoo, GR, Morningstar.
I would spend T2A on all of these champs. The fact that we don't need to because of the <2017 gem is awesome. This could also be a push to make older champions more relevant in the game.
My point is adding 2018 would give players more options.. I would rank up She Hulk anyday.. If I have an option of ranking up CAIW, then based on my progression level and content I wanted to complete.. I can decide whether to use gem on She Hulk or CAIW.. its all about additional options..