Why no x-men tag? Is it because, there is plenty of summoner who rank up x-men most?
I think the rewards for Cavalier difficulty are already outdated regardless of the change. The health pools are too high and now with the tags it is going to take even longer to finish. I think Kabam should go back to class based. Far more options overall and will encourage us to use the champions who gain buffs. Unfortunately players on the same caliber as myself or higher typically don't complain on the forums so it is likely this is here to stay. Great feedback. Keep in mind this is not a permanent change, and that these Buffs are being added to the Pool of Cavalier Buffs that we rotate through, and are not just sticking with these going forward. But I'm seeing some feedback here that I'll be sure to pass on to the team.
I think the rewards for Cavalier difficulty are already outdated regardless of the change. The health pools are too high and now with the tags it is going to take even longer to finish. I think Kabam should go back to class based. Far more options overall and will encourage us to use the champions who gain buffs. Unfortunately players on the same caliber as myself or higher typically don't complain on the forums so it is likely this is here to stay.
I just wish someone at Kabam cared about whether their game was fun to play, rather than a grind that we have to get through so we can do it all over again in a month.
People simply wants to Play a game & enjoy it not want to read
At this point why not just make a thronebreaker difficulty and save some trouble? So changing from class to tags increases difficutly?
At this point why not just make a thronebreaker difficulty and save some trouble?
I'll say this. I've been playing this game since 2016 and today's cavalier EQ with the new nodes is probably some of the least enjoyable gameplay I've ever experienced playing this game. It might be the continued gameplay issues on top of everything else but man it just wasn't fun trying out my first run in cavalier today. I don't mind using new champs or having new challenging nodes, but I think the switch to tags really tightens the roster vs class nodes. Also the cross fight is quite annoying because you can really only ramp up one or two champs in the quest vs being able to jump in with any champ on your team and get the full benefits of the nodes.Just really disappointed, I've been retired from alliance stuff for a while now and this might push me to actually put the game down. Or at least avoid monthly EQ, which sucks because I do look forward to the new ones every month. I hope this change doesn't stick, the class nodes were much more fun and just better gameplay than what came out today.
This isn’t the first quest to try and make you use non-god tier heroesNot the first certainly not the last