To me it seems like he has a lot of ramp up each fight and is not very streamlined to have a lot of damage. Has some decent utility. Im also not sure if rupture and shock debuffs scale with AR? If so he might hit pretty hard, but in all honesty at full rampup otherwise, 15k from a sp2 is not that great... but will have to see him in use to have a final judgment.
His evade is not reliable, his miss is only 35% chance on special unless unlockable, needs ramp up as well as dupe with probably high sig. In summary am not hyped at all.
Animations aside, he seems like there is potential on paper. I like that the sp2 damage boost is calculated off of debuffs triggered throughout the fight and not just debuffs currently active. Much less stressful, and once it’s ramped up you can just cycle it for maximum damage. I also like that his missions are things that you would likely be doing anyway. You can go out of your way to do special things to get them done faster, but in most fights you’ll accomplish them within your normal rotation. 105% miss chance against unblockable specials is very cool. I like that a lot. As a defender, he’ll most likely complete 0-2 of his missions, so that’s a 14% evade chance at worst? Not terrible to deal with. A 21% evade safety net as an attacker is also very nice. I hope he has some decent block proficiency since you’ll be wanting to parry at least five times. Love the taunt. It plays in well with his style of wanting the opponent to throw a bunch of specials so he stays in camo. He is going to be in camo a LOT. I do wish there was another way of triggering it besides heavies, but with proper spacing that can be managed against stun immune opponents. He has 6 total debuffs in his kit, plus the parry stun for 7. So that sounds like his shock from the sp2 can get a 210% damage increase in a standard match without playing too much with masteries for him. So that’s an almost 15k shock, I believe. Seems neat. Finally, I’m curious about his power sting. Will it persist across multiple specials from the opponent? It lasts for such a long time, I have a hard time thinking that it only triggers once. If the power sting persists through multiple specials it would actually be very strong combo with taunt. I feel like it wont though. Do other champs have a persistent power sting? Yeah, it won't re-apply but you can again if you use another sp3. His buff looks like a well balanced one imo. He doesn't look like an OP champ neither a waste. I will take mine to r3 just cos I love the character and I think at a decent sig level and the longer the fights he can do a lot of damage with his sp2. Quick question though: His sp2 shock potency scales with the number of debuffs apply within the fight, does it like resets to 0 after an sp2 and starts counting again or it continues, anyone? It reads to me like it persists, no reset after use. That's interesting, so it will run it's 50sec timer regardless of the number of specials the opponent use. Then they sure should should have included that in his strengths.
Animations aside, he seems like there is potential on paper. I like that the sp2 damage boost is calculated off of debuffs triggered throughout the fight and not just debuffs currently active. Much less stressful, and once it’s ramped up you can just cycle it for maximum damage. I also like that his missions are things that you would likely be doing anyway. You can go out of your way to do special things to get them done faster, but in most fights you’ll accomplish them within your normal rotation. 105% miss chance against unblockable specials is very cool. I like that a lot. As a defender, he’ll most likely complete 0-2 of his missions, so that’s a 14% evade chance at worst? Not terrible to deal with. A 21% evade safety net as an attacker is also very nice. I hope he has some decent block proficiency since you’ll be wanting to parry at least five times. Love the taunt. It plays in well with his style of wanting the opponent to throw a bunch of specials so he stays in camo. He is going to be in camo a LOT. I do wish there was another way of triggering it besides heavies, but with proper spacing that can be managed against stun immune opponents. He has 6 total debuffs in his kit, plus the parry stun for 7. So that sounds like his shock from the sp2 can get a 210% damage increase in a standard match without playing too much with masteries for him. So that’s an almost 15k shock, I believe. Seems neat. Finally, I’m curious about his power sting. Will it persist across multiple specials from the opponent? It lasts for such a long time, I have a hard time thinking that it only triggers once. If the power sting persists through multiple specials it would actually be very strong combo with taunt. I feel like it wont though. Do other champs have a persistent power sting? Yeah, it won't re-apply but you can again if you use another sp3. His buff looks like a well balanced one imo. He doesn't look like an OP champ neither a waste. I will take mine to r3 just cos I love the character and I think at a decent sig level and the longer the fights he can do a lot of damage with his sp2. Quick question though: His sp2 shock potency scales with the number of debuffs apply within the fight, does it like resets to 0 after an sp2 and starts counting again or it continues, anyone? It reads to me like it persists, no reset after use.
Animations aside, he seems like there is potential on paper. I like that the sp2 damage boost is calculated off of debuffs triggered throughout the fight and not just debuffs currently active. Much less stressful, and once it’s ramped up you can just cycle it for maximum damage. I also like that his missions are things that you would likely be doing anyway. You can go out of your way to do special things to get them done faster, but in most fights you’ll accomplish them within your normal rotation. 105% miss chance against unblockable specials is very cool. I like that a lot. As a defender, he’ll most likely complete 0-2 of his missions, so that’s a 14% evade chance at worst? Not terrible to deal with. A 21% evade safety net as an attacker is also very nice. I hope he has some decent block proficiency since you’ll be wanting to parry at least five times. Love the taunt. It plays in well with his style of wanting the opponent to throw a bunch of specials so he stays in camo. He is going to be in camo a LOT. I do wish there was another way of triggering it besides heavies, but with proper spacing that can be managed against stun immune opponents. He has 6 total debuffs in his kit, plus the parry stun for 7. So that sounds like his shock from the sp2 can get a 210% damage increase in a standard match without playing too much with masteries for him. So that’s an almost 15k shock, I believe. Seems neat. Finally, I’m curious about his power sting. Will it persist across multiple specials from the opponent? It lasts for such a long time, I have a hard time thinking that it only triggers once. If the power sting persists through multiple specials it would actually be very strong combo with taunt. I feel like it wont though. Do other champs have a persistent power sting? Yeah, it won't re-apply but you can again if you use another sp3. His buff looks like a well balanced one imo. He doesn't look like an OP champ neither a waste. I will take mine to r3 just cos I love the character and I think at a decent sig level and the longer the fights he can do a lot of damage with his sp2. Quick question though: His sp2 shock potency scales with the number of debuffs apply within the fight, does it like resets to 0 after an sp2 and starts counting again or it continues, anyone?
Animations aside, he seems like there is potential on paper. I like that the sp2 damage boost is calculated off of debuffs triggered throughout the fight and not just debuffs currently active. Much less stressful, and once it’s ramped up you can just cycle it for maximum damage. I also like that his missions are things that you would likely be doing anyway. You can go out of your way to do special things to get them done faster, but in most fights you’ll accomplish them within your normal rotation. 105% miss chance against unblockable specials is very cool. I like that a lot. As a defender, he’ll most likely complete 0-2 of his missions, so that’s a 14% evade chance at worst? Not terrible to deal with. A 21% evade safety net as an attacker is also very nice. I hope he has some decent block proficiency since you’ll be wanting to parry at least five times. Love the taunt. It plays in well with his style of wanting the opponent to throw a bunch of specials so he stays in camo. He is going to be in camo a LOT. I do wish there was another way of triggering it besides heavies, but with proper spacing that can be managed against stun immune opponents. He has 6 total debuffs in his kit, plus the parry stun for 7. So that sounds like his shock from the sp2 can get a 210% damage increase in a standard match without playing too much with masteries for him. So that’s an almost 15k shock, I believe. Seems neat. Finally, I’m curious about his power sting. Will it persist across multiple specials from the opponent? It lasts for such a long time, I have a hard time thinking that it only triggers once. If the power sting persists through multiple specials it would actually be very strong combo with taunt. I feel like it wont though. Do other champs have a persistent power sting?
Animations aside, he seems like there is potential on paper. I like that the sp2 damage boost is calculated off of debuffs triggered throughout the fight and not just debuffs currently active. Much less stressful, and once it’s ramped up you can just cycle it for maximum damage. I also like that his missions are things that you would likely be doing anyway. You can go out of your way to do special things to get them done faster, but in most fights you’ll accomplish them within your normal rotation. 105% miss chance against unblockable specials is very cool. I like that a lot. As a defender, he’ll most likely complete 0-2 of his missions, so that’s a 14% evade chance at worst? Not terrible to deal with. A 21% evade safety net as an attacker is also very nice. I hope he has some decent block proficiency since you’ll be wanting to parry at least five times. Love the taunt. It plays in well with his style of wanting the opponent to throw a bunch of specials so he stays in camo. He is going to be in camo a LOT. I do wish there was another way of triggering it besides heavies, but with proper spacing that can be managed against stun immune opponents. He has 6 total debuffs in his kit, plus the parry stun for 7. So that sounds like his shock from the sp2 can get a 210% damage increase in a standard match without playing too much with masteries for him. So that’s an almost 15k shock, I believe. Seems neat. Finally, I’m curious about his power sting. Will it persist across multiple specials from the opponent? It lasts for such a long time, I have a hard time thinking that it only triggers once.
Maybe it means 3 is still max but is just a way to get that fury more often?
These devs took time and alot of thinking to come up with buffs for champs and honestly, they didn't had to make buffs but they did it anyways for us and in return this is how we repay them by giving bad review without it going live first 🤦♂️. It's like me saying how the new Samsung S22 wont perform well without me even testing it out during it's debut.
I think everyone is missing a huge piece of utility here. The 35% miss plus 21% evade is pretty big, effectively reducing incoming damage by up to 56%. Maybe Im doing the math wrong though. It seems like great utility even while playing him. 56% less block damage is pretty nice. Excited to see what his block prof is as well.@DNA3000 math it for us? The chance to miss an attack is 35%, the chance to evade is 21%. The chance for an attack to not miss is 65% and not evade is 79%. So the chance for an attack to both not be missed and not evaded is 0.65 * 0.79 = 0.514 So 1 minus the above calculation is the chance that an attack is missed OR evaded. So you have a 48.7% chance to either Miss or evade any given attack. The real utility for me is the increased Miss chance against unblockable attacks. As a spider Gwen user I know how powerful her evade can be. Imagine fighting SoP darkhawk with Miles and just letting his attacks beam right through you
I think everyone is missing a huge piece of utility here. The 35% miss plus 21% evade is pretty big, effectively reducing incoming damage by up to 56%. Maybe Im doing the math wrong though. It seems like great utility even while playing him. 56% less block damage is pretty nice. Excited to see what his block prof is as well.@DNA3000 math it for us?
I think everyone is missing a huge piece of utility here. The 35% miss plus 21% evade is pretty big, effectively reducing incoming damage by up to 56%. Maybe Im doing the math wrong though. It seems like great utility even while playing him. 56% less block damage is pretty nice. Excited to see what his block prof is as well.@DNA3000 math it for us? Hmmm so I’d say it depends on how it calculates it. Can an attack that triggers Miss also trigger Evade? Can an attack be evaded and also missed? If they roll together, then it’s not all that interesting. If it calculates evade first, then miss (or vice-versa), then that could be pretty cool.