**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
All this to say that this needs immediate attention, esp. with a new war season beginning today.
Hypothetical Situation:
Hercules heavy's first hit connect and second hit gets resisted in war
Community:
(Hercs heavy is fine btw)
Kabam let’s discuss. This is working as intended? I cannot believe it is.
Apoc has one of the slowest 2-hit heavies in the game yet I cannot seem to create the aforementioned scenario. It took me 2 minutes to create this multiple times with She-Hulk and her heavy is faster than Apoc’s.
While we're at it, get this man a QA position at Kabam
Thank you 🙏🏽 at least someone is listening.
There is no way Kabam could convince me that this is "working as intended". If a heavy can be blocked after a successful hit, then the same goes for a full 5-hit combo or a special attack, as explained just below.
Pure Comparative Examples (a successful Heavy strike should be comparable to these):
Can we block midway through being hit by a combo? No.
Can we block midway through a special attack that already hit us? No.
That's the same thing with a heavy attack. If one of them connects, it is completely irresponsible to say that this is working as intended. Pure logic alone would say otherwise.
I really hope that if Kabam is going to back this stupid mechanic, that they think long and hard to the response... b/c I'm sorry, you cannot logically say that this is working as intended.
But I digress.
Yes I’d say off the top of my head the majority of all heavies in this game are comprised of more than 1 hit.
No my testing is certainly not a definitive conclusion but I spent quite a few hours dueling many champs with max SYG. She-Hulk was far and away the easiest opponent to achieve the above result of hit confirm on 1st hit of a heavy but resist + parry the 2nd hit in her heavy. Not even close.
Was able to get this same result against DDHK, VP and Void with Void being almost as easy and quick to achieve as She-Hulk (possibly easier tbh since his heavy is slower overall and 3 slow hits at that) and I haven’t tested everyone yet.
Couldn’t achieve this result vs Falcon yet he has the same heavy animation and seemingly the exact same timing as DDHK.
So what I’m suggesting is that these above champs (so far anyway) are bugged in some way whereas their heavies do not put the opponent in hit stun long enough when landing a hit confirm (1st hit) on their heavy. And no I’m not talking about a stun in the parry stun sense, I’m taking about when you land a heavy attack (1st hit) the entire heavy lands since the opponent should not be able to block at all throughout the entire heavy. Resisting on the 1st hit of a heavy, be it 1 single hit or multiple, is how SYG works. Not after a successful hit confirm.
Otherwise that would mean that some champs, like the ones I tested above, are being punished for… what? Having a slow heavy?
Again Apoc probably has the slowest heavy in the game yet I was not able to create the ‘1st hit confirm on heavy, 2nd hit resisted and/or parried’ only resist, resist + parry.
That She-Hulk, who has already been reworked and then “adjusted” again post rework to fix her ‘heavy chaining from combo’ ability, still has a bugged heavy (frames, hit box, etc..) subsequently resulting in this SYG issue I’ve made this post about.
Or
That this SYG interaction is working as intended across the board for all champs including She-Hulk?
What more can be said is that some champs, to include She-Hulk, Void, DDHK, VP and likely others, have bugged heavies.
What more can be said is: Yes those champs have bugged heavies or no those champs’ heavies are working as intended within this SYG interaction I’ve demonstrated in this post. Has to be one or the other right?
That means I should be able to block a full combo after getting hit in the face by the first strike. Tell me that's not exactly the same thing.
No, every heavy hit is not a block-breaking hit. Once the block is broken, the defender should not be able to recover. Or rather... what if the first hit of the heavy is successful, should the others be able to be blocked? No... b/c you cannot do that to basic attacks, nor can you do that to specials.
No... you have not been playing for 6 years, or at least not as competitively as some of the rest of us. You're just a troll and it's quite obvious based on your history. If you weren't a troll, you would have stopped responding here after your first comment.
This is a bug. I don't care of a mod said it wasn't... it hasn't been addressed in detail. Again, please tell me how this is different than my analogy earlier:
Can we block midway through being hit successfully by a basic attack combo? No.
Can we block midway through a special attack that already hit us? No.
The way it works is silly in my opinion but its also the way it is.
Champion A is mid-heavy upon Champion B. Champion A is then stunned for 30 secs by “some mechanic” during his own heavy.
Champion B is in hit stun from the heavy inflicted by Champion A for the full duration of Champion A’s heavy, whatever that duration may be, as it varies from champ to champ.