Before you start disagree spamming, it’s really just because of the last few months.

Like I said, last few months, the eq we had in those months…oh wait
Yeah, after grinding my ass off in August and September, this just pales in comparison, I used like a total of 3-4 revives this month(itemless this week thanks to quake), and to me that is very, very fair price for content that was alright and wasn’t that hard(for my roster). I’ll take it any day over having to fight the new eq bosses 5 times each or do basic ass things with a three star.
Rewards could have been better, but honestly not that bad. Would’ve liked a couple more 5 star shards
Now, difficulty. I am an early thronebreaker with one r3, six r5s, and two r2s. Some of people’s biggest complaints were the difficult defenders like terrax, apoc, weapon x and maybe a couple more.
Something I learnt when I was progressing is that certain champs
are actually essential rank ups, if not specific champs then specific utility at least. The bare minimum for endgame content is 5/50, and if you want to counter a single fight a 4 star is fine. Otherwise get 5r3s, 5r4s, 6r1s to increase roster diversity. It’s very important to actually expand the capabilities of your team instead of chasing individual god tier champs.
Preach over, have a good day.