I think everyone should thank @Kabam Zero for this, someone mentioned it in his thread and he said something along the lines of “that’s a bug not a feature” and considering the relatively quick fix we received we once again have him to be grateful to.
I think everyone should thank @Kabam Zero for this, someone mentioned it in his thread and he said something along the lines of “that’s a bug not a feature” and considering the relatively quick fix we received we once again have him to be grateful to. You're very welcome!
You're very welcome!
I think everyone should thank @Kabam Zero for this, someone mentioned it in his thread and he said something along the lines of “that’s a bug not a feature” and considering the relatively quick fix we received we once again have him to be grateful to. You're very welcome! Dear Savior Kabam Zero,Do you know anything about the occurring problems regarding the new iPhone 13 pro? Somehow mcoc is unplayable on this new device due to the hz framerate. Even locking the 60 hz does not help. There is already an existing thread here:https://forums.playcontestofchampions.com/en/discussion/281998/iphone-13-pro#latestSince many people will upgrade, kabam should look into these issues. Thanks for everything, dude Idk what you’re on about, I have the iPhone 13 pro and it’s designed with adaptive hertz. You don’t have to turn it down, it does it for you. My game runs so smooth lol.
I think everyone should thank @Kabam Zero for this, someone mentioned it in his thread and he said something along the lines of “that’s a bug not a feature” and considering the relatively quick fix we received we once again have him to be grateful to. You're very welcome! Dear Savior Kabam Zero,Do you know anything about the occurring problems regarding the new iPhone 13 pro? Somehow mcoc is unplayable on this new device due to the hz framerate. Even locking the 60 hz does not help. There is already an existing thread here:https://forums.playcontestofchampions.com/en/discussion/281998/iphone-13-pro#latestSince many people will upgrade, kabam should look into these issues. Thanks for everything, dude
Would love if this could also be implemented in event quests as well. Being pushed into Cavalier difficulty every time when exiting a quest of another difficulty does get somewhat tedious.
Would love if this could also be implemented in event quests as well. Being pushed into Cavalier difficulty every time when exiting a quest of another difficulty does get somewhat tedious. Was hesitant to say it before as I wasn't 100% certain but this is actually fixed too. Just tried it out in-game to verify.