If you know who is BrutalDLX, the original Legend of this game, here's his comment to your question. You can start from 1:35.https://youtu.be/IAEOV5wUTtM But he is still playing and opening cavs to collect every single champ.
If you know who is BrutalDLX, the original Legend of this game, here's his comment to your question. You can start from 1:35.https://youtu.be/IAEOV5wUTtM
I LOVE this game and have put too much effort into it to put it down now but with that said I agree with a lot of what everyone else has said here.The grind is repetitive. I usually save up some units for the beginning of every month to just crush EQ ASAP so I can have the rest of the month to take it easyAQ is monotonous but understand you almost NEED to do it to advance in this game and get a lot of resources to rank up.AW is terrible. Never been a high tier alliance war player but can’t stand how stressful it makes things. It ties up a ton of characters and the rewards for the effort is dismal.New champions - they seem almost impossible to get. Whenever I see someone new enter the game, I know it’s going to be at least 6 months for most champs to filter into my account that’s at least as high as a 5 star. I just don’t understand why the arena milestones can’t be extended so that a reasonable arena grinder would have a chance. Obviously bots would need to be addressed but I feel this would drive enthusiasm up on new champs. The people who buy chances at champs through crystals are always going to do that so I don’t see any harm in allowing more to go to players through arena. New content- it’s just too slow. Summer of pain was great but the bugs made that a little less enjoyable. It would be great if the focus could be put on pumping out act content and variants as I have found the recent releases to be some of the best content released in the past few years. I feel like the summoner showdown was a huge miss. With the bugs in the game, I feel like this should have been put on the back burner until it was all fixed especially considering it seems to be geared towards such a small player group.Simplifying the game - stop making side quests so complex that guides need to be created every month just so you don’t do something stupid and miss out on rewards. I love it when they are no energy and you can clear it at your own pace vs. having to go in every day or start a new chapter every week.
This is like the first month that I won’t even finish 100% Uncollected and I’m an Thronebreaker player.(And I just can’t be bother with Cav difficulty)I like the concept of monthly EQ. I appreciate that Kabam take the time to create a storyline for each monthly EQ. But it’s IMO a drag every month. There are just too many paths to complete the EQ. 7 paths for stage 3.2 IMO is just overkill.I think the number of paths in EQ needs to be drastically reduced. Remember stage 3.2 for example has 7 paths and this is the same for all lvl’s of difficulty.Sure I can play Normal, Heroic and most of Master on auto fight, but I think if you 100% complete uncollected for example, then the lvls below should also credit as ‘done.’ The problem is time is valuable and the current amount of time the game requires again IMO isn’t worth it.Due to the current non-side quest (which I actually like) I have done no more than what is required to meet to side quest objectives. Again this will be the first time but definitely not the last time that I won’t even bother finishing 100% uncollected or cavalier difficulty. The time required to do so is just such a grind I’m now not interested.