Pacify mastery interfering with Tech Cavalier node - not giving any furies when power drained?

RebelliousDeceiver95RebelliousDeceiver95 Member Posts: 12
edited April 2021 in Bugs and Known Issues
I currently run 3 points in the pacify mastery which reduces enemy ability accuracy by 30% while they’re stunned.

I believe, or so I think, that this mastery is interfering with the Tech Cavalier EQ node by reducing the chance of the Passive Fury to activate on the attacker when power draining the defender by performing a well-timed block reducing it by -30% only giving the passive fury a 70% to activate on the attacker. This is definitely a bug and has to be fixed because it’s so tedious and annoying whenever the Passive Fury fails to activate. We literally have to hope that the RNG works in our favour.

The only real fix from our side would be to turn off the Pacify mastery however it’s quite useful for me for other content and I don’t want to keep having to swap my mastery setup because as a free to play player I don’t always have the units to afford that, so it would be really appreciated Kabam if you would fix this bug.

Comments

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  • ThecurlerThecurler Member Posts: 878 ★★★★
    There’s another node affected by this, I can’t remember the name but think it’s the one where damage reduces by 5% every hit until you launch a heavy.
    If you parry/ heavy it has a weird interaction with pacify and the counter doesn’t always reset.
  • RebelliousDeceiver95RebelliousDeceiver95 Member Posts: 12
    Come on Kabam, this bug desperately needs fixing!
  • RebelliousDeceiver95RebelliousDeceiver95 Member Posts: 12
    New month = New Cavalier event quest
    Fingers crossed this gets fixed in the new update!
  • ChikelChikel Member Posts: 2,108 ★★★★

    New month = New Cavalier event quest
    Fingers crossed this gets fixed in the new update!

    There's nothing in the patch notes so I wouldn't hope much
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