i love how they go ahead and say "we're happy with how she is" and then literally show 2 graphs that show how her regen got substantially worse
They should just scrap this buff and try again. Fixing the healing won’t make her better in any substantial way, not in any way that should be expected from a community choice buff
i love how they go ahead and say "we're happy with how she is" and then literally show 2 graphs that show how her regen got substantially worse my thoughts exactly Although, pre-buff she was just above 90 (whatever those units are) and post-buff she was somewhere around mid 80s (whatever those units are). Graphs definitely show her regen as worse, but I don't know about substantially worse.
So this is what really grinds my gears. Original Recipe Guillotine had these utilities:1) Regeneration2) Deal with opponent’s healing3) Gain strength throughout the fightNew Guillotine does those same exact things but adds a second way to gain strength throughout the fight. No way for her to do anything that she could not do before. As I understand it, the stated purpose of the buff program is to make champions relevant in today’s Contest. This is especially important in light of how they are seeking to change earlier story content. So that begs the question, what about her change makes her more relevant?
Well I'm glad to finally see some regen numbers, but even those show a poor picture of the picture.Regen per second comparison might be a good metric if all champs have the same optimal gameplay style and similar stats and defensive (and offensive) abilities and masteries. It also depends on how they were actually played for the sample as DNA points out. How big a regen per second actually is should be measured relative to all those factors.For example, I see there Diablo and Angela. Both of these champions sustainability skyrocket with suicide masteries. Diablo also reduces incoming damage from all sources when awakened (up to 30%!), and Angela has sizeable armor ups.Hulkbuster is very tanky (large armor), blade and wolverine are healing machines if you keep your power and don't throw specials. Ghost rider can heal substantially more if you use judgement of malice last.All in all, comparing healing per second as if it is the only metric for sustainability can be highly misleading. And even with all that noise added together, new Guillotine's regen is lower.Couple of final notes- Please, PLEASE, move away from those graphs. For communication purposes, I would use a barplot with the axis switched: champions names in the y-axis (horizontal text is typically easier to read), metric in the x-axis (descending order also makes comparisons easier), and for the love of god, change the font size.- Provide *context* to the data behind the plot. Else publishing a figure like this is meaningless.- The post only focused on regen, while the lack of utility was the main concerned I've seen. So what I'm getting at is that the team targeted her to have decent damage and very low utility that is also currently covered by lots of other champions (not even niche). Is that right? because that was old Guillotine as well: her place in the game didn't even change one bit after a big community vote/event.
Can you post this one the thread when it opens. That graph is weird and confusing as hell.Also if they're doing this AMA just to talk about the regen, they might as well not bother. Guilly with Wolverine's level of regen is still not endgame material because she's got no utility.
wow, I can't believe they said they are satisfied with most of her kit, and gonna focus only on her regen to buff it more in the future.she is less powerful than prebuff, her sp3 went from dealing +80k to 3k. lol, what a joke
Can you post this one the thread when it opens. That graph is weird and confusing as hell.Also if they're doing this AMA just to talk about the regen, they might as well not bother. Guilly with Wolverine's level of regen is still not endgame material because she's got no utility. Agreed.About the plot, I just wrote a quick & dumb R script with the data I see in the devs plotNumeric values are not the exact ones since only the plot was provided. I'm also assuming they are using the sample average regen per second. Hope I didn't mistyped a number...
I think you’ve made a huge mistake here, I don’t see Wolverine Old Man anywhere!