**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Kingpin's Attack Rating scales inconsistently with Debuffs/Rage/Sig Ability
Jass28
Posts: 21 ★
Tagging some CCP Members so they can use this Post as reference and help expedite the bug fix process -
@RichTheMan @simula67 @KatyCandy @ContestChampion @BrianGrant (not sure which one is real) @Seatin @Karatemike415 @Lagacy @Cat_Murdock
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Hi everyone. In this post I would like to raise the issue of Kingpins bugged interactions with debuffs/rage/sig ability.
All stats will be in reference to Rank 3 6* Kingpin at Sig 200 as shown in the video
1. How Kingpin Works
Kingpin gains +933.3 Attack (30%) for each debuff on him. At 8 debuffs, he purifies them all to convert to an Overpower Buff which grants him +7777.5 Attack (250%). With his Signature ability, he has up to 90% chance to gain 5 Rage debuffs after his Overpower expires. In the video posted below, at one point I have 4 Overpower Buffs (+1000%) which totals to 31,110 + 4,977 (suicide masteries) = 36k~ attack yet one of my lowest hits deals only 1,970 damage!!
2. The Bug with Video Evidence
Link: https://www.youtube.com/watch?v=j2n5G6wU5b8
In the video I start off by baselining the damage he deals at the start of the fight, which isn't bugged, to use it as reference.
7 Debuffs (+210% attk) allows him to deal 3,867 non-crit Medium attack & 2,479 non-crit Light attack
The bleed from suicides run out and I drop to 6 Debuffs (+180%) which drops my Medium attack to 3,569 and Light attack to 2,288 which is roughly 7% per debuff.
11 Debuffs or 1 Overpower + 3 Debuffs (+340% attk) does 3,307 Light attack
16 Debuffs or 2 Overpowers (+500% attk) does ONLY 4,265 non-crit Medium and 2,925 non-crit Light attack which is already less than the scenario above.
NOTE: The damage is very inconsistent hence I record the lowest hit damage however when the damage fluctuates (as you are constantly under power lock debuff) it is still lower than what it is supposed to be.
23 Debuffs or 2 Overpowers + 7 Debuffs (+710% attk) does ONLY 2,479 non-crit Light attack which is the same as having ONLY 7 debuffs.
32-35 Debuffs or 4 Overpower and 1-3 Debuffs (+1000 to 1210% attk) the Light non-crits for only 3,498 which is a little more than 3,307 damage while under 11 debuffs or +340% attk.
At 2:39 in the video, one of my Light attacks does only 1,906 non-crit while having 3 Overpower and 7 Debuffs active (+960% attack).
3. My Theory about the Bug
The bug occurs in virtually every scenario where Kingpin can gain more than 1 Overpower buff. This happens in Realm of Legends Winter Soldier fight too but the damage reduction/inconsistency is only noticeable when you have more than 1-2 Overpower buffs. It is far easier to show in this week's Summer of Pain as there is a constant debuff on you.
However, the damage mostly goes down when you gain Rage debuffs from signature ability. The problem clearly is that the game doesn't recognize the debuffs being active and hence the attack boost isnt calculated. Most of the time if Kingpin receives a debuff from an external source, such as a node, the damage increase is noticeable however when it comes from signature ability (Rage debuffs) it doesnt seem to affect much.
4. Additional Sources of Evidence
The following videos also show the same inconsistencies mentioned above.
Link: https://www.youtube.com/watch?v=kM5jyfmEVVY
In KT1s video at 13:21 Kingpin's Light attack does 3,021 non-crit with 1 Overpower + 2 debuffs (+310%) HOWEVER at 14:07 his Light attacks do 2,193 with 2 Overpower + 7 debuffs (+710%)
Link: https://www.youtube.com/watch?v=vWtXbcfl1fE
In Virat's video at 0:46 Kingpin's Light does 2,478 with 1 Overpower + 2 debuffs (+310%). At 1:04 the same attack does 2,669 with 2 Overpower + 2 debuffs (+560%). At 1:47 its 2,860 with 3 Overpower + 3 debuffs (+840%). At 2:21 Lights do ONLY 695 with 1 Overpower (+250%) which is far lower than ever.
This is the case for almost everyone. Please send through to the Dev team so they can fix the bug/inconsistencies ASAP.
Thank you for your time.
@RichTheMan @simula67 @KatyCandy @ContestChampion @BrianGrant (not sure which one is real) @Seatin @Karatemike415 @Lagacy @Cat_Murdock
========================================================================================================
Hi everyone. In this post I would like to raise the issue of Kingpins bugged interactions with debuffs/rage/sig ability.
All stats will be in reference to Rank 3 6* Kingpin at Sig 200 as shown in the video
1. How Kingpin Works
Kingpin gains +933.3 Attack (30%) for each debuff on him. At 8 debuffs, he purifies them all to convert to an Overpower Buff which grants him +7777.5 Attack (250%). With his Signature ability, he has up to 90% chance to gain 5 Rage debuffs after his Overpower expires. In the video posted below, at one point I have 4 Overpower Buffs (+1000%) which totals to 31,110 + 4,977 (suicide masteries) = 36k~ attack yet one of my lowest hits deals only 1,970 damage!!
2. The Bug with Video Evidence
Link: https://www.youtube.com/watch?v=j2n5G6wU5b8
In the video I start off by baselining the damage he deals at the start of the fight, which isn't bugged, to use it as reference.
7 Debuffs (+210% attk) allows him to deal 3,867 non-crit Medium attack & 2,479 non-crit Light attack
The bleed from suicides run out and I drop to 6 Debuffs (+180%) which drops my Medium attack to 3,569 and Light attack to 2,288 which is roughly 7% per debuff.
11 Debuffs or 1 Overpower + 3 Debuffs (+340% attk) does 3,307 Light attack
16 Debuffs or 2 Overpowers (+500% attk) does ONLY 4,265 non-crit Medium and 2,925 non-crit Light attack which is already less than the scenario above.
NOTE: The damage is very inconsistent hence I record the lowest hit damage however when the damage fluctuates (as you are constantly under power lock debuff) it is still lower than what it is supposed to be.
23 Debuffs or 2 Overpowers + 7 Debuffs (+710% attk) does ONLY 2,479 non-crit Light attack which is the same as having ONLY 7 debuffs.
32-35 Debuffs or 4 Overpower and 1-3 Debuffs (+1000 to 1210% attk) the Light non-crits for only 3,498 which is a little more than 3,307 damage while under 11 debuffs or +340% attk.
At 2:39 in the video, one of my Light attacks does only 1,906 non-crit while having 3 Overpower and 7 Debuffs active (+960% attack).
3. My Theory about the Bug
The bug occurs in virtually every scenario where Kingpin can gain more than 1 Overpower buff. This happens in Realm of Legends Winter Soldier fight too but the damage reduction/inconsistency is only noticeable when you have more than 1-2 Overpower buffs. It is far easier to show in this week's Summer of Pain as there is a constant debuff on you.
However, the damage mostly goes down when you gain Rage debuffs from signature ability. The problem clearly is that the game doesn't recognize the debuffs being active and hence the attack boost isnt calculated. Most of the time if Kingpin receives a debuff from an external source, such as a node, the damage increase is noticeable however when it comes from signature ability (Rage debuffs) it doesnt seem to affect much.
4. Additional Sources of Evidence
The following videos also show the same inconsistencies mentioned above.
Link: https://www.youtube.com/watch?v=kM5jyfmEVVY
In KT1s video at 13:21 Kingpin's Light attack does 3,021 non-crit with 1 Overpower + 2 debuffs (+310%) HOWEVER at 14:07 his Light attacks do 2,193 with 2 Overpower + 7 debuffs (+710%)
Link: https://www.youtube.com/watch?v=vWtXbcfl1fE
In Virat's video at 0:46 Kingpin's Light does 2,478 with 1 Overpower + 2 debuffs (+310%). At 1:04 the same attack does 2,669 with 2 Overpower + 2 debuffs (+560%). At 1:47 its 2,860 with 3 Overpower + 3 debuffs (+840%). At 2:21 Lights do ONLY 695 with 1 Overpower (+250%) which is far lower than ever.
This is the case for almost everyone. Please send through to the Dev team so they can fix the bug/inconsistencies ASAP.
Thank you for your time.
20
Comments
Video proof: https://youtu.be/uu6e8lYVD3M
KT1 even mentions it in this video several times too.
https://www.youtube.com/watch?v=4ovKZrD9cxY