My unpopular opinion (well, the only one I can think of at the moment that doesn't trigger a war) is that 5.3 was actually not that bad. I just recently explored it, and found it kind of fun, save for a few fights. Dunno man. I’m really struggling on it. It’s probably because of my skill, but there’s a lot of challenging counters throughout the chapter. I guess it gets easier overtime, once you’ve mastered everything
My unpopular opinion (well, the only one I can think of at the moment that doesn't trigger a war) is that 5.3 was actually not that bad. I just recently explored it, and found it kind of fun, save for a few fights.
My unpopular opinion (well, the only one I can think of at the moment that doesn't trigger a war) is that 5.3 was actually not that bad. I just recently explored it, and found it kind of fun, save for a few fights. Dunno man. I’m really struggling on it. It’s probably because of my skill, but there’s a lot of challenging counters throughout the chapter. I guess it gets easier overtime, once you’ve mastered everything Honestly, my skill is pretty pathetic. I would say avoid the paths with additional nodes for your initial clear. Also it's not necessary that you bring in the champ of the right class, if you have better champs in another class, use them instead. The fights would just be a bit longer.Don't wanna derail the thread, so if you're struggling, you can create another thread and we can help you out.
The world would be quite boring if we all had the same opinions.Here's my unpopular opinion...I like seatin's tier lists.There, I've said it.
The world would be quite boring if we all had the same opinions.Here's my unpopular opinion...I like seatin's tier lists.There, I've said it. Wait that’s unpopular??? I actually agree with 80% + of that stuff, and whatever I don’t is just slightly apart from what I would rate it
I don't know if this is an unpopular opinion. I guess we'll see.I find the monthly event quest more fun than most story content in the game I've done. I think that Kabam has mostly nailed Cav difficulty there, keeping it equal parts challenging and fun in a way that almost no other content in the game is. I really hope that they learn from the constant tweaking of that difficulty when designing new story content.(To be fair, I have really enjoyed both Act 7 and the latest two or so Variants, so it's not like Cav difficulty is the only good content in the game. But I still really like what they are doing there and hope that any lessons learned there fuel the design of future challenges.)
We already have plenty of these threads. Same title as welll.Do a quick search before adding another one
The world would be quite boring if we all had the same opinions.Here's my unpopular opinion...I like seatin's tier lists.There, I've said it. Wait that’s unpopular??? I actually agree with 80% + of that stuff, and whatever I don’t is just slightly apart from what I would rate it It’s very unpopular, a lot of people dislike Seatin because of his tier lists.
Unpopular Opinion:Summer of Pain has a good level of challenge for late game players. Yeah, I agree, but I think more of the backlash is cuz it’s not what it was advertised.
Unpopular Opinion:Summer of Pain has a good level of challenge for late game players.
Emma Frost 7th best mutant.I’m joking.Or am I?
Well, if a dumpster fire is what you want...Unpopular opinion: you shouldn't be able to enter Act 6 before you're level 60 and explored Act 4. I'm not arguing, but I would like to know why you think this should happen? @Colonaut123
Well, if a dumpster fire is what you want...Unpopular opinion: you shouldn't be able to enter Act 6 before you're level 60 and explored Act 4.
Pizza is over rated.
I don't know if this is an unpopular opinion. I guess we'll see.I find the monthly event quest more fun than most story content in the game I've done. I think that Kabam has mostly nailed Cav difficulty there, keeping it equal parts challenging and fun in a way that almost no other content in the game is. I really hope that they learn from the constant tweaking of that difficulty when designing new story content.(To be fair, I have really enjoyed both Act 7 and the latest two or so Variants, so it's not like Cav difficulty is the only good content in the game. But I still really like what they are doing there and hope that any lessons learned there fuel the design of future challenges.) I would honestly have to go the opposite direction. In the past week, I completed 6.4.6, and I had a lot of fun doing so. (I guess that might be another unpopular opinion) At the same time right now, I can’t get myself to explore the eq because after doing cav for a bit, it sometimes gets kind of monotonous. All of the enemies are pretty much the same aside form the bosses. Always got to look out for where they place an air walker or ebony maw etc so I can bring a counter. The many different paths also get kind of boring, especially when it comes to the last and second last quests which I believe have 7 and 6 paths per? Just gets a little boring. Will I ever explore cav again? Yes almost definitely, but I’m taking a break right now