Is it just me or is the parry callout popping up but the defender isn’t stunned? This is the Cosmic Cav eq, and there’s no nodes that affect AAR. Is this some weird side effect of falter or am I just tripping?
Skim reading over the previous comments and I see I’m not the only one to be experiencing issues still. Before 32.1.1 I found I could still parry if I timed it earlier than normal but it did throw my game off. Now I can get the green parry tag but not stun the defender. Happened often enough I recorded my next fight and there it is.I’m on iPhone XS Max, iOS 14.7.1
Skim reading over the previous comments and I see I’m not the only one to be experiencing issues still. Before 32.1.1 I found I could still parry if I timed it earlier than normal but it did throw my game off. Now I can get the green parry tag but not stun the defender. Happened often enough I recorded my next fight and there it is.I’m on iPhone XS Max, iOS 14.7.1 For the Cosmic EQ here, even though you can still gain the vigilance buff to prevent your hits from missing when falter occurs, the falter is still affected by the faltering mind node where while the falter is active your attacker's defensive ability accuracy is reduced by 100% which will cause parry to fail. So not related to parry issues.
Hi kabam I mean it’s been 1 month and you just released the hotfix update, but parry is still not fixed as a result. And the season is around the corner. What I mean is why you can’t shorten the season into 5 wars so that ppl would get less pressure from broken parry issue. On the other hand, compensation is all we care about. If the TB compensation is underwhelming, that’s not gonna be legit due to this long term issue that ruins our gaming experience. Long story short, I’m gonna say the TB compensation should be something like this:1 6 star nexus crystals 850 units10 lv3 revives 25 lv5 potions10 team lv2 revives Summoners do you agree with it?
For the Cosmic EQ here, even though you can still gain the vigilance buff to prevent your hits from missing when falter occurs, the falter is still affected by the faltering mind node where while the falter is active your attacker's defensive ability accuracy is reduced by 100% which will cause parry to fail. So not related to parry issues.
Make sure you continue to give us useless AQ-only revives and potions as compensation for your broken disaster too. You think we actually need them? 6 weeks into this broken update, you should be seriously increasing the value of the compensation.
Cancel the next war season, just as you did the previous month. The game is simply not stable enough to attempt this. Going on 6 weeks now, the late hot fix, made matters much worse; at times it’s literally unplayable. Inputs and gameplay are still very “off” feeling. The lag, freezing and crashing aren’t helping. Parry works your first attempt, doesn’t the next, then you can’t dex to evade a special, the next fight the game crashes. 2 deaths that normally wouldn’t happen, cost revives and potions (which are still needing a massive update and improvement in War, but that’s a whole different topic) we normally wouldn’t use for many fights. Deaths in war are different when it comes down to defensive placement, attacker selection, the difficulty of the nodes, and player skill. However, when some of the most basic and much needed game mechanics do not work (parry/dex), uncalled for and unnecessary deaths will happen, potentially costing losses. This is unacceptable. People spend money in this game, and are currently paying for a broken and damaged product. Any other business would be jumping thru hoops to accommodate to keep their customers happy. The AQ compensation week after week, simply does not equate to the lost items of an entire cancelled war season, the revives/potions being used in EQ, Act 7, summer of pain, etc. In fact, much of the compensation cannot be used, and expires in overflow; even the glory is getting to a point it cannot be used, as we can only make certain amounts of glory purchases, and the glory store is very dated with items many players do not need. In case you need it, the latest and greatest versions…iPhone 12 Pro Max iOS 14.7.1Mcoc whatever update just further broke the game.
Cancel the next war season, just as you did the previous month. The game is simply not stable enough to attempt this. Going on 6 weeks now, the late hot fix, made matters much worse; at times it’s literally unplayable. Inputs and gameplay are still very “off” feeling. The lag, freezing and crashing aren’t helping. Parry works your first attempt, doesn’t the next, then you can’t dex to evade a special, the next fight the game crashes. 2 deaths that normally wouldn’t happen, cost revives and potions (which are still needing a massive update and improvement in War, but that’s a whole different topic) we normally wouldn’t use for many fights. Deaths in war are different when it comes down to defensive placement, attacker selection, the difficulty of the nodes, and player skill. However, when some of the most basic and much needed game mechanics do not work (parry/dex), uncalled for and unnecessary deaths will happen, potentially costing losses. This is unacceptable. People spend money in this game, and are currently paying for a broken and damaged product. Any other business would be jumping thru hoops to accommodate to keep their customers happy. The AQ compensation week after week, simply does not equate to the lost items of an entire cancelled war season, the revives/potions being used in EQ, Act 7, summer of pain, etc. In fact, much of the compensation cannot be used, and expires in overflow; even the glory is getting to a point it cannot be used, as we can only make certain amounts of glory purchases, and the glory store is very dated with items many players do not need. In case you need it, the latest and greatest versions…iPhone 12 Pro Max iOS 14.7.1Mcoc whatever update just further broke the game. I 100% agree with this! Dex is so off. If you don’t dex way before your stuck take block damage. Good luck trying to re-parry. It works sometimes most other times your stuck taking block damage. And I really want to know from the community if any of you are experiencing your champs doing a light, or medium dash attack when you hit block? I know I can’t be the only person this happening to?ive tried posting a video on it but forms won’t let me. Go figure lol. Someone said here in forms that the animation does not match the controls and they are so right. If they fix the controller issue the game would be fine.