Guillotine 2.0 is what Ms Marvel was to Captain Marvel classic.The questions that I wanted to see an answer to were just ignored and the safe questions got answered.Very disappointing!
I think the Kabam response to the player base has largely become a bigger issue than the buff itself. I think their response indicates either a childish level of hurt pride and stubbornness, or is masking an inability to correct the problem. Perhaps they don’t know HOW to fix her. Either way, no business can survive treating its customers this way. I’ve spent a lot of money on this game, and it’s a big part of my free time, and believe me, I hate to use the dreaded boycott word, but with cyber weekend approaching, it would be an opportunity to really express our displeasure. I also think people would be well within their rights to ask for refunds on any rank up offers, or sig stone offers they bought and used on Guillotine. You don’t listen to your customers, you lose them. Simple as that.
Her kit isn't a "homage" to her original kit. It's essentially the same, but everything she does is now worse. Her regen is constant now, but the amount is so minimal that it doesn't matter. If you have a 350,000k health opponent the most she will heal from a non-regen opponent is 7k health. Guillotine as a 6* r3 has 36137 base health. That's a 20% health which will barely be noticed because of chip damage you take from blocks. This response has absolutely nothing to do with the Guillotine rework and is absolutely irrelevant. So you see an uptick in people playing Guillotine the same month she's reworked? People always test newly reworked champions to see how they are. Saying that you've seen a huge uptick the same month of the rework is like saying fire is hot.I'm not really sure what the point of this response even was. I'd consider myself a high tier player and while I don't have her as a 6*, if I get her from this featured she's going to sit at rank 1 level 1 until I don't have other mystics to level up and have mystic ISO expiring. She offers nothing that I can't get from other mystics outside of the heal reversal and even that I wouldn't use a spot on her for. This isn't a "cool new toy" for us. It's a champ I'll never actually use.Absolutely irrelevant to Guillotine's buff. Another irrelevant post in a discussion about Guillotine's buff.While a beta server would be nice for reworks, this isn't really relevant to answering players concerns about Guillotine's rework.You've acknowledged her regen is subpar and are looking at changing that in the future so moving on.Here are the last three posts. None have anything to do with player concerns about Guillotine's rework. In total there were 11 responses to questions about Guillotine's rework. Only four of those actually addressed concerns. Only one said that you're going to adjust something based off concerns. When eight out of eleven posts don't address concerns about the champ you're actively discussing, you are better off not doing an AMA about that rework. It's insulting to the players.You gave us a "buff" that did nothing for the character. There are no fights in game currently that I can think of that she can do now that she couldn't do before. ROL Wolverine? I did it with a 3*. LOL X-23? Did it with a 4*. That's ultimately the problem with this buff. There's no where she excels that she didn't before. How I would fix her:1. Change her bleed chance to 35% off any basic attack. This way it isn't a chance off another chance. Bleeds would be more consistent as would critical bleeds with the Purgatory synergy. This would immediately up her damage potential.2. Leave her base regen at 2% of all damage, but have her regen go up to 4% when she is Unshackled. 3. Give her critical hits a chance to nullify a buff.4. Change Pain Link to share all damage, not just non-physical.
Her kit isn't a "homage" to her original kit. It's essentially the same, but everything she does is now worse. Her regen is constant now, but the amount is so minimal that it doesn't matter. If you have a 350,000k health opponent the most she will heal from a non-regen opponent is 7k health. Guillotine as a 6* r3 has 36137 base health. That's a 20% health which will barely be noticed because of chip damage you take from blocks. This response has absolutely nothing to do with the Guillotine rework and is absolutely irrelevant. So you see an uptick in people playing Guillotine the same month she's reworked? People always test newly reworked champions to see how they are. Saying that you've seen a huge uptick the same month of the rework is like saying fire is hot.I'm not really sure what the point of this response even was. I'd consider myself a high tier player and while I don't have her as a 6*, if I get her from this featured she's going to sit at rank 1 level 1 until I don't have other mystics to level up and have mystic ISO expiring. She offers nothing that I can't get from other mystics outside of the heal reversal and even that I wouldn't use a spot on her for. This isn't a "cool new toy" for us. It's a champ I'll never actually use.Absolutely irrelevant to Guillotine's buff. Another irrelevant post in a discussion about Guillotine's buff.While a beta server would be nice for reworks, this isn't really relevant to answering players concerns about Guillotine's rework.You've acknowledged her regen is subpar and are looking at changing that in the future so moving on.Here are the last three posts. None have anything to do with player concerns about Guillotine's rework. In total there were 11 responses to questions about Guillotine's rework. Only four of those actually addressed concerns. Only one said that you're going to adjust something based off concerns. When eight out of eleven posts don't address concerns about the champ you're actively discussing, you are better off not doing an AMA about that rework. It's insulting to the players.You gave us a "buff" that did nothing for the character. There are no fights in game currently that I can think of that she can do now that she couldn't do before. ROL Wolverine? I did it with a 3*. LOL X-23? Did it with a 4*. That's ultimately the problem with this buff. There's no where she excels that she didn't before. How I would fix her:1. Change her bleed chance to 35% off any basic attack. This way it isn't a chance off another chance. Bleeds would be more consistent as would critical bleeds with the Purgatory synergy. This would immediately up her damage potential.2. Leave her base regen at 2% of all damage, but have her regen go up to 4% when she is Unshackled. 3. Give her critical hits a chance to nullify a buff.4. Change Pain Link to share all damage, not just non-physical. Totally agreed. I recently pulled guilly as a 5* but she's gonne be at R1 until she gets a proper buff that she deserves. I don't think kabam will give rank down tickets at all. So no hopes there.
We waited months for this buff and people were campaigning to vote for Guilly or Antman. The community was excited, and rightfully so.
I don’t expect to see any movement on Guillotine (except potentially her regen, as has been discussed), but this is really just gross. To be clear, I don’t think this was intentional. I don’t think anybody at Kabam sat down and said “Let’s make this champion worse.” One of the biggest takeaways (that seems to have been largely missed) is that there’s a grand total of one person who is fully dedicated to champion buffs. Kabam John helps too, but he seems to be all over the company, so he can’t be putting that much time into this. That’s wild to me. No wonder they dialed back the number of updates and why some of them have been so lackluster. That’s a ton of work for one person to do!! They have to come up with the idea, implement it, balance the numbers, reimplement, troubleshoot it, on and on it goes. Then do it again for the other champion that month. I’d hand in a Nova buff at that point too. I don’t blame the individual devs who worked on this because I’m sure they are overtaxed. I think the MCoC team may be a lot smaller than I’d previously believed, which is worrisome in a lot of ways and explains why so much seems to slip through the cracks. I hope this changes. I hope that the game team gets a proper allocation of resources and the help they need to make this game run smoothly and create champions we as a community can enjoy.
I don’t expect to see any movement on Guillotine (except potentially her regen, as has been discussed), but this is really just gross. To be clear, I don’t think this was intentional. I don’t think anybody at Kabam sat down and said “Let’s make this champion worse.” One of the biggest takeaways (that seems to have been largely missed) is that there’s a grand total of one person who is fully dedicated to champion buffs. Kabam John helps too, but he seems to be all over the company, so he can’t be putting that much time into this. That’s wild to me. No wonder they dialed back the number of updates and why some of them have been so lackluster. That’s a ton of work for one person to do!! They have to come up with the idea, implement it, balance the numbers, reimplement, troubleshoot it, on and on it goes. Then do it again for the other champion that month. I’d hand in a Nova buff at that point too. I don’t blame the individual devs who worked on this because I’m sure they are overtaxed. I think the MCoC team may be a lot smaller than I’d previously believed, which is worrisome in a lot of ways and explains why so much seems to slip through the cracks. I hope this changes. I hope that the game team gets a proper allocation of resources and the help they need to make this game run smoothly and create champions we as a community can enjoy. I completely agree with your point about not placing any blame on individuals, but as a company/business, it seems completely wrong that ONE person is in total control of champion buffs. Basically, any champion that requires and is getting a buff, has flaws, or faults, or simply doesn't meet the requirements of the current game standards. So in that respect a 'think tank' is needed to decide what and how a champion can be changed.For a game of this size, that has lasted this long, and clearly has a very large number of active participants, I would have thought the basic ideas I have just mentioned wouldn't be necessary to say. Unfortunately, the Guillotine buff is just the tip of the ice berg of which beneath is an ever increasing array of in game issues and unlikable decisions which don't seem to be getting the necessary diligence before going live.
One of the biggest takeaways (that seems to have been largely missed) is that there’s a grand total of one person who is fully dedicated to champion buffs. Kabam John helps too, but he seems to be all over the company, so he can’t be putting that much time into this. That’s wild to me. No wonder they dialed back the number of updates and why some of them have been so lackluster. That’s a ton of work for one person to do!! They have to come up with the idea, implement it, balance the numbers, reimplement, troubleshoot it, on and on it goes. Then do it again for the other champion that month. I’d hand in a Nova buff at that point too. I don’t blame the individual devs who worked on this because I’m sure they are overtaxed. I think the MCoC team may be a lot smaller than I’d previously believed, which is worrisome in a lot of ways and explains why so much seems to slip through the cracks.
All those things are merely speculations, the main problem is that Kabam is not communicating their struggles. Most of us work and understand that now more than ever companies are asking us to do more with less resources. If they were to tell us "guys, the buff did not come out as intended, give us some time to fix it, we will take your feedback into consideration", no one would complain, but what we are getting is "we are happy with the buff, we will just some minor updates to her regen" or "this is a homage to her previous kit" or simply avoiding the topic as they did in the AMA when the whole community has expressed their sentiments about this decision, with no validation whatsover from Kabam, is just not acceptable. What we need from Kabam is straight forward COMMUNICATION, we are their customers. Again if the final decision will be "we will keep her the way she is now", just send the rank down tickets and they can continue with whatever projects they have for the future, and we all just move on with a dissatisfaction feeling, but we all move forward.
All those things are merely speculations, the main problem is that Kabam is not communicating their struggles. Most of us work and understand that now more than ever companies are asking us to do more with less resources. If they were to tell us "guys, the buff did not come out as intended, give us some time to fix it, we will take your feedback into consideration", no one would complain, but what we are getting is "we are happy with the buff, we will just some minor updates to her regen" or "this is a homage to her previous kit" or simply avoiding the topic as they did in the AMA when the whole community has expressed their sentiments about this decision, with no validation whatsover from Kabam, is just not acceptable. What we need from Kabam is straight forward COMMUNICATION, we are their customers. Again if the final decision will be "we will keep her the way she is now", just send the rank down tickets and they can continue with whatever projects they have for the future, and we all just move on with a dissatisfaction feeling, but we all move forward. You say you want communication, but your example of communication is "guys, the buff did not come out as intended, give us some time to fix it, we will take your feedback into consideration." In other words, your definition of communication is "admit you're wrong." That's problematic, because they don't believe they are wrong, and saying the first step to better communications is to admit you're wrong wouldn't work on me, wouldn't work on you, and won't work with them either.Communication is not about one side admitting their wrong while the other side talks. Communication is about the free exchange of ideas. Somewhere in there you hope that the free exchange of ideas gets people to think beyond their experience, and that sometimes causes people to learn something new. But you can't get there in one jump.You don't change people's minds by getting them to admit they are wrong. You get them to change their minds by surrounding them with your best ideas, and hope that they recognize on their own that some of them are better than the ones they had.
All those things are merely speculations, the main problem is that Kabam is not communicating their struggles. Most of us work and understand that now more than ever companies are asking us to do more with less resources. If they were to tell us "guys, the buff did not come out as intended, give us some time to fix it, we will take your feedback into consideration", no one would complain, but what we are getting is "we are happy with the buff, we will just some minor updates to her regen" or "this is a homage to her previous kit" or simply avoiding the topic as they did in the AMA when the whole community has expressed their sentiments about this decision, with no validation whatsover from Kabam, is just not acceptable. What we need from Kabam is straight forward COMMUNICATION, we are their customers. Again if the final decision will be "we will keep her the way she is now", just send the rank down tickets and they can continue with whatever projects they have for the future, and we all just move on with a dissatisfaction feeling, but we all move forward. You say you want communication, but your example of communication is "guys, the buff did not come out as intended, give us some time to fix it, we will take your feedback into consideration." In other words, your definition of communication is "admit you're wrong." That's problematic, because they don't believe they are wrong, and saying the first step to better communications is to admit you're wrong wouldn't work on me, wouldn't work on you, and won't work with them either.Communication is not about one side admitting their wrong while the other side talks. Communication is about the free exchange of ideas. Somewhere in there you hope that the free exchange of ideas gets people to think beyond their experience, and that sometimes causes people to learn something new. But you can't get there in one jump.You don't change people's minds by getting them to admit they are wrong. You get them to change their minds by surrounding them with your best ideas, and hope that they recognize on their own that some of them are better than the ones they had. but i think they should admit that they are wrong about guilly buff. i can agree with whatever you said but cant stand the fact they ignored us
All those things are merely speculations, the main problem is that Kabam is not communicating their struggles. Most of us work and understand that now more than ever companies are asking us to do more with less resources. If they were to tell us "guys, the buff did not come out as intended, give us some time to fix it, we will take your feedback into consideration", no one would complain, but what we are getting is "we are happy with the buff, we will just some minor updates to her regen" or "this is a homage to her previous kit" or simply avoiding the topic as they did in the AMA when the whole community has expressed their sentiments about this decision, with no validation whatsover from Kabam, is just not acceptable. What we need from Kabam is straight forward COMMUNICATION, we are their customers. Again if the final decision will be "we will keep her the way she is now", just send the rank down tickets and they can continue with whatever projects they have for the future, and we all just move on with a dissatisfaction feeling, but we all move forward. You say you want communication, but your example of communication is "guys, the buff did not come out as intended, give us some time to fix it, we will take your feedback into consideration." In other words, your definition of communication is "admit you're wrong." That's problematic, because they don't believe they are wrong, and saying the first step to better communications is to admit you're wrong wouldn't work on me, wouldn't work on you, and won't work with them either.Communication is not about one side admitting their wrong while the other side talks. Communication is about the free exchange of ideas. Somewhere in there you hope that the free exchange of ideas gets people to think beyond their experience, and that sometimes causes people to learn something new. But you can't get there in one jump.You don't change people's minds by getting them to admit they are wrong. You get them to change their minds by surrounding them with your best ideas, and hope that they recognize on their own that some of them are better than the ones they had. but i think they should admit that they are wrong about guilly buff. i can agree with whatever you said but cant stand the fact they ignored us They didn't ignore us. They told us what they thought. I disagree with what they thought, but I don't disagree with them saying what they thought honestly. If we don't make a safe space for the devs to express what they think, even if we disagree with it, the next step isn't that next time they admit they are wrong, the next step is for them to not do these anymore.An admission from Kabam that they were wrong with the Guilly update is worthless if they don't honestly believe it. It would be lip service to placate us, while they went back to doing what they were doing. Remember they don't work for us. They work for their supervisors, and through them for Kabam management, and through *them* for their Netmarble overlords. Being honest with us tells us something that might be useful. But they don't have to be honest. They can hide behind corporate messaging, or they can be completely silent. We can't force them to exposes their thinking to us. Most game developers do not do that with their playerbases.If we want the developers to sit with us at the table and tell us what they were thinking, we can't tell them they said the wrong things. We have to distinguish disagreeing with their *position* while accepting that their *expression* of their position is at least honest.I don't let them off the hook just because they agreed to do an AMA. However, I choose to take them at their word, and critique their position about the buff, which they so kindly helped me to understand. I thank them for honestly explaining their position, because it now gives me a clearer understanding of what to challenge, and how to challenge it directly. I can only try to change their minds if I know what their minds are, and guessing is not as good as knowing. I want them to *honestly* tell me why they think they are right, so I can try to prove to them that they are wrong. At the risk of sounding more confrontational than intended, honesty is radar: it tells me where to aim.
as i said i agree with you. they need to express what they think freely without any harsh behavior from community. but they did ignored us actually. if you check back AMA again, most questions didnt get an answer and most of those that were answered, werent related to guilly buff. and again if you read this answer, you'll see this ignorance from kabam
It's just sad what this has turned into. Not only did it make what seems to be a large percentage (nearly all?) of Guillotine fans feel cheated out of what could have been, but also what already was... As I said earlier.. it's not the buff, it's the response to our feedback that was so upsetting. The other part is that it's also completely destroyed the concept of holding a community choice vote. No one will ever participate in something like this again. Or if they do, they will vote for their LEAST favorite character. As they won't want their favorite character to be in danger of the same fate as Guillotine. It's just sad that they let it go down like this.