A lot of people tell me that 6.3 was a little difficult but was fun. HOW IS THIS POSSIBLE!!! Havok, mysterio, nf, imiw don’t seem easy at all. Is it easier than 6.2 or worse?
In my opinion 6.4 was the easiest other than the revives you have to use to learn and do the grandmaster fight. 6.1 is next; there are a few annoying bosses but the lanes were pretty easy. 6.3 had a lot of annoying bosses but I can’t even remember any of the paths because they went so quickly. 6.2 had some really annoying completion paths and bosses. 6.2.5 mordo makes you revive (plus I didn’t like any of the paths) and the 6.2.6 champion was a huge pain for me even after the nerf.
In my opinion 6.4 was the easiest other than the revives you have to use to learn and do the grandmaster fight. 6.1 is next; there are a few annoying bosses but the lanes were pretty easy. 6.3 had a lot of annoying bosses but I can’t even remember any of the paths because they went so quickly. 6.2 had some really annoying completion paths and bosses. 6.2.5 mordo makes you revive (plus I didn’t like any of the paths) and the 6.2.6 champion was a huge pain for me even after the nerf. I don’t recall ever having a problem with 6.2. All of the fights were a breeze, Torch nuked Mordo, and with about three revives I got the Champion boss done with Sorcerer Supreme. That’s compared to act 6.3, where I was stuck for 3 months because I didn’t have a reliable bleed counter for Medusa.
i meant choose 6.2 ... SO MANY PATHS was just all kinds of ridiculous ... exploration was in no way shape or form fun for me. i hope the game NEVER introduces that many paths in content ever again.