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OP means his alliance cover wide range of players, from junior players who newly joined to senior players who have already got over 10 6r3.
- Chapter 1 tends to be geared towards fresh-Cav level, or a couple good r4s.
- Chapter 3 tends to be geared towards late-Cav level, or a broader roster of counters at r4/r5.
Are they this time? Dunno, I've only done the easy line because I'm lazy. Did almost get team-wiped by Spidey because I didn't read the node, but that was more hilarious than frustrating.
Anyways, if you're complaining that it's too easy while using 6r3s, or all the perfect counters at 5r5, no **** lol. That would need TB-level EQ, which should be a thing, but I'm not sure we're ready for the reward fallout that'd come from it. Yet.
You can't just make Cav EQ easy enough for all Cavs to beat and leave those Cavs who have completed Act 6 be left unchallenged. This isn't even a "Oh thronebreakers are having an easy time" issue. Hell I'm Thronebreaker with a single R3, soon to have my second once level up happens, so I'm probably closer to that high end Cav player than Thronebreaker realistically and this EQ still wasn't a challenge because being able to read ability and nodes is something that everyone can do regardless of their progression level.
And just for a little story time, the first UCEQ that I attempted to do just after getting UC, I couldn't even get past the second chapter, let alone 100% it. The first Cav EQ however I managed to 100% within the first 3 days without any real issue other than learning how Apoc worked, and that was months prior to me getting TB, or even having more than 5 or 6 R5s at that point.
People who go in with the expectation of "I've just got Cavalier I should be able to complete this EQ" need to reevaluate their own limitations, be it with their roster or with their own skill. Those are the only two factors that they can work on by themselves and improve upon. If Cav EQ is too hard, do UC and Master each month and build a roster. It is easier now to gain more champs that can be used for each but of content than it ever was before since there isn't many champs that have completely unique abilities that only they can use to beat certain nodes. It's not like there's one champ who can counter evade, or counter delirium anymore.
Edit: love when my saved draft gets attached
Yes!
Did It brought more enjoyment in think about countering bosses?
Yes and enjoyable!
I just do one thing if I mess up,
Just Quit and try again when my energy comes back.
Warlock, Angela and Nick Fury were my standouts.
Seriously though, I'm curious where this misconception came from.
My point was that the difficulty should be higher, regardless if people have multiple R3s and are Thronebreaker, or even if someone is just a high end cav who doesn't have any R3s yet. Cav difficulty was meant to challenge both new Cavs and people who have done 6.4. Currently the only ones who are being challenged and seemingly the ones who complain that it is too difficult are the ones who have only beaten 6.1 and nothing more.
Change my mind
So, then why ask for it to be harder? Is it any different than a newer cav asking for it to be easier? It's the same argument but represents a different subset of people. "This doesn't fit my needs and it should be changed".
FWIW, I don't mind it being a little bit more thought intensive, because truly I don't feel bad if you don't prepare for the fight. If you got to Cav you had to plan and think to get it. Even easier, the Champion is still a roadblock, and it should clue you in on how the game progresses past that point. That said, it's cav EQ and not a higher difficulty level. I expect it to be easier for a long time TB or "breaker of thrones" and there's no way around that. But they can't skew the difficulty towards the people who find it easier as the EQs are meant to help with roster progression, not solely serve as a roster depth check. To me, that's special quests.
I do play each quest 100% on cav before moving on so about to hit mr negative so not fully rounded opinion yet.
Also I don’t have a bunch of r3 or anything like that. Entire thing is basically done r5 5Stars or r2 6 stars I’m using exception being my r3 doom. Team have consisted of combinations through of Cap IW/hype/warlock/fury/HT/AA/Sunspot/stealthy/falcon for the most part. Approriate champs for chapter plus boss counters as needed. Maybe some other one offs for testing or fun.
I couldn't record the fights because they lag even more, so I guess my complaint voids here but I wrote this just incase other people have been witnessing it too. I've stopped enjoying fights because of these. Especially when I want precise consecutive movements but the game just doesn't agree.