I kinda wish that Moleman could retain his true accuracy permanently, maybe through a synergy. That would be cool. Play him right and he does. Trigger his frenzy before you go above 10 mass and then once frenzy is active you can use more heavies to take it up over 10 and the true accuracy will remain. Yes but thats a bug it shouldnt work like that he trades his utility for damage.enjoy till this bug isnt fixed.
I kinda wish that Moleman could retain his true accuracy permanently, maybe through a synergy. That would be cool. Play him right and he does. Trigger his frenzy before you go above 10 mass and then once frenzy is active you can use more heavies to take it up over 10 and the true accuracy will remain.
I kinda wish that Moleman could retain his true accuracy permanently, maybe through a synergy. That would be cool.
I kinda wish that Moleman could retain his true accuracy permanently, maybe through a synergy. That would be cool. Play him right and he does. Trigger his frenzy before you go above 10 mass and then once frenzy is active you can use more heavies to take it up over 10 and the true accuracy will remain. Yes but thats a bug it shouldnt work like that he trades his utility for damage.enjoy till this bug isnt fixed. Not a bug. Read his ability one more time. SMH
1. It's true accuracy (you can't read) 2. So by that definition you believe that he should lose true accuracy anytime he goes into frenzy? Like even if its triggered at 5 mass?Lastly just point me in the direction of where its been confirmed as a bug
Kingpin is the bomb, best skill doom killer out there, he works great on all classes of champs, has great endurance and his L2 ain't that bad either, he was an unexpected joy.
1. It's true accuracy (you can't read) 2. So by that definition you believe that he should lose true accuracy anytime he goes into frenzy? Like even if its triggered at 5 mass?Lastly just point me in the direction of where its been confirmed as a bug 1) ????2) as per his kit description, Yes.I'm going off his ability set. You show me where they have confirmed it is working as intended
1. It's true accuracy (you can't read) 2. So by that definition you believe that he should lose true accuracy anytime he goes into frenzy? Like even if its triggered at 5 mass?Lastly just point me in the direction of where its been confirmed as a bug 1) ????2) as per his kit description, Yes.I'm going off his ability set. You show me where they have confirmed it is working as intended I took a lot of time to write a solid explanation. The least you could do was to read itAlso... I'm not the one who's saying he's broken. My evidence is in the game currently the way he can be used. The obligation is on you to prove he has been confirmed as bugged.
1. It's true accuracy (you can't read) 2. So by that definition you believe that he should lose true accuracy anytime he goes into frenzy? Like even if its triggered at 5 mass?Lastly just point me in the direction of where its been confirmed as a bug 1) ????2) as per his kit description, Yes.I'm going off his ability set. You show me where they have confirmed it is working as intended I took a lot of time to write a solid explanation. The least you could do was to read itAlso... I'm not the one who's saying he's broken. My evidence is in the game currently the way he can be used. The obligation is on you to prove he has been confirmed as bugged. As of now, he can keep his true accuracy while he is in frenzy AND above 10 monster mass. This is something that directly contradicts his kit anyway you look at it
1. It's true accuracy (you can't read) 2. So by that definition you believe that he should lose true accuracy anytime he goes into frenzy? Like even if its triggered at 5 mass?Lastly just point me in the direction of where its been confirmed as a bug 1) ????2) as per his kit description, Yes.I'm going off his ability set. You show me where they have confirmed it is working as intended I took a lot of time to write a solid explanation. The least you could do was to read itAlso... I'm not the one who's saying he's broken. My evidence is in the game currently the way he can be used. The obligation is on you to prove he has been confirmed as bugged. As of now, he can keep his true accuracy while he is in frenzy AND above 10 monster mass. This is something that directly contradicts his kit anyway you look at it For the love of god read the lengthy post I wrote!!
KP is better than mole man, albeit not by much.KP has basically full debuff immunity with hood, loads of raw damage, unstoppable and AAR from the sp1 degen.Mole man has loads of bleeds, unstoppable and crits, along with shock immunity and true accuracy to boot.Both are great, but I always find that I use KP a lot more, especially in 7.3
I refer you to your statement of "any way you read it" and refer you also to my focus on the use of "granting him" in the ability description.I apologise if reading isn't your strong point or if your confirmation bias blinded you from anything insightful that I wrote within.
Well that's entirely where I agree that his description needs to be more specific. The way I have read and interpreted his ability (to match what he can do in game) I believe that going above 10 mass while not in frenzy is a condition of removal.We can agree on one thing here at the very least either one of 2 things need to happen... 1) Kabam confirm he is not working as intended and alter the Champion (would seem very odd that this hasn't been done yet when both Herc and Shang Chi were both "corrected" very quickly)2) The ability description should be re-written so that it is less ambiguous. Look, if he IS bugged then fair enough. I'm just sick of players who talk up that he is bugged as if this were a confirmed fact despite there being no official confirmation that this is the case. This ability in question is one of the number 1 reasons that people would use him (like against this months Sym Spider or against act 6 Medusa) - remove it and he'll have a lot less use in everyone's roster.
KP is better than mole man, albeit not by much.KP has basically full debuff immunity with hood, loads of raw damage, unstoppable and AAR from the sp1 degen.Mole man has loads of bleeds, unstoppable and crits, along with shock immunity and true accuracy to boot.Both are great, but I always find that I use KP a lot more, especially in 7.3 Mole Man also has debuff shrug off.
I agree with both of your arguments.CMM is probably the most overrated champ in this game, period. I never understood the hype for her. Her damage is uninspiring, her damage is lacklustre, and I absolutely hated her in the movies. I wouldn't rank her up even if I had a gun to my head.As for the second argument, I do agree that KP is better than Moleman, but not by a large margin. I kinda wish that Moleman could retain his true accuracy permanently, maybe through a synergy. That would be cool.