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How do you play Prof X (a survey)

KerneasKerneas Posts: 3,739 ★★★★★
edited December 2021 in Strategy and Tips
Hi, today I'd like to find out what cycles do you use for playing Prof X? I know there are many and he is insanely variable champ, so I wanna ask.

Here's mine:
1. 100 charges + 1.9 bars of power
2. SP1 spam for Prowess
3. get to 1.5 bars
4. Throw SP1 WITHOUT 100 charges (so that you refresh but dont do mind control)
5. Get to 2.9 bars + 100 charges
6. SP2 massacre
7. Dead!

How do you play him?
Post edited by Kabam Zanzibar on

Comments

  • Malreck04Malreck04 Posts: 3,323 ★★★★★
    The one you mentioned is what I do when the health is above 200k, otherwise I skip to step 5
  • te_dua_shumte_dua_shum Posts: 1,001 ★★★★
    Short fights:

    1. 100 charges + 2.9 bars of power
    2. full cycle with two SP2 to kill the opponent


    Long fights:

    1. 100 charges + 3 bars of power
    2. first SPs spam cycle (SP3 - SP2 - SP1 spam)
    3. SP1 after Mind Control ends to refresh prowesses
    4. reach 100 charges while below 3 bars of power
    5. Second SPs spam cycle (Depends how much power I have)
    6. If opponent isn't dead, repeat 3 to 5

    Double prowesses with every special is essential, and White Mags as a teammate is invaluable. This is also for standard fights, I completely change my approach if I have to play around nodes like Hurt Locker or Power Struggle ^_^
  • AverageDesiAverageDesi Posts: 5,260 ★★★★★
    Literally the same.
  • BulmktBulmkt Posts: 1,547 ★★★★
    Handy info - Tks to all who contributed
  • JhonST33JhonST33 Posts: 499 ★★★

    Short fights:

    1. 100 charges + 2.9 bars of power
    2. full cycle with two SP2 to kill the opponent


    Long fights:

    1. 100 charges + 3 bars of power
    2. first SPs spam cycle (SP3 - SP2 - SP1 spam)
    3. SP1 after Mind Control ends to refresh prowesses
    4. reach 100 charges while below 3 bars of power
    5. Second SPs spam cycle (Depends how much power I have)
    6. If opponent isn't dead, repeat 3 to 5

    Double prowesses with every special is essential, and White Mags as a teammate is invaluable. This is also for standard fights, I completely change my approach if I have to play around nodes like Hurt Locker or Power Struggle ^_^

    I do the same with light varaiants, for example for stun inmune nodes I play only with sp 1 until reach 100 charges, after I fill 2.9 bars or 3 bars, this relly on how many persistent charges I carried, and launch the special 2 o 3, for example 7.3.5.
  • Cam97Cam97 Posts: 364
    Depends on the health pool. But in event quest I build to sp 3 with 100 charge (automatically triggers mind control with 100 cerebro) adding prowess after each special. When i get under 1 bar of power I bait a special if needed and then fire a sp 1 (no mind control) I use the falter mechanic to build cerebro charges but make sure to refresh my prowess. After this I build to right before sp 3 and repeat.

    If its an evade champ I use the falter to build cerebro.

    Falter is very powerful a big part of the game is creating safe openings and prof x has a safe GUARANTEED mechanic to create and exploit windows to attack
  • I_tell_no_tales_1I_tell_no_tales_1 Posts: 1,188 ★★★★
    3 bars with 100 channeling charges
    Heavy into sp3
    Full rotation from there gives me 7 prowness
    Then build 2.8 bars of power with 100 charges parry heavy into sp2 two times
    They are usually down after second sp2
    If not down that means they have 200k+ health
    Heavy into 1 Sp1 just to build 1 extra prowness
    You are left with 1.25 bars of power
    Build to sp2 with 100 charges if they are at less than 40% health (they are 400k health opponents )
    Otherwise sp3 with 100 charges
    You can do 2 sp2s after the sp3 just for overkill sake
    This is for 700k+ opponents
  • CyborgNinja135CyborgNinja135 Posts: 1,109 ★★★★
    Malreck04 said:

    The one you mentioned is what I do when the health is above 200k, otherwise I skip to step 5

    I do the same. Except once I have 3 or 4 cerebro charges in the quest, I go for the heavy cancel into sp3 to get the chunky prowess, then spam specials until mind control ends/ I run out of power. After that I keep building prowess with sp1 until I'm sure the sp2 will kill them or leave them very close to dying.
  • SpideyFunkoSpideyFunko Posts: 21,804 ★★★★★
    just remember to heavy cancel into as many specials as you can
  • Ackbar67Ackbar67 Posts: 400 ★★★
    One thing that I don't see people do very often is this. Try to use your final special of mind control right before it expires. Once mind control is over, you will be channeling from the special. Rather than immediately refreshing or building a new prowess, wait a couple seconds. Your charges will build, and you can still cancel into whatever you desire as long as you dont wait too long. It helps build the charges much faster which isnt always necessary, but sometimes it's a huge help
  • Cap366Cap366 Posts: 130

    Short fights:

    1. 100 charges + 2.9 bars of power
    2. full cycle with two SP2 to kill the opponent


    Long fights:

    1. 100 charges + 3 bars of power
    2. first SPs spam cycle (SP3 - SP2 - SP1 spam)
    3. SP1 after Mind Control ends to refresh prowesses
    4. reach 100 charges while below 3 bars of power
    5. Second SPs spam cycle (Depends how much power I have)
    6. If opponent isn't dead, repeat 3 to 5

    Double prowesses with every special is essential, and White Mags as a teammate is invaluable. This is also for standard fights, I completely change my approach if I have to play around nodes like Hurt Locker or Power Struggle ^_^

    Just wish I could pull a 5 or 6* white mags. Or my prof x would be r3
  • Justin2524Justin2524 Posts: 1,626 ★★★★
    What's with the 2.9 bars of power about? Haha.. I'm confused.
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