**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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New Arena Structure Feedback
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1st time since I started playing years ago that I haven't entered arena, 1st time no one else in my alliance is entering arena, 1st time I've ever posted.
I like the addition of the 6* arena, they just should have went about it differently. Most people enjoy new options in any aspect of their lives, when you deny them of existing ones they get sour. They should have learned this from the Hood buff.
Not to mention how boring this is, and how much unpeeling makes the whole grinding process. Last night I had seven fights in a row, against the exact same trio: Green Goblin, Yellowjacket, Kingpin. I m playing to have a little fun, not having my nerves wrecked.
All this has me concerned the arenas problem is just going to get placed on the back burner and be neglected for awhile. I hope I'm wrong but if not, I'm going to get seriously behind on completing content. And I'm sure I'm not the only one. There's tons of feedback already, they can't possibly need anymore.
I understand these things take time, but how much is the question. For me personally I am losing about 200 units a week from what I was previously able to achieve, so the impact will really start to add up.
With the system it has not only become more time-consuming and therefore it is no longer fun !!!
Why 2 of the same 6 * stadium?
I can't even play both stadiums because I don't have enough 6 *.
Good job.😒
Please Fix this
Yeah, wasn't fun before but was at least worth it in units. Now not fun and not worth it.
I really don't even understand how you guys thought the change was good.
https://forums.playcontestofchampions.com/en/discussion/264757/re-arena-milestones#latest
But I understand what you mean. There was a response, and it stated there was nothing to discuss and the current arena would continue till there is something to tell us. I get they kept it for this round, because some 6* grinders were waiting for the second round to go for their target. And the same thing can be said for the next one since Ibom will be wanted as a 6* aswell. Eventhou 80%+ don`t like this change does not mean they should hurt the 20% that does.
Just hope they find a middle ground soon so the unit grinders can get their units in in time. I for one am really glad I already had 16.5k units when this all started.
Where is more life balancing game that you promised..?
PROS:
- Grandmaster shards are an improvement over the PHC shards
- The 3&4* Champs are now in milestones in the 4-6* arenas
- 4* and lower arena has been combined, making it cleaner and more manageable to obtain milestones
CONS:
- Myself, like many other summoners, simply don't have the depth in their 6* and 5* roster to even start putting a dent in the bigger arenas (I never intend on going for top 100, just cant dedicate that kind of time to a grind even if I had the roster)
- The grind for units has exponentially gone up in time, making the grind much longer
- With small rosters, deathmatches cause me to lose my streak so I am in the habit of throwing my 10th round, I will bring one stronger character, and two weak ones, intentionally winning one to throw the round and start over. This is the only way I can manage to barely hit the minimum rank rewards
Potential Suggestions:
1. Lower the milestones and/or increase the units per milestone
2. Maybe make it so the 4* and lower arena has 70% of the earnable units, most of which are in the lower portion of the milestones, this allows casual summoners to grind for units, and the hardcore to push for rank rewards (similar to how you put most of the gold in the first few milestones instead of evenly spread-out)
3. maybe eliminate the Thanos teams from having 6* r5 teams when I'm using 2 6* r1 and a 4* r1 on streak 5
4. Introduce a toggle system option that will allow me to earn points in both the 4-6* arenas at once, spread evenly. I.E. if I earn 60k points in one round, if the option is toggled i will instead earn 30k between the two arenas. (better chance of retaining infinite streak for those of us with slim rosters) - this will allow for the more casual players to hit milestones that aren't trying to specifically hit high with rank rewards
5. If these arenas aren't going to change, maybe consider changing the T4B and T1A arena milestones much lower, or allow us to use our champs in there and put them on a separate cooldown timer
6. Just as an added bonus, maybe remove the gold cost associated for arenas.