Please note that when we enable the 1 Loyalty Cost for Revives in Alliance Wars for Season 34, they will not be visible from the screen that appears when you choose to Revive or Heal a Champion from the Fight Screen.
You will be able to purchase Revives from the Loyalty tab in the Store Menu.
You will be able to purchase Revives from the Loyalty tab in the Store Menu.
Comments
It could be related to the overall dex bug, but it felt like the dexing was even different b/w phases. Phase 1 I hardly had any issues, but I was having issues in the other phases where I know my timing was consistent.
It's really a shame that I'll remember SOP as being filled with bugs and defects because the concept is so good and it had some really fun moments. But it's just an overall frustrating experience.
(Pulling BB didn't help either.)
Look at those screenshots and tell me what is the point of 17 competence if you can’t reach the wounded phase? What about 100 competence?
Given that is so please estimate how many revives would be needed for 10 million health? For a single run, and also for 100%.
Given 722 spawns revives 60% of the time, what is the total energy required to farm, and how many full energy refills will be needed per day (please deduct free energy + alliance health energy), given paths vary in cost from 34 to around 56.
Many thanks
I want to get a clearer idea about the dex timing.
There is something funky with the special compared to act 6, undoubtedly.
b) This thread was made before compensation came out.
c) Compensation isn't the end-all be-all. People have the right to complain about their issues as that's one of the few ways that game devs will be aware of these issues.
This thread is about solving problems, nothing more nothing less.
I’d be very happy if you could solve the little problem I set for you, which in short…
assuming one shots of all path fights, buteffectively zero competence gain during GM fight and dying every say… second sp1, how many revives would be needed for 100% exploration and how long would that take if all revives came from v722?
I feel I was just lacking that little nugget of info about the sp1. If I had realized what we have discussed in this thread a couple of weeks ago I would have 100% this map with the resources I farmed.
Unfortunately that little obscure nugget of wisdom came too late. Those extra runs weren’t cheap but they were manageable. Each Second phase went fairly smoothly, but i struggled to take advantage of him being wounded in the 3rd phase. I have a life and those last two runs were rushed against the clock.
Kabam. Don’t be shy about giving units in any future compensation, there’s no way I’m buying those units from that last run back with real cash.
I’ve done my very best with this quest, as you can see from this thread.
Please ensure your next content is not a buggy mess. I really don’t want to, and will not deal with it again.
Congrats to boy wonder from RADUM for hitting thronebreaker.
He confirms here that the act 6 GM sp1 is different from the SoP one.
So, two things, if you got good on the SoP GM you might have to adjust your timing for the act 6 one.
Second. Official confirmation on whether the difference between these two grandmasters was intended or not would be much appreciated.