Bio: during the events of Absolute Carnage, Cletus Kasady was visited by the dark god Knull who made him his herald of destruction by bonding him with the Grendel, a dragon symbiote, now Carnage is here to make sure he makes his master proud.
Special attacks: Sp1: Cleaver Of Death Carnage pins his enemy with chest spikes before hacking them with a massive axe appendage
Sp2: Symbiotic Insanity Carnage howls in hunger, lacerating and rending his enemy with blades, axes, ground spikes and enlarged claws
Sp3: Blood Craving Carnage suppresses his enemy with symbiotic bear traps before spreading his wings and firing an airborne storm of spikes and then Carnage crashes down on his unlucky prey with spiked maces
Awakened Ability: Knull's Empowerment When Carnage reaches 5 Symbiote buffs he can convert them into a Knull Gift buff, either giving Carnage 8 fury buffs, 8 armour ups or regeneration healing 80% of his health
Bio: Obadiah Stane is the jealous business partner of Tony Stark who, obsessed with recreating the Arc Reactor, stole Tony's before creating his huge Iron Man suit, now the Iron Monger is on a quest to beat all Iron Man suits in the Battlerealm.
Special attacks: Sp1: Fight Fire With...More Fire Iron Monger fires a ballistic missile before mowing his foe down with a barrage of minigun fire
Sp2: Eliminate The Competition Iron Monger slams his fist into the ground, dazing his foe before firing 2 missiles and then blasting them with his foot afterburners
Sp3: It's Over Iron Monger let's rip with his minigun, fires all wrist missiles before flying into the air and launching a guided nuclear warhead from his shoulder, ending them
Awakened Ability: The Monger's Wrath Iron Monger gets more enraged every time his opponent dodges or parries him, gaining 3 fury buffs and activating a slow debut on evading enemies
Bio: Harry Osborn, friend of Peter Parker and the 2nd Green Goblin was killed following a Goblin Serum Poisoning, he was then sent to hell where a demon bonded to him, giving him a horrific appearance, now Kindred is out to haunt all the champions in the Battlerealm
Special attacks SP1: Centipede Cut Kindred extends 2 centipedes and snares and slashes his foe until they bleed
SP2: Creepy Crawler Kindred possesses his foe so he can rip them apart with his centipedes and calls upon a bug swarm to poison them
SP3: The Nightmare Begins There is nowhere you can run from Kindred, not even your mind...
Awakened Ability: Centipede Mind Control Kindred can invert the controls of his foe and once on expiry he can either deal 5 stacks of poison or a 10 second stun, depending on what type of hit he used before SP2
Bio: Helmut Zemo was the mastermind behind Civil War, now after he was released from his sentence, he begins to realise that saving lives is better than losing lives, so Zemo is now fighting foes and saved the world from the Flag Smashers
Special attacks Sp1: EKO Takedown Zemo's military training enables him to land stunning hits before firing his gun point-blank at his foe
Sp2: Semi Automatic Assault Zemo fires any gun he can get his hands on, before revealing a hidden knife and stabbing them
Sp3: Superhumans Should Not Be Allowed To Exist Zemo feels contempt for his foe, firing lots of close shots to his opponent, multiple knife slashes and stabs before finishing with multiple Krav Maga strikes
Awakened Ability: The 13th Baron Zemo studies his foe's fighting style before landing brutal hits to his opponent's weak spots, also gaining counterattack charges to land the deadly hits
Bio: Knull is the ancient god of the Symbiotes, a malevolent deity who is obsessed with ending life so he can return to the darkness he once dwelled in, no matter who stands in his way
Special attacks
Sp1: Corrupting Cleave Knull impales his enemy with Symbiote spikes before dealing a massive slash with All black
Sp2: Grendel Fire Knull summons 2 Grendel Symbiote dragons to rain black fire upon Knull's foe before Knull lunges forward, stabbing his foe then does a huge cross slash to finish
Sp3: Darkness Consumes Knull transports his foe to Klyntar, unleashing the full fury of his wrath, entombing his foe in Symbiotic matter before impaling them and slashing them, finishing off with turning them into a Symbiote which then destroys itself
Awakened Ability: King In Black Knull gains more power for every battle he wins, gaining 1/2 bar of power each win, if he fights a hero he gains 1/4 of his health back plus 4 armour up buffs
New champion: Doctor Octopus(Superior) Class: Science
Bio: Otto Octavius is now an agent of HYDRA where he received an updated suit plus a more physically fit body, this Doctor Octopus, using tech similar to Spider Man is a force to be reckoned with
Special attacks
SP1: Ten-Tackle Doctor Octopus uses his wrist grapples to get close before he uses his tentacles as lethal flails, concussing his foe
SP2: Sonic Cannons Doctor Octopus catapults himself towards his opponent, drilling into his foe with tentacles spinning at 20 000 rpm before lifting himself up on his lower tentacles and firing 2 sonic bursts at his foe
SP3: Tentacles of HYDRA Doctor Octopus shows his opponent the punishment you get for messing with him and HYDRA, pummelling his foe with tentacles, deploying kamikaze spider mines, Spidey themed gadgets and beating them up with his tentacles
Awakened Ability: HYDRA Targeting Protocols Doctor Octopus' new suit can analyse his foe and place debuffs on what class champion he's facing, if it's a Spider Verse character, he'll apply a vigilance debuff to defeat them
Bio: Gorr was an alien from an unknown race, brought up in severe poverty, one day he witnesses 2 gods fighting each other, praying each day and night for them to help him and his family live, but he never got anything, once one of the gods was defeated, Gorr realised one of them which was Knull, dropped a Symbiote sword, Gorr went to pick it up then the sword bonded to him, he felt the need, since the gods neglected him, to slaughter every last one of them.
Special attacks
SP1: Debilitating Sword Combo Gorr uses All-black to ruthlessly cut down anyone in his way with a slash, stab and hilt blow
SP2: Godly Gutter Gorr uses All-black's symbiote power to reel in the enemy and gut them like a fish
SP3: The God Butcher Rage overcomes Gorr, and does as his moniker is described as...Butchering gods
Awakened Ability: All-black Affinity Gorr becomes more used to using the Symbiote nature of All-black, using the sword not just for offense but for defense
Signature Ability: Undead Vengeance Once per fight Whenever Punisher would be knocked out he gains an indestructible charge reducing all incoming damage to 0 for 10 seconds, in addition Punisher also gains a burst of regeneration healing x amount of health for 10 seconds (Regeneration potency increases with sig level). Punisher cannot be knocked out by special attacks unless this ability has already been used _________________________________________
Adrenaline Charges: whenever striking the opponent or being struck, Punisher gains a 70% chance to gain 1 Adrenaline charge. Performing a well timed block grants punisher 5 Adrenaline Charges. Max Cap: 20
5 Adrenaline Charges: gain true accuracy ignoring evade, armor, and autoblock while at or above 5 charges
10 Adrenaline Charges: special attacks become Unblockable while at or above 10 charges
15 Adrenaline Charges: instantly stack 5 permanet passive Fury buffs each increasing attack by x% while at or above 15 charges. Punisher Gains an additional passive fury each time he armor breaks the opponet while at or above 15 charges. All Passive Fury buffs are removed whenever Punisher drops below 15 charges.
20 Adrenaline Charges: gain a passive power gain buff while at 20 Charges
Regeneration: whenever the opponet lands a critical hit, Punisher takes 65% less damage and instantly regenerates x amount of health.
Medium attacks: 50% Chance to inflict armor break reducing opponents armor rating by x% for 8 seconds
Unstoppable: Punisher gains a Passive Unstoppable buff while charging his heavy, the Unstoppable Passive runs on a timer for 2 seconds after punisher launches his heavy attack. The Unstoppable buff gains 0.1 additional seconds to its duration for each Adrenaline Charge active (Unstoppable buffs do not stack)
Heavy attack: when landing a heavy attack Punisher gains a 100% chance to inflict Enervate preventing the opponent from gaining power when bieng struck for 4 seconds. If an Enervate debuff is already active pause its timer for 0.8 seconds
Purify: Whenever punisher goes Unstoppable, 100% chance to shrug off all debuffs
Persistence Charges: any leftover Adrenaline Charges are stored in the form of Persistence charges (Max Cap: 20)
Special attacks: if Punisher has 5 or more Adrenaline Charges,Consume 5 Adrenaline charges. If below 5 charges, consume all remaining Charges. For each Charge consumed the attacks gain x amount of Burst damage
Special 1 Animation: Punisher knocks his opponent back before blasting them with a shotgun
100% Chance to Inflict Petrify, reducing opponent power gain rate (including defensive power rate) for 10 Seconds
Shotgun hit gains a 100% chance to inflict critical bleed dealing x amount of damage for 8 seconds
Special 2 Animation: Punisher pulls out a Minigun and sprays his opponent with Gunfire.
each hit gains a 35% chance to inflict a Bleed debuff dealing x amount of damage for 8 seconds(chance increases to 100% while at or above 10 Adrenaline Charges)
If all hits inflict a Bleed debuff, all Bleed debuffs are removed and replaced with critical Bleed lasting 17 seconds
If the opponent had a armor break debuff this attack inflicts armor shatter for 12 seconds
Special 3: Animation: Punisher Pulls out the big guns destroying his opponent then hits them with a flashbang Grenade.
100% Chance to inflict stun for 4.5 seconds
Each gun hit ignores all armor and physical resistance
100% chance to inflict critical bleed dealing x amount of damage for 7 seconds
Flashbang Grenade gains a 100% chance to inflict a Concussion Debuff reducing opponents ability Accuracy by x% for 12 seconds __________________________________________
Bio: Benjamin Pointdexter grew up loving baseball, in school he played for his school baseball team where a classmate accused him of tampering with the ball, in a fit of rage he threw the baseball with such force he killed the boy, years later he became the Kingpin's hitman, where he can use anything as a lethal weapon.
Special attacks
SP1: Deadeye Bullseye throws 3 knives with pinpoint accuracy, dealing severe damage
SP2: Sticks And Stones Will Break Your Bones Bullseye picks up rocks and sticks, throwing them with lethal force
SP3: Deathmarked Bullseye is a madman, well he thinks he's he's in such a good mood, to kill!
Awakened Ability: Targeting A Weak Point Bullseye's lethal accuracy becomes even more lethal, dealing instant bleeds whenever he inflicts 4 stacks of bleed
Bio: Wolverine's WW2 wife, Itso has a son, named Akihiro, but was given the name Daken (Mongrel) due to his aggressive and antisocial behaviour, due to this he became sociopathic and psychotic and having the same powers as his father, he has been the Wolverine of the Dark Avengers, still teetering on the right and wrong sides of justice
Special attacks
SP1: Vicious Clawing Daken rips and tears with his claws, shredding away his enemy
SP2: Mongrel's Kill Daken goes berserk, lacerating and stabbing remorselessly, caring very little for his foe's state
SP3: The Claws Are Out Daken takes on his father's trigger scent and bloodlust, at the scent of blood, this marks the final seconds of his enemy
Awakened Ability: Arterial Lacerations Daken pinpoints his foe's major blood vessels and arteries, dealing heavier bleeds while they are getting weaker
Bio: Owen Reece worked for an atomic power company, one day a particle reactor he was working on exploded, he gained the power to reshape reality at an atomic level, becoming both hero and villain
Special attacks
SP1: Dark Matter Strike Molecule Man launches a wave of dark matter spikes, obliterating his enemy
SP2: Quasar Blast Molecule Man absorbs the very atoms in the air to channel the power of a quasar right at his foe
SP3: Big Bang Molecule Man creates an event horizon before creating a destructive power equal to the universe exploding
Awakened Ability: Universal Manifestation Molecule Man uses the fabric of reality to both heal and enhance himself and his teammates, when his team members reach 0 health he can grant them 50% of their health back
Bio: Abner Jenkins was an Aircraft Maintenance Technician who was a skilled pilot as well as a technician was bored of his low wage job, he created his first Beetle armour to get test his skills as a mercenary, after failing numerous times he became an armoured hero known as MACH-1
Special attacks
SP1: Strafing Strike MACH-1 fires flares to disorient his foe before firing miniature missiles to line them up then he thrust punches his foe to finish
SP2: Sonic Boom MACH-1 fires a sonic boom from his wingsuit thrusters, dropping bombs before swooping in with armour piercing rounds from weapons sourced from an Anti Aircraft gun
SP3: Airborne Assault MACH-1 launches his foe high in the air before firing missiles, lasers, miniguns and ironclad punches before calling in a remotely operated Quinjet to go kamikaze on his foe on the ground
Awakened Ability: Heat Sink MACH-1's weapons deal more damage, converting the empty rounds into fury and armour up buffs
MACH-1's rounds:
Armour piercing: light, medium, medium Rapid fire: medium, light, light, medium EMP: medium, light, medium Napalm: light, medium, light, medium
My wishlist Death’s Head Witchfire Superior carnage Firelord Stardust Red shift Nova (Frankie rays) Morg Fallen one Galactus Black Tom Cassidy Sebastian Shaw Azazel Riptide Gorr the god butcher Kull the symboite god Onslaughts Arcade Madalen pryer Hope summers Rachel summers Nate grey Genesis (Tyler dayspring) Matthew Malloy Marquis of death Vulcan Malekith Franklin Richards David richards Vlaeria richards Red Ghost Beta ray bill Captain Britain Kraven the hunter Lady sif Shadow king Modi thorson Blue marvel Kitty pryde Dazzler Mystique Quicksilver Sandman Scorpion Hobgoblin Hydro man Dracula Deacon frost Hannibal king Lady deathstrike Weapon H David north (agent zero) Adam warlock Magus Valkyrie moonstar Wolfsbane Cannonball Cecilla reyes Silver sable Emplate Ares Exodus Blackheart Black cat Hyperstorm Ezekiel stane Madame masque Sasha hammer Absorbing man Deathlok Starbrand (Kevin connor) Nightmask Hero-kala Nightmare Black widow (yelena belova) Darkstar (petrovna) Mikhail rasputin Warpath Banshee Zeus Punisher war machine Beyonder Living tribunal Ikaris Thena Jocasta Recorder 451 Daken Fantomex Swarm Lizard Bloodaxe Kurse Angel salvadore Virus Codex The maker Sentinel X (shogo Lee) Tri-sentinel Legion Wraith (Zak-Del) Enchantress Executioner Genus-vell Quasar Baron blood Blackout Morbius Xarus Sun god Rider Norn Boundless Jovian Anti man Machine man Black knight Bor Burison Tyr odinson Pyro Blob Toad John wraith Jigsaw Jessica jones Max fury Anti-venom Destroyer G.W bridge Baron zemo Firestar Iorn maiden William Stryker William stryker jr Sunfire Kindred Red vulture Shiklah Danger Black swan Sliverclaw Jean grey (x-men red) D’spayre Sage Toxic Doxie Zarathos Phyla-vell Molten man Count nefaria The uranian Arkon Ajak Bloodscream Entropy Ahab Kingo sunen Hobgoblin 2099 Polaris Rockslide Mad Jim Jaspers Lady death Captain marvel (mar-vell) Blackwulf Ereshkigal Lord tantalus Tutinax Jake fury Korvac Overmind Presence Mandrain Blizzard Akhenaten Blindside Chameleon Mr.fear Mr.hyde Paladin High evolutionary Songbrid Agent X Mister X Gladiator Supergiant Poseidon Stick Dark Phoenix Druig Callus the void Eson the searcher Gammenon the gatherer Exitar the exterminator Obliteron White tiger Cloak Dagger Sliver samurai Arkon Stingray Kid omega Red king Ceiera Caliban Thunderbird Selene Daimon hellstrom Hallow (Yvette) Tombstone Omega sentinel Morgan Le Fay Oblivion Kid gladiator
* Capable of warp speed and teleportation; Heightened intelligence when using cosmic senses * Powers * As the Sorcerer Supreme of the Marvel Universe, and the spawn of an Elder God of Earth, a realm where magic appears especially attuned, Agamotto possesses extremely powerful magical abilities, which he can channel to certain mystics, mainly the Sorcerer Supreme of the mainstream Earth dimension, sufficient in strength for him to usually defend his reality. Agamotto has held his own against entities of such power as Dormammu and Galactus on several separate occasions when they clashed, making it apparent his full power can rival either's. It has been hinted that he is more powerful than both Oshtur and Hoggoth combined, despite being the spawn of the former. As the Vishanti, their power and omniscience is even further magnified. Agamotto specializes in divination and truth, such as the Eye of Agamotto's all-revealing light. Agamotto is described as "all-knowing," implying omniscience in dimensions even beyond his own, or at least potent mystic sensory abilities. So powerful are his abilities to gather knowledge, that he even has classified information concerning Cosmic entities in other universes, such as Galactus, since he was aware that he had been Galan and of his origins. Such is the magical potency of Agamotto that the Sorcerer Supreme, Doctor Strange, was unable to banish him back to his own realm, even when invoking the united strength of Dormammu, Cytorrak, Watoomb, Raggadorr, Denak, the Seraphim, the Faltine, Ikonn and Valtorr to fuel the spell. Agamotto is even capable of resurrecting others, as he did to Cadaver, as well as opening time portals. Magical Manipulation: Agamotto is one of the three mystical entities known as the Vishanti. He created some of magical artifacts used by the Sorcerer Supreme such as Dr. Strange and Doctor Voodoo. Agamotto can create and manipulate magical attacks. Shapeshifting: Agamotto can shapeshift to other creatures or entities. Abilities Genius Intelligence:[4] Paraphernalia Equipment Agamotto's "pipe" is actually a powerful magical artifact that assists Agamotto with his magics. He is also in some way powerfully linked to the Orb of Agamotto and the Eye of Agamotto, able to recall them across dimensions from even the grasp of a Sorcerer Supreme at whim.
Powers and Abilities Agamotto is an extremely powerful magic user: one that has transcended the physical plane to become an extremely powerful mystic entity all of himself, a being capable of creating entire dimensions under his watch. Agamotto is a master of egocentric magic, ecocentric magic and exocentric magic. The extent of his powers effectively allows him to transcend physical abilities. He can travel at faster than light speeds, teleport himself or large groups or objects large distances. Agamotto can manipulate matter on an atomic level. Agamotto has his own realm where his powers are at their greatest, being capable of fighting off Galactus by himself. Agamotto is so skilled in magic that Doctor Strange and magicians at his calibre are incapable of fighting back against him and have their own spells turned against them due to his experience.
Agamotto was formally a member of the extremely powerful mystic trinity, the Vishanti. Agamotto leaving the Vishanti massively weakened his powers, to the point where he could be destroyed by the likes of Doctor Voodoo sacrificing himself and could be held back by the Avengers.
I'm a bit late to suggest for this character. But as it is said "it's better late than never". So, we have two impressive champions from infinity war saga i.e., Captain America IW, and IronMan IW. Both characters are really awesome and amazing. But creators didn't go to create Thor IW with his awesome Storm-Breaker. May be they should have.
I sincerely suggest that creators think about introducing Thor IW with his Storm-Breaker in MCOC.
I have a few suggestions about his special attacks too. His sp2 can be inspired from the scene from movie itself when Thor enters Wakanda during battle, background goes all dark, thunder sparkled Thor jumps in air and lands a heavy strike on ground with his weapon to bring enemies down. His sp3 can be inspired from the later part of the movie, the scene where Thor again throws Storm-Breaker from air towards Thanos, into his glowing gauntlet, tearing the energy beam even from all of the six infinity stones.
I'm a bit late to suggest for this character. But as it is said "it's better late than never". So, we have two impressive champions from infinity war saga i.e., Captain America IW, and IronMan IW. Both characters are really awesome and amazing. But creators didn't go to create Thor IW with his awesome Storm-Breaker. May be they should have.
I sincerely suggest that creators think about introducing Thor IW with his Storm-Breaker in MCOC.
I have a few suggestions about his special attacks too. His sp2 can be inspired from the scene from movie itself when Thor enters Wakanda during battle, background goes all dark, thunder sparkled Thor jumps in air and lands a heavy strike on ground with his weapon to bring enemies down. His sp3 can be inspired from the later part of the movie, the scene where Thor again throws Storm-Breaker from air towards Thanos, into his glowing gauntlet, tearing the energy beam even from all of the six infinity stones.
Comments
Spider-Ma'am (Science)
Brix (Mystic)
New champion: Carnage (Dark) class: cosmic
Bio: during the events of Absolute Carnage, Cletus Kasady was visited by the dark god Knull who made him his herald of destruction by bonding him with the Grendel, a dragon symbiote, now Carnage is here to make sure he makes his master proud.
Special attacks:
Sp1: Cleaver Of Death
Carnage pins his enemy with chest spikes before hacking them with a massive axe appendage
Sp2: Symbiotic Insanity
Carnage howls in hunger, lacerating and rending his enemy with blades, axes, ground spikes and enlarged claws
Sp3: Blood Craving
Carnage suppresses his enemy with symbiotic bear traps before spreading his wings and firing an airborne storm of spikes and then Carnage crashes down on his unlucky prey with spiked maces
Awakened Ability: Knull's Empowerment
When Carnage reaches 5 Symbiote buffs he can convert them into a Knull Gift buff, either giving Carnage 8 fury buffs, 8 armour ups or regeneration healing 80% of his health
New champion: Iron Monger Class: Tech
Bio: Obadiah Stane is the jealous business partner of Tony Stark who, obsessed with recreating the Arc Reactor, stole Tony's before creating his huge Iron Man suit, now the Iron Monger is on a quest to beat all Iron Man suits in the Battlerealm.
Special attacks:
Sp1: Fight Fire With...More Fire
Iron Monger fires a ballistic missile before mowing his foe down with a barrage of minigun fire
Sp2: Eliminate The Competition
Iron Monger slams his fist into the ground, dazing his foe before firing 2 missiles and then blasting them with his foot afterburners
Sp3: It's Over
Iron Monger let's rip with his minigun, fires all wrist missiles before flying into the air and launching a guided nuclear warhead from his shoulder, ending them
Awakened Ability: The Monger's Wrath
Iron Monger gets more enraged every time his opponent dodges or parries him, gaining 3 fury buffs and activating a slow debut on evading enemies
New champion: Kindred Class: Mystic
Bio: Harry Osborn, friend of Peter Parker and the 2nd Green Goblin was killed following a Goblin Serum Poisoning, he was then sent to hell where a demon bonded to him, giving him a horrific appearance, now Kindred is out to haunt all the champions in the Battlerealm
Special attacks
SP1: Centipede Cut
Kindred extends 2 centipedes and snares and slashes his foe until they bleed
SP2: Creepy Crawler
Kindred possesses his foe so he can rip them apart with his centipedes and calls upon a bug swarm to poison them
SP3: The Nightmare Begins
There is nowhere you can run from Kindred, not even your mind...
Awakened Ability: Centipede Mind Control
Kindred can invert the controls of his foe and once on expiry he can either deal 5 stacks of poison or a 10 second stun, depending on what type of hit he used before SP2
New champion: Baron Zemo
Class: Skill
Bio: Helmut Zemo was the mastermind behind Civil War, now after he was released from his sentence, he begins to realise that saving lives is better than losing lives, so Zemo is now fighting foes and saved the world from the Flag Smashers
Special attacks
Sp1: EKO Takedown
Zemo's military training enables him to land stunning hits before firing his gun point-blank at his foe
Sp2: Semi Automatic Assault
Zemo fires any gun he can get his hands on, before revealing a hidden knife and stabbing them
Sp3: Superhumans Should Not Be Allowed To Exist
Zemo feels contempt for his foe, firing lots of close shots to his opponent, multiple knife slashes and stabs before finishing with multiple Krav Maga strikes
Awakened Ability: The 13th Baron
Zemo studies his foe's fighting style before landing brutal hits to his opponent's weak spots, also gaining counterattack charges to land the deadly hits
New champion: Knull
Class: Cosmic
Bio: Knull is the ancient god of the Symbiotes, a malevolent deity who is obsessed with ending life so he can return to the darkness he once dwelled in, no matter who stands in his way
Special attacks
Sp1: Corrupting Cleave
Knull impales his enemy with Symbiote spikes before dealing a massive slash with All black
Sp2: Grendel Fire
Knull summons 2 Grendel Symbiote dragons to rain black fire upon Knull's foe before Knull lunges forward, stabbing his foe then does a huge cross slash to finish
Sp3: Darkness Consumes
Knull transports his foe to Klyntar, unleashing the full fury of his wrath, entombing his foe in Symbiotic matter before impaling them and slashing them, finishing off with turning them into a Symbiote which then destroys itself
Awakened Ability: King In Black
Knull gains more power for every battle he wins, gaining 1/2 bar of power each win, if he fights a hero he gains 1/4 of his health back plus 4 armour up buffs
New champion: Doctor Octopus(Superior)
Class: Science
Bio: Otto Octavius is now an agent of HYDRA where he received an updated suit plus a more physically fit body, this Doctor Octopus, using tech similar to Spider Man is a force to be reckoned with
Special attacks
SP1: Ten-Tackle
Doctor Octopus uses his wrist grapples to get close before he uses his tentacles as lethal flails, concussing his foe
SP2: Sonic Cannons
Doctor Octopus catapults himself towards his opponent, drilling into his foe with tentacles spinning at 20 000 rpm before lifting himself up on his lower tentacles and firing 2 sonic bursts at his foe
SP3: Tentacles of HYDRA
Doctor Octopus shows his opponent the punishment you get for messing with him and HYDRA, pummelling his foe with tentacles, deploying kamikaze spider mines, Spidey themed gadgets and beating them up with his tentacles
Awakened Ability: HYDRA Targeting Protocols
Doctor Octopus' new suit can analyse his foe and place debuffs on what class champion he's facing, if it's a Spider Verse character, he'll apply a vigilance debuff to defeat them
Knull
Black Knight (Dane Whitman)
Baron Zemo (MCU: The Falcon and the Winter Soldier)
Sam Wilson Captain America (MCU: The Falcon and the Winter Soldier)
White Vision (MCU: WandaVision)
War Machine (MCU: Avengers Endgame)
Gorr The God Butcher
Class: Cosmic
Bio: Gorr was an alien from an unknown race, brought up in severe poverty, one day he witnesses 2 gods fighting each other, praying each day and night for them to help him and his family live, but he never got anything, once one of the gods was defeated, Gorr realised one of them which was Knull, dropped a Symbiote sword, Gorr went to pick it up then the sword bonded to him, he felt the need, since the gods neglected him, to slaughter every last one of them.
Special attacks
SP1: Debilitating Sword Combo
Gorr uses All-black to ruthlessly cut down anyone in his way with a slash, stab and hilt blow
SP2: Godly Gutter
Gorr uses All-black's symbiote power to reel in the enemy and gut them like a fish
SP3: The God Butcher
Rage overcomes Gorr, and does as his moniker is described as...Butchering gods
Awakened Ability: All-black Affinity
Gorr becomes more used to using the Symbiote nature of All-black, using the sword not just for offense but for defense
Solo (Tech)
Foolkiller (Tech)
Montana (Skill)
Porcupine (Tech)
Batroc (Skill)
Synapse (Cosmic)
Cosmo the Spacedog (Cosmic)
Texas Twister (Science)
Punisher (Frankencastle) Updated
Class: Science
Signature Ability: Undead Vengeance
Once per fight Whenever Punisher would be knocked out he gains an indestructible charge reducing all incoming damage to 0 for 10 seconds, in addition Punisher also gains a burst of regeneration healing x amount of health for 10 seconds (Regeneration potency increases with sig level). Punisher cannot be knocked out by special attacks unless this ability has already been used
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Adrenaline Charges: whenever striking the opponent or being struck, Punisher gains a 70% chance to gain 1 Adrenaline charge. Performing a well timed block grants punisher 5 Adrenaline Charges. Max Cap: 20
5 Adrenaline Charges: gain true accuracy ignoring evade, armor, and autoblock while at or above 5 charges
10 Adrenaline Charges: special attacks become Unblockable while at or above 10 charges
15 Adrenaline Charges: instantly stack 5 permanet passive Fury buffs each increasing attack by x% while at or above 15 charges. Punisher Gains an additional passive fury each time he armor breaks the opponet while at or above 15 charges. All Passive Fury buffs are removed whenever Punisher drops below 15 charges.
20 Adrenaline Charges: gain a passive power gain buff while at 20 Charges
Regeneration: whenever the opponet lands a critical hit, Punisher takes 65% less damage and instantly regenerates x amount of health.
Medium attacks: 50% Chance to inflict armor break reducing opponents armor rating by x% for 8 seconds
Unstoppable: Punisher gains a Passive Unstoppable buff while charging his heavy, the Unstoppable Passive runs on a timer for 2 seconds after punisher launches his heavy attack. The Unstoppable buff gains 0.1 additional seconds to its duration for each Adrenaline Charge active (Unstoppable buffs do not stack)
Heavy attack: when landing a heavy attack Punisher gains a 100% chance to inflict Enervate preventing the opponent from gaining power when bieng struck for 4 seconds. If an Enervate debuff is already active pause its timer for 0.8 seconds
Purify: Whenever punisher goes Unstoppable, 100% chance to shrug off all debuffs
Persistence Charges: any leftover Adrenaline Charges are stored in the form of Persistence charges (Max Cap: 20)
Special attacks: if Punisher has 5 or more Adrenaline Charges,Consume 5 Adrenaline charges. If below 5 charges, consume all remaining Charges. For each Charge consumed the attacks gain x amount of Burst damage
Special 1
Animation: Punisher knocks his opponent back before blasting them with a shotgun
100% Chance to Inflict Petrify, reducing opponent power gain rate (including defensive power rate) for 10 Seconds
Shotgun hit gains a 100% chance to inflict critical bleed dealing x amount of damage for 8 seconds
Special 2
Animation: Punisher pulls out a Minigun and sprays his opponent with Gunfire.
each hit gains a 35% chance to inflict a Bleed debuff dealing x amount of damage for 8 seconds(chance increases to 100% while at or above 10 Adrenaline Charges)
If all hits inflict a Bleed debuff, all Bleed debuffs are removed and replaced with critical Bleed lasting 17 seconds
If the opponent had a armor break debuff this attack inflicts armor shatter for 12 seconds
Special 3:
Animation: Punisher Pulls out the big guns destroying his opponent then hits them with a flashbang Grenade.
100% Chance to inflict stun for 4.5 seconds
Each gun hit ignores all armor and physical resistance
100% chance to inflict critical bleed dealing x amount of damage for 7 seconds
Flashbang Grenade gains a 100% chance to inflict a Concussion Debuff reducing opponents ability Accuracy by x% for 12 seconds
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Unique synergies
Punishment (Punisher/Punisher(2099)/Punisher(Frankencastle)
Punisher : gain 5 permanent passive Physical resist buffs reducing incoming physical damage by x%
Punisher (Frankencastle): Enervate debuffs gain an additional 4 seconds to thier duration
Punisher 2099: start the fight at Full battery charge
Legion of Monsters (Punisher(Frankencastle)/Man Thing/ Sasquatch)
Man Thing: Fury/Regeneration gain +100% Potency
Punisher(Frankencastle): gain 10 Adrenaline charges when intercepting the opponent
Sasquatch: Rage Max Cap increases to 20 stacks
The Undead: Punisher (Frankencastle)/ Hulk( Immortal)/ Abomination (Immortal)
Punisher (Frankencastle): Medium attacks gain a 100% chance to inflict Armor Break
Hulk (immortal): Immortality Duration increases to 12 Seconds
Abomination (Immortal): Acid Burn Duration increases to 10 Seconds
M.O.D.O.K. Superior (Science)
Lady Bullseye (Skill)
I have already written an idea of their possible abilities, if I see an opinion from an admin, I will upload it
New champion: Bullseye
Class: Skill
Bio: Benjamin Pointdexter grew up loving baseball, in school he played for his school baseball team where a classmate accused him of tampering with the ball, in a fit of rage he threw the baseball with such force he killed the boy, years later he became the Kingpin's hitman, where he can use anything as a lethal weapon.
Special attacks
SP1: Deadeye
Bullseye throws 3 knives with pinpoint accuracy, dealing severe damage
SP2: Sticks And Stones Will Break Your Bones
Bullseye picks up rocks and sticks, throwing them with lethal force
SP3: Deathmarked
Bullseye is a madman, well he thinks he's he's in such a good mood, to kill!
Awakened Ability: Targeting A Weak Point
Bullseye's lethal accuracy becomes even more lethal, dealing instant bleeds whenever he inflicts 4 stacks of bleed
New champion: Daken
Class: Mutant
Bio: Wolverine's WW2 wife, Itso has a son, named Akihiro, but was given the name Daken (Mongrel) due to his aggressive and antisocial behaviour, due to this he became sociopathic and psychotic and having the same powers as his father, he has been the Wolverine of the Dark Avengers, still teetering on the right and wrong sides of justice
Special attacks
SP1: Vicious Clawing
Daken rips and tears with his claws, shredding away his enemy
SP2: Mongrel's Kill
Daken goes berserk, lacerating and stabbing remorselessly, caring very little for his foe's state
SP3: The Claws Are Out
Daken takes on his father's trigger scent and bloodlust, at the scent of blood, this marks the final seconds of his enemy
Awakened Ability: Arterial Lacerations
Daken pinpoints his foe's major blood vessels and arteries, dealing heavier bleeds while they are getting weaker
New champion: Molecule Man
Class: Science
Bio: Owen Reece worked for an atomic power company, one day a particle reactor he was working on exploded, he gained the power to reshape reality at an atomic level, becoming both hero and villain
Special attacks
SP1: Dark Matter Strike
Molecule Man launches a wave of dark matter spikes, obliterating his enemy
SP2: Quasar Blast
Molecule Man absorbs the very atoms in the air to channel the power of a quasar right at his foe
SP3: Big Bang
Molecule Man creates an event horizon before creating a destructive power equal to the universe exploding
Awakened Ability: Universal Manifestation
Molecule Man uses the fabric of reality to both heal and enhance himself and his teammates, when his team members reach 0 health he can grant them 50% of their health back
New champion: MACH-1
Class: Tech
Bio: Abner Jenkins was an Aircraft Maintenance Technician who was a skilled pilot as well as a technician was bored of his low wage job, he created his first Beetle armour to get test his skills as a mercenary, after failing numerous times he became an armoured hero known as MACH-1
Special attacks
SP1: Strafing Strike
MACH-1 fires flares to disorient his foe before firing miniature missiles to line them up then he thrust punches his foe to finish
SP2: Sonic Boom
MACH-1 fires a sonic boom from his wingsuit thrusters, dropping bombs before swooping in with armour piercing rounds from weapons sourced from an Anti Aircraft gun
SP3: Airborne Assault
MACH-1 launches his foe high in the air before firing missiles, lasers, miniguns and ironclad punches before calling in a remotely operated Quinjet to go kamikaze on his foe on the ground
Awakened Ability: Heat Sink
MACH-1's weapons deal more damage, converting the empty rounds into fury and armour up buffs
MACH-1's rounds:
Armour piercing: light, medium, medium
Rapid fire: medium, light, light, medium
EMP: medium, light, medium
Napalm: light, medium, light, medium
Daken (Mutant)
Fancy Dan (Skill)
Terror (Mystic)
The Ox (Science)
Shanna the She-Devil (Skill)
Oshtur (Mystic)
Copycat (Mutant)
Trickshot (Skill)
Supreme Intelligence (Tech)
Ajax (Science)
Trickshot (Buck Chisholm) (Skill)
Agamotto (Mystic)
Death’s Head
Witchfire
Superior carnage
Firelord
Stardust
Red shift
Nova (Frankie rays)
Morg
Fallen one
Galactus
Black Tom Cassidy
Sebastian Shaw
Azazel
Riptide
Gorr the god butcher
Kull the symboite god
Onslaughts
Arcade
Madalen pryer
Hope summers
Rachel summers
Nate grey
Genesis (Tyler dayspring)
Matthew Malloy
Marquis of death
Vulcan
Malekith
Franklin Richards
David richards
Vlaeria richards
Red Ghost
Beta ray bill
Captain Britain
Kraven the hunter
Lady sif
Shadow king
Modi thorson
Blue marvel
Kitty pryde
Dazzler
Mystique
Quicksilver
Sandman
Scorpion
Hobgoblin
Hydro man
Dracula
Deacon frost
Hannibal king
Lady deathstrike
Weapon H
David north (agent zero)
Adam warlock
Magus
Valkyrie moonstar
Wolfsbane
Cannonball
Cecilla reyes
Silver sable
Emplate
Ares
Exodus
Blackheart
Black cat
Hyperstorm
Ezekiel stane
Madame masque
Sasha hammer
Absorbing man
Deathlok
Starbrand (Kevin connor)
Nightmask
Hero-kala
Nightmare
Black widow (yelena belova)
Darkstar (petrovna)
Mikhail rasputin
Warpath
Banshee
Zeus
Punisher war machine
Beyonder
Living tribunal
Ikaris
Thena
Jocasta
Recorder 451
Daken
Fantomex
Swarm
Lizard
Bloodaxe
Kurse
Angel salvadore
Virus
Codex
The maker
Sentinel X (shogo Lee)
Tri-sentinel
Legion
Wraith (Zak-Del)
Enchantress
Executioner
Genus-vell
Quasar
Baron blood
Blackout
Morbius
Xarus
Sun god
Rider
Norn
Boundless
Jovian
Anti man
Machine man
Black knight
Bor Burison
Tyr odinson
Pyro
Blob
Toad
John wraith
Jigsaw
Jessica jones
Max fury
Anti-venom
Destroyer
G.W bridge
Baron zemo
Firestar
Iorn maiden
William Stryker
William stryker jr
Sunfire
Kindred
Red vulture
Shiklah
Danger
Black swan
Sliverclaw
Jean grey (x-men red)
D’spayre
Sage
Toxic Doxie
Zarathos
Phyla-vell
Molten man
Count nefaria
The uranian
Arkon
Ajak
Bloodscream
Entropy
Ahab
Kingo sunen
Hobgoblin 2099
Polaris
Rockslide
Mad Jim Jaspers
Lady death
Captain marvel (mar-vell)
Blackwulf
Ereshkigal
Lord tantalus
Tutinax
Jake fury
Korvac
Overmind
Presence
Mandrain
Blizzard
Akhenaten
Blindside
Chameleon
Mr.fear
Mr.hyde
Paladin
High evolutionary
Songbrid
Agent X
Mister X
Gladiator
Supergiant
Poseidon
Stick
Dark Phoenix
Druig
Callus the void
Eson the searcher
Gammenon the gatherer
Exitar the exterminator
Obliteron
White tiger
Cloak
Dagger
Sliver samurai
Arkon
Stingray
Kid omega
Red king
Ceiera
Caliban
Thunderbird
Selene
Daimon hellstrom
Hallow (Yvette)
Tombstone
Omega sentinel
Morgan Le Fay
Oblivion
Kid gladiator
Danger (Tech)
Frenzy (Mutant)
Agamotto (Earth-616)
Agamotto (Earth-616)
Powers and Abilities
* Capable of warp speed and teleportation; Heightened intelligence when using cosmic senses
* Powers
* As the Sorcerer Supreme of the Marvel Universe, and the spawn of an Elder God of Earth, a realm where magic appears especially attuned, Agamotto possesses extremely powerful magical abilities, which he can channel to certain mystics, mainly the Sorcerer Supreme of the mainstream Earth dimension, sufficient in strength for him to usually defend his reality. Agamotto has held his own against entities of such power as Dormammu and Galactus on several separate occasions when they clashed, making it apparent his full power can rival either's. It has been hinted that he is more powerful than both Oshtur and Hoggoth combined, despite being the spawn of the former. As the Vishanti, their power and omniscience is even further magnified. Agamotto specializes in divination and truth, such as the Eye of Agamotto's all-revealing light. Agamotto is described as "all-knowing," implying omniscience in dimensions even beyond his own, or at least potent mystic sensory abilities. So powerful are his abilities to gather knowledge, that he even has classified information concerning Cosmic entities in other universes, such as Galactus, since he was aware that he had been Galan and of his origins. Such is the magical potency of Agamotto that the Sorcerer Supreme, Doctor Strange, was unable to banish him back to his own realm, even when invoking the united strength of Dormammu, Cytorrak, Watoomb, Raggadorr, Denak, the Seraphim, the Faltine, Ikonn and Valtorr to fuel the spell. Agamotto is even capable of resurrecting others, as he did to Cadaver, as well as opening time portals.
Magical Manipulation: Agamotto is one of the three mystical entities known as the Vishanti. He created some of magical artifacts used by the Sorcerer Supreme such as Dr. Strange and Doctor Voodoo. Agamotto can create and manipulate magical attacks.
Shapeshifting: Agamotto can shapeshift to other creatures or entities.
Abilities
Genius Intelligence:[4]
Paraphernalia
Equipment
Agamotto's "pipe" is actually a powerful magical artifact that assists Agamotto with his magics. He is also in some way powerfully linked to the Orb of Agamotto and the Eye of Agamotto, able to recall them across dimensions from even the grasp of a Sorcerer Supreme at whim.
Powers and Abilities
Agamotto is an extremely powerful magic user: one that has transcended the physical plane to become an extremely powerful mystic entity all of himself, a being capable of creating entire dimensions under his watch. Agamotto is a master of egocentric magic, ecocentric magic and exocentric magic. The extent of his powers effectively allows him to transcend physical abilities. He can travel at faster than light speeds, teleport himself or large groups or objects large distances. Agamotto can manipulate matter on an atomic level. Agamotto has his own realm where his powers are at their greatest, being capable of fighting off Galactus by himself. Agamotto is so skilled in magic that Doctor Strange and magicians at his calibre are incapable of fighting back against him and have their own spells turned against them due to his experience.
Agamotto was formally a member of the extremely powerful mystic trinity, the Vishanti. Agamotto leaving the Vishanti massively weakened his powers, to the point where he could be destroyed by the likes of Doctor Voodoo sacrificing himself and could be held back by the Avengers.
Sin-Eater (Skill)
Purple Man (Science)
Darwin (Mutant)
Hope Summers (Mutant)
Beyonder (Cosmic)
Speed Demon (Science)
I sincerely suggest that creators think about introducing Thor IW with his Storm-Breaker in MCOC.
I have a few suggestions about his special attacks too. His sp2 can be inspired from the scene from movie itself when Thor enters Wakanda during battle, background goes all dark, thunder sparkled Thor jumps in air and lands a heavy strike on ground with his weapon to bring enemies down.
His sp3 can be inspired from the later part of the movie, the scene where Thor again throws Storm-Breaker from air towards Thanos, into his glowing gauntlet, tearing the energy beam even from all of the six infinity stones.
I'm a bit late to suggest for this character. But as it is said "it's better late than never". So, we have two impressive champions from infinity war saga i.e., Captain America IW, and IronMan IW. Both characters are really awesome and amazing. But creators didn't go to create Thor IW with his awesome Storm-Breaker. May be they should have.
I sincerely suggest that creators think about introducing Thor IW with his Storm-Breaker in MCOC.
I have a few suggestions about his special attacks too. His sp2 can be inspired from the scene from movie itself when Thor enters Wakanda during battle, background goes all dark, thunder sparkled Thor jumps in air and lands a heavy strike on ground with his weapon to bring enemies down.
His sp3 can be inspired from the later part of the movie, the scene where Thor again throws Storm-Breaker from air towards Thanos, into his glowing gauntlet, tearing the energy beam even from all of the six infinity stones.
Swordsman (Skill)
Gorr the God Butcher (Cosmic)
Tiger Shark (Science)
Cyttorak (Mystic)
Orka (Science)
Hoggoth (Mystic)