Level 1 Revives - Loyalty Store

ThēMandalorianThēMandalorian Member Posts: 321 ★★★
Did Kabam forget those are an option?

It's been 4+ weeks and they haven't been available or rotated into the Loyalty Store since July 27th, 2021.

What gives?

Comments

  • 2Dyer42Dyer4 Member Posts: 2
    Yeah it is ridiculous not adding lvl1 revives in loyalty store, use to be weekly.
    Now never see them in there.
  • ThēMandalorianThēMandalorian Member Posts: 321 ★★★
    edited September 2021
    2Dyer4 said:

    Yeah it is ridiculous not adding lvl1 revives in loyalty store, use to be weekly.
    Now never see them in there.

    Especially with so many things "buggy" things in the game currently. Makes zero sense.
  • No_oneukNo_oneuk Member Posts: 1,430 ★★★★★
    They don’t pick them manually, they’re entirely random. Kabam hasn’t forgotten them and they’re not doing it to piss off players…
  • ThēMandalorianThēMandalorian Member Posts: 321 ★★★
    No_oneuk said:

    They don’t pick them manually, they’re entirely random. Kabam hasn’t forgotten them and they’re not doing it to piss off players…

    For it to be "random" it's one of the least picked items out of the ones they rotate.

    While you can argue Kabam isn't doing it to "piss off players" - which I can agree also - it's entirely fathomable that the Level 1 Revives are one of the most if not the most rare rotated item.

    There's nothing that prevents the items that rotate through the Loyalty Store also having a category we cannot see making the more "powerful" items come up much less than others.

    It's a simple fact as I keep track of when these have dropped and the last time (July 27th) had them prior less than a week prior (July 23rd) but it was almost a month between those and the last previous (June).

    So something is busted somewhere. The "forgot" was a tongue in cheek joke that may have went over your head it seems.
  • ThēMandalorianThēMandalorian Member Posts: 321 ★★★
    No_oneuk said:

    No_oneuk said:

    No_oneuk said:

    They don’t pick them manually, they’re entirely random. Kabam hasn’t forgotten them and they’re not doing it to piss off players…

    For it to be "random" it's one of the least picked items out of the ones they rotate.

    While you can argue Kabam isn't doing it to "piss off players" - which I can agree also - it's entirely fathomable that the Level 1 Revives are one of the most if not the most rare rotated item.

    There's nothing that prevents the items that rotate through the Loyalty Store also having a category we cannot see making the more "powerful" items come up much less than others.

    It's a simple fact as I keep track of when these have dropped and the last time (July 27th) had them prior less than a week prior (July 23rd) but it was almost a month between those and the last previous (June).

    So something is busted somewhere. The "forgot" was a tongue in cheek joke that may have went over your head it seems.
    Why does that mean that something has to be busted? We could get 300 days without a revive, then 3 in that week. Do you know how probability works?
    *Sigh* just disagree and move on. You're not changing your mind and I'm absolutely not changing my opinion on the matter.
    You’re not accepting basic math? Ah ok. I get it now. Good luck.
    Not math, there has to also be systems in place to prevent such extreme lapses in time between the rotations, we just haven't reached said threshold.

    There are too many unknowns to assumed you or I are correct and I think we should agree on that.

    But both our opinions are possible and it's a Schrodinger's Cat conundrum that we won't know 100% ever.
  • No_oneukNo_oneuk Member Posts: 1,430 ★★★★★

    No_oneuk said:

    No_oneuk said:

    No_oneuk said:

    They don’t pick them manually, they’re entirely random. Kabam hasn’t forgotten them and they’re not doing it to piss off players…

    For it to be "random" it's one of the least picked items out of the ones they rotate.

    While you can argue Kabam isn't doing it to "piss off players" - which I can agree also - it's entirely fathomable that the Level 1 Revives are one of the most if not the most rare rotated item.

    There's nothing that prevents the items that rotate through the Loyalty Store also having a category we cannot see making the more "powerful" items come up much less than others.

    It's a simple fact as I keep track of when these have dropped and the last time (July 27th) had them prior less than a week prior (July 23rd) but it was almost a month between those and the last previous (June).

    So something is busted somewhere. The "forgot" was a tongue in cheek joke that may have went over your head it seems.
    Why does that mean that something has to be busted? We could get 300 days without a revive, then 3 in that week. Do you know how probability works?
    *Sigh* just disagree and move on. You're not changing your mind and I'm absolutely not changing my opinion on the matter.
    You’re not accepting basic math? Ah ok. I get it now. Good luck.
    Not math, there has to also be systems in place to prevent such extreme lapses in time between the rotations, we just haven't reached said threshold.

    There are too many unknowns to assumed you or I are correct and I think we should agree on that.

    But both our opinions are possible and it's a Schrodinger's Cat conundrum that we won't know 100% ever.
    So paragraph 1 you made an assumption and paragraph 2 said we can't make assumptions?

    Why does there have to be a system in place to prevent revives not being away for too long? The fairest system is to just have every item have their own drop rates - which is almost certainly just what it is.

    Obviously it would be nicer if there were some pity system in place, or even better just have a set rotation. But until that day I can't fathom why anyone would assume there's anything more to it than just plain and simple RNG...
  • LuisBvvLuisBvv Member Posts: 139 ★★
    It’s still shady as heck and the fact that kabam is scared to comment on it makes them look weak. It’s not fair that while the game is broke we can’t get those
  • Sman74Sman74 Member Posts: 95
    Just put them in the store-all the time. Let us manage our resources. If we use all our Loyalty and can’t afford more, that’s on us. If we buy too many, they expire in overflow. There are processes in place already to prevent abuse (inventory caps, overflow expiration, item use limits, etc.), so just make them always available Kabam. Am I missing some huge downside to doing this?
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  • ThēMandalorianThēMandalorian Member Posts: 321 ★★★
    edited September 2021
    Ebony_Naw said:

    No_oneuk said:

    No_oneuk said:

    No_oneuk said:

    They don’t pick them manually, they’re entirely random. Kabam hasn’t forgotten them and they’re not doing it to piss off players…

    For it to be "random" it's one of the least picked items out of the ones they rotate.

    While you can argue Kabam isn't doing it to "piss off players" - which I can agree also - it's entirely fathomable that the Level 1 Revives are one of the most if not the most rare rotated item.

    There's nothing that prevents the items that rotate through the Loyalty Store also having a category we cannot see making the more "powerful" items come up much less than others.

    It's a simple fact as I keep track of when these have dropped and the last time (July 27th) had them prior less than a week prior (July 23rd) but it was almost a month between those and the last previous (June).

    So something is busted somewhere. The "forgot" was a tongue in cheek joke that may have went over your head it seems.
    Why does that mean that something has to be busted? We could get 300 days without a revive, then 3 in that week. Do you know how probability works?
    *Sigh* just disagree and move on. You're not changing your mind and I'm absolutely not changing my opinion on the matter.
    You’re not accepting basic math? Ah ok. I get it now. Good luck.
    Not to get too technical, but accepting basic math would be saying that reasonable RNG would dictate that we can go 300 days without L1 revives appearing. It COULD happen. But mathematically, it is beyond an unreasonable scenario.
    I agree. The math behind this isn't true RNG and should have Level 1 Revives shown up more frequently.

    I've played this game since November 30, 2016 and I can say that rarely has it ever been this long between the last offer for Loyalty and now.

    Something is wrong or busted. I'm hoping we can either see it appear soon after now being over 37 days since we last saw this in Loyalty Store, or someone can look into why we haven't seen it.
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  • XxxButterflyxxXXxxButterflyxxX Member Posts: 9
    My whole family plays this game and we're all about to just quit after the war season. It doesn't get more petty then depriving us from L1 alliance revives in the midst of all the bugs. But don't worry, they never miss selling us deals 🥴
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