I could be wrong but it seems like we had this human torch Miniboss before in map 5? Am I having déjà vu or was there the same or a similar Miniboss?
We did ; Kabam is recycling content all over the place . Just about all the summer of pain fights were fights elsewhere in story content , just with an added node or sight change. Last months sides quest were the same chapter bosses from the monthly EQ. Kabam is running out of ideas or has minimal imagination. The past several months have been a train wreck for the game. However, on this point, I don't fault Kabam. I think because of all the technical issues, it's better/easier to recycle older fights/nodes than to create new ones and worry about how they interact with new game engine. It's not an ideal solution, but I can see logic in it.
We did ; Kabam is recycling content all over the place . Just about all the summer of pain fights were fights elsewhere in story content , just with an added node or sight change. Last months sides quest were the same chapter bosses from the monthly EQ. Kabam is running out of ideas or has minimal imagination.
What are good counters for the map 5 torch other than void?
What are good counters for the map 5 torch other than void? CAIW with a skill champ *Max Sig* CapIW with a skill champ will probably work fine for the first Torch (allows him to purify the incinerate debuffs with 100% reliability by consuming a Kinetic Potential). For the second HT mini, you really need a tech champion with CapIW, so he can apply petrify on parry in order to negate or reverse the effects of the buffet node, unless you want to remove the dexterity mastery for that one fight (impractical).
What are good counters for the map 5 torch other than void? CAIW with a skill champ
What are good counters for the map 5 torch other than void? Use bishop. HT energy attacks. Builds prowess real fast. If he gets an incinerate. Reflects back on HT. So HT destroys HT So I have read a bunch of times. Will be trying it out today with my R2