Potential Delay to v44.1 Launch
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
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How do you guys think this change gonna change this from happening: "Gold Crystals should be a better option for Gold than selling resources"
it won't even make a dent upgrading 6*! 1 6* needs around ~4m to r3, so, you need ~190 U. Crystals to get that amount now, assuming you open them in bulk, otherwise you will get 15k 99.9% of the times = you still have to hoard your crystals
1) Flat 30% increase to each outcome to increase expected value by 30%
2) Increase expected value by 30% by changing the outcomes and/or rate of each outcome
Let's take a look a what each of those means with a simple (albeit extreme) example:
I have no idea what the actual numbers are so this is purely for the purpose of demonstration
Old system:
2400 gold = 50% chance
5000 gold = 40% chance
10000 gold = 10% chance
expected value = 4200 gold
A flat 30% increase would mean:
3120 gold = 50% chance
6500 gold = 40% chance
13000 gold = 10% chance
expected value = 5460 gold (30% increase)
Now the second way to increase the EV is:
2400 gold = 50% chance
5000 gold = 40% chance
10000 gold = 9% chance
136000 gold = 1% chance
expected value = 5460 gold (30% increase)
Since Kabam has said that it's not a flat 30% increase to each crystal, we can assume it's the second option. Again, my example here is very extreme, but you can see how in both cases, we end up with a 30% increase in the expected amount of gold earned.
Now that question is do we want that 1% chance to hit the jackpot or do we just want the guaranteed 30% increase from option 1? I think we've made our opinions pretty clear here.
F-... fail
There are 3 real options now:
1) scrap this stupid rng and give us the old system
2) you keep the stupid rng and give us the gold boost 20% on top of it
3) you give us the 30% gold boost on a 1v1 scale like you lead every single summoner to believe.
This was not a few people that thought there was a fluke literally everyone I’ve talked to or is on the forums believed a flat 30% increase is coming. That is misleading.
Original value of gold in crystal * 1.3 = ?
Why is this so hard?
I feel the same way when tony and others felt when they heard why is gamora