What Do People Want To See From Reworks?

GroundedWisdomGroundedWisdom Member Posts: 36,642 ★★★★★
edited March 2022 in Suggestions and Requests
*Disclaimer, this is not a petition to Kabam, or a reflection on my own views. It's occurred to me that there is a disconnect between expectations and outcomes, and I'd like to facilitate a conversation where people can voice what they are looking for.*

What do you hope for with the revisions of Champs, whether it's a larger rework or a values change? Be as specific as you like. Do you hope for something usable at your stage? Do you hope to see a new aspect to an old Champ? Is it a reason to dust off unused Champs?
What do you feel is best to get there? A Beta program for revisions? Communication of goals between Players and Kabam? What are your ideas to get there?
Please be respectful to one another and offer your own thoughts on what you are hoping for. It's not about getting what we want in this Thread. It's just about having an open dialogue to show where the divide is.
Speak freely, within the rules of the Forum.
Post edited by Kabam Porthos on
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Comments

  • GroundedWisdomGroundedWisdom Member Posts: 36,642 ★★★★★
    So you want them to return to the old program. Thanks for sharing.
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  • GroundedWisdomGroundedWisdom Member Posts: 36,642 ★★★★★
    Fabwizi said:

    I did not know there were 2 program, I just thought we were on a Break.

    Apologize. I was referring to the approach before the most recent announcement.
  • GroundedWisdomGroundedWisdom Member Posts: 36,642 ★★★★★

    While I think the majority of the community expects all the buffs to be Mags, KP and Ultron level, I am more reasonable than that. I think a lot of the better buffs were minor changes like Angela, Mr. F etc… The thing that gets lost in my opinion with the buffs is that a lot of advanced players have unrealistic expectations with these. Some of these buffs are geared towards end game content, some aren’t. There needs to remain some form of balance and champ hunting IMO.

    I think a reasonable expectation is that it makes older champs better, plain and simple, or slightly adjusts newer champs to fit into the meta. I don’t think every buff should be game changing, but it should make the champs useable at worst. Some of the buffs have been amazing, some good and some bad.

    Having said all of that, this Psycho Man buff is a straight up slap in the face. We went 3 months with no buffs. Then they announced they were scaling back the buffs (for the 3rd time) but announced one for Psycho Man. At least it was something to look forward too. Then we get this. Not one single summoner will be using Psycho Man anymore or less than they were before. This “update” could’ve been done without any form of announcement and no one would have noticed. Honestly, the “buff” to Moon Knight a while back allowing his bleeds to stack made his more useable than this hyped and announced one to Psycho Man.

    Disappointment is the best word I can use to describe this buff.

    Thanks for sharing. Just to be specific, when you say usable, what do you mean?
  • Stagedear85Stagedear85 Member Posts: 774 ★★★
    honestly i don't expect all BUFF to be Red mags , I think Gambit got a good buff and so many other champions like ultron, mole man , red hulk , Luke cage, venom pool, when they say a champ need a Buff I wish they would communicate as to what they're looking to buff, Damage or Utility. Lets take Psycho-Man his Buff literally add nothing to his kit, I spent about 3 hours playing my 6 star rank 1 and 5 star rank 3 and damage wise there's no improvement and utility there's none so this brings me back to my question what was the point and what where the target area in his buff, did they sit and say someone with a rank 1 would rank 2 this champ because of how much better he is than before or if you're new to the game and this is your first 4 star champ he will do your roster well, honestly they could've left him alone or not mention him for a buff and no one would complain, I've worked for NetherRealm Studios for 4 years, they're a studio that work on Mortal Kombat and every champion in game there's a Goal for that champ and a usability and I will say This Buff (Psycho-Man) or tune up took prob 30 mins tops and honestly is a waste of time there's minimal changes just a copy and paste job .
  • GroundedWisdomGroundedWisdom Member Posts: 36,642 ★★★★★
    Thanks for the feedback.
  • GroundedWisdomGroundedWisdom Member Posts: 36,642 ★★★★★
    DrZola said:

    Usefulness—also, a raison d’etre.

    From a conceptual level, I’d like the dev team to frame their intentions for an updated champ in a way most players can understand. The current game often demands situational counters—what is a specific update meant to do to make Champ X more useful and in which game contexts?

    For example, is a champ meant primarily as a war defender, or an attacker, or a counter to certain nodes or classes of champs? Is it a power control champ or a raw damage champ or a support champ that provides utility? Is this just an all-around quester or mainly a AQ standout? So many updates feel like they are done with no clear, articulable goal in mind (or if there is a goal, it isn’t one that matters to players).

    The Psycho-Man example is a decent one: what’s his purpose in the game? He has several abilities, but isn’t really near the top flight for any of them. Not a tricky defender, not a powerful attacker. No immunities, no regen, no special attributes. Apart from Mangog (another champ who needs help), his synergies underwhelm (Microverse characters synergy not bad, however).

    Why Psycho-Man? That’s a question the team should have asked and answered while it was designing his buff (and if the answer was that there have to be weak champs in the crystals, too, well that’s not enough).

    Side note: The recent failures of the update program aren’t unique to the update program. There’s a divide between player and developer and has been for a while. Communication has got to get better and it has to be two-way.

    Dr. Zola

    That's what I was asking for clarification on. I'm coming from a place of asking for specific information. Not really questioning expectations. If someone wants them to be useful, then specify for what. Useful is an ambiguous statement. For End-Game? For War, AQ, etc.? These discussions tend to be generic, and usefulness is subjective. Thanks for going into detail.
  • baskinrobbinsknowsbaskinrobbinsknows Member Posts: 275 ★★★
    Let's be honest, Kabam isn't as stupid as people like to think. They know exactly what we want and what we don't. Perfect example is the Gully buff. We weren't happy, they were. Its a great reminder that in the end, its their game, not ours, so they win. Case closed. For whatever reason, the last serval "buffs", have been too conservative. Feels more like fixes in you get from patch notes instead of getting people excited for a champion.

    To answer your question; I want Kabam to stop with these over conservative "buffs", and go back to what made people happy and wanting to spend, especially now that gas/food is sky rocketing. People won't have as much disposable income as before and have to think twice. Another story for another time though.
  • ChuckD05ChuckD05 Member Posts: 174
    NOT what they did for psycho Man
  • ErcarretErcarret Member Posts: 2,992 ★★★★★
    edited March 2022
    One thing I would like to see is a paragraph or two added to the buff breakdown (or announcement) where Kabam explains their reasoning for buffing that particular champion in that specific way. I think the reason a lot of the buffs that haven't landed well with the community is because people don't understand why those champions were buffed and how the changes are meant to impact our usage of them.

    Guillotine and Psycho-Man are two prime examples of this. When the Guilly buff went live last year, a lot of people were left scratching their heads. It mostly felt like she'd had her abilities swapped around rather than significantly improved, with some of her most popular abilities being changed in a way that didn't resonate with people. I think she could have benefited greatly from Kabam explaining why they did the changes they made. Would that have made people fall in love with her? Maybe not (probably not), but at least it would have made us understand the changes better as well as her new place in the Contest.

    I think Psycho-Man is in a similar category and could likewise benefit from an explanation as to why these specific changes were made and not others. I don't have him so I can't speak from any personal experience but the people I know who do have him have not seemed particularly impressed with the buff. I think a bit more communication could be good.

    It seems like Kabam often just releases champions - both newly released ones and those newly buffed - into the wild and leaves it to the community to figure them out. Sometimes that takes a while, such as with Spidey 2099 and Miles, but we tend to get there as a community eventually and I do see the point with that approach. However, I think that especially very small changes to champions could be better spotlighted by Kabam so that people don't just outright dismiss the champions. I think that's in both our and Kabam's best interest.
  • GroundedWisdomGroundedWisdom Member Posts: 36,642 ★★★★★
    Thanks for chiming in everyone.
  • SearmenisSearmenis Member Posts: 1,676 ★★★★★
    Q: "WHAT DO PEOPLE WANT TO SEE FROM REWORKS?"

    A: To get cancelled.
  • Stebo_79Stebo_79 Member Posts: 640 ★★★
    What I would like, which I thought was the point of this was, is for them to the make the many useless champs more useful.
  • ChatterofforumsChatterofforums Member Posts: 1,779 ★★★★★
    edited March 2022



    Having said all of that, this Psycho Man buff is a straight up slap in the face.



    I would be happy if Kabam changed the buff program into a new nerf program, one that specifically nerfs all forum uses of the phrase "slap in the face".

  • LBN1LBN1 Member Posts: 199 ★★
    I'd like one major buff (not a nerf like Guillotine) for a champ per month.

    I'd also like to see what should be easily programmable, a flat value increase for all of the trash OG champs like OG Iron Man, Iron Patriot, Deadpools, Groot, Doc. Strange, Cap America classic, etc. - where they just give them something like a flat 20-30% increase or more in health, attack, crit rate, crit damage, armor, block proficiency and sig value. Even if OG Iron Mat got a 20% increase across the board, he would not be game breaking or beyond god tier, but maybe he could become usable on occasion.
  • CosmicGuardianCosmicGuardian Member Posts: 408 ★★★
    Personally, I think view the buff program as a way to bring underperforming champs to a level where they can be relevant options for certain uses. They don’t need to be insane, overpowered champs that can sweep nearly every fight they come across, but they should at least have some areas where they can be considered at least decent options for content.

    One thing I really feel has been missed on the few buffs that have been negatively received is that the problems that these champs have weren’t addressed or fixed. All of the buffs that were successful made changes that fixed the problems that had been identified with those champs pre-existing kits. These changes included adding damage, adding utility, or just tweaking numbers to make a champ’s rotation less stressful and easier to manage.

    I just feel like there have been multiple buffs at this point where there’s a disconnect between what the player base thinks a champ needs and what the dev team thinks a champ needs. This disconnect and the lack of communication just becomes frustrating when we see these types of buffs come time after time. I really think that there should be a platform set up where we can give feedback on the current performance of champs, and identify areas where they could improve and actually give possible suggestions for improvements. I know we have the suggestions part of the forums, but it just feels like those are never taken into consideration or even looked at sometimes.
  • AMS94AMS94 Member Posts: 1,776 ★★★★★
    IMO buff program is a way to "balance" champions that are almost useless in the contest
    Primary goal should be to make such champs useful for some people which means they should either have very good damage output or a decent mix of damage & utility, alongwith at least average sustainability & moderately enjoyable playstyle
  • GrassKnucklesGrassKnuckles Member Posts: 1,948 ★★★★★
    Like everyone has been saying, there was no reason to change it from the old system to this. Everyone loved it before and it was the best of the updates for some
  • Zeronaut81Zeronaut81 Member Posts: 290 ★★
    I’d like to see what was outlined when the buff program was given a boost: less painful “dud” champs in the game, aligning older champs with current class norms, increasing the pool of “useful” champs, and making the game more fun. Not every champ should be amazing, and not every buff needs to completely overhaul or transform older champs.

    I’d also like to see less obstinate or punitive responses when buffs go wrong. Not many have gone wrong, but the response to the Guillotine update compared to the Hood’s update has been night and day. It seems like the Guilly update’s poor reception by the players warranted stubbornly digging in with a pretty condescending “we’re happy with it, deal with it” response. This was followed by what seems like a removal of the popular buff program, replaced by a Balancing Update that nobody wants or makes sense.

    Poor communication and a lack of transparency seem to be the only values updated with the Psycho-man changes. It’s disappointing, to say the least.
  • GroundedWisdomGroundedWisdom Member Posts: 36,642 ★★★★★
    Thanks for registering everyone.
  • Yodabolt21Yodabolt21 Member Posts: 2,603 ★★★★★

    While I think the majority of the community expects all the buffs to be Mags, KP and Ultron level, I am more reasonable than that. I think a lot of the better buffs were minor changes like Angela, Mr. F etc… The thing that gets lost in my opinion with the buffs is that a lot of advanced players have unrealistic expectations with these. Some of these buffs are geared towards end game content, some aren’t. There needs to remain some form of balance and champ hunting IMO.

    I think a reasonable expectation is that it makes older champs better, plain and simple, or slightly adjusts newer champs to fit into the meta. I don’t think every buff should be game changing, but it should make the champs useable at worst. Some of the buffs have been amazing, some good and some bad.

    Having said all of that, this Psycho Man buff is a straight up slap in the face. We went 3 months with no buffs. Then they announced they were scaling back the buffs (for the 3rd time) but announced one for Psycho Man. At least it was something to look forward too. Then we get this. Not one single summoner will be using Psycho Man anymore or less than they were before. This “update” could’ve been done without any form of announcement and no one would have noticed. Honestly, the “buff” to Moon Knight a while back allowing his bleeds to stack made his more useable than this hyped and announced one to Psycho Man.

    Disappointment is the best word I can use to describe this buff.

    Thanks for sharing. Just to be specific, when you say usable, what do you mean?
    Wow…. I forgot you were a baiter with your comments.

    Let me rephrase…. I would like the buffed champs to actually get meaningful changes that make them realistic to use in anything other than arena. Is that better?

  • Yodabolt21Yodabolt21 Member Posts: 2,603 ★★★★★

    While I think the majority of the community expects all the buffs to be Mags, KP and Ultron level, I am more reasonable than that. I think a lot of the better buffs were minor changes like Angela, Mr. F etc… The thing that gets lost in my opinion with the buffs is that a lot of advanced players have unrealistic expectations with these. Some of these buffs are geared towards end game content, some aren’t. There needs to remain some form of balance and champ hunting IMO.

    I think a reasonable expectation is that it makes older champs better, plain and simple, or slightly adjusts newer champs to fit into the meta. I don’t think every buff should be game changing, but it should make the champs useable at worst. Some of the buffs have been amazing, some good and some bad.

    Having said all of that, this Psycho Man buff is a straight up slap in the face. We went 3 months with no buffs. Then they announced they were scaling back the buffs (for the 3rd time) but announced one for Psycho Man. At least it was something to look forward too. Then we get this. Not one single summoner will be using Psycho Man anymore or less than they were before. This “update” could’ve been done without any form of announcement and no one would have noticed. Honestly, the “buff” to Moon Knight a while back allowing his bleeds to stack made his more useable than this hyped and announced one to Psycho Man.

    Disappointment is the best word I can use to describe this buff.

    Thanks for sharing. Just to be specific, when you say usable, what do you mean?
    Wow…. I forgot you were a baiter with your comments.

    Let me rephrase…. I would like the buffed champs to actually get meaningful changes that make them realistic to use in anything other than arena. Is that better?

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