Magneto,1. I wish his heavy had a stun lock like Mr Sinister, Doctor Doom or Wasp. Not a fan of the unstoppable mechanic.2. I wish his prowesses were passives and/or didn’t need to be stacked up to 30-40. All these buffs make him vulnerable to metal mystics with full mystic dispersion. Plus I find it unsatisfying that I have to perform five heavies in short succession to max his prowesses.3. He just feels strange having one big SP3 that crumples robots into nothing. You could spend 2 minutes building up to that, taking only 20% health off the opponent during the build up, and then bang, 80% gone in one move. Ikaris is the same. 1. When playing mags I personally parry medium light heavy until 2 bars. Only then do I medium + hold heavy to go bars. It’s really simple and isn’t a problem.2. If you refrain from holding heavy and just get the normal indefinite prowess until right before a sp3. You don’t have to deal with mystic dispersion. Make sure when you charge ur heavy, that you don’t let prowess expire and then ur chilling. ive used mags for mojo’s and have been fine (tho it’s not advised)3. I’ll be honest I have no clue what ur saying here
Magneto,1. I wish his heavy had a stun lock like Mr Sinister, Doctor Doom or Wasp. Not a fan of the unstoppable mechanic.2. I wish his prowesses were passives and/or didn’t need to be stacked up to 30-40. All these buffs make him vulnerable to metal mystics with full mystic dispersion. Plus I find it unsatisfying that I have to perform five heavies in short succession to max his prowesses.3. He just feels strange having one big SP3 that crumples robots into nothing. You could spend 2 minutes building up to that, taking only 20% health off the opponent during the build up, and then bang, 80% gone in one move. Ikaris is the same.
With champs like stealth spidey where you have to pick the mode each fight instead of once a quest to set as the new default.
I love Stryfe only thing I hate about him is the glancing he gets when being struck, because he losses most of his charges.
I personally don't enjoy playing void because it is boring for me to throw a million sp1s and watch the enemy slowly tick down to DoT.The other is that quake isn't a 6*, I just want someone to use my r4 science gem on 🤣
On the contrary, I’d prefer him to be more balanced. Take some of that SP3 damage and share it with the rest of his move set 😉
On the contrary, I’d prefer him to be more balanced. Take some of that SP3 damage and share it with the rest of his move set 😉 I mean, that's basically White Magneto in a nutshell.As for the question at hand, I would have to say that I really dislike Guillotine 2099's need to end every fight with an SP3 to be super annoying. I just don't like that at all. Not only do I not like that mechanic in theory; in practice, I also find it frustrating to plan out her power usage due to the fact that her damage increases with every hit. Obviously that damage increase is awesome in and of itself, but it can make it difficult to plan ahead. I don't know how many times I've accidentally killed the opponent before reaching my SP3 because I thought that he had enough health for me to get there.I also really dislike Starky's ramp-up. It would be fine if he wasn't constantly removing his charges by placing a short taunt, but he does. I know you can idle for a bit to refresh it but I just find that to be a really boring playstyle. It feels like you're spending more time dodging attacks and standing still than attacking the opponent, and that has never worked for me.
HercOn the contrary, I’d prefer him to be more balanced. Take some of that SP3 damage and share it with the rest of his move set 😉 I mean, that's basically White Magneto in a nutshell.As for the question at hand, I would have to say that I really dislike Guillotine 2099's need to end every fight with an SP3 to be super annoying. I just don't like that at all. Not only do I not like that mechanic in theory; in practice, I also find it frustrating to plan out her power usage due to the fact that her damage increases with every hit. Obviously that damage increase is awesome in and of itself, but it can make it difficult to plan ahead. I don't know how many times I've accidentally killed the opponent before reaching my SP3 because I thought that he had enough health for me to get there.I also really dislike Starky's ramp-up. It would be fine if he wasn't constantly removing his charges by placing a short taunt, but he does. I know you can idle for a bit to refresh it but I just find that to be a really boring playstyle. It feels like you're spending more time dodging attacks and standing still than attacking the opponent, and that has never worked for me. Since this thread is about personal opinion what person find unlikeable in champ, I won't be saying much but one thing G2099 don't need to end each fight with sp3 unless next fight is boss with 200k+ Hp pool.
HercOn the contrary, I’d prefer him to be more balanced. Take some of that SP3 damage and share it with the rest of his move set 😉 I mean, that's basically White Magneto in a nutshell.As for the question at hand, I would have to say that I really dislike Guillotine 2099's need to end every fight with an SP3 to be super annoying. I just don't like that at all. Not only do I not like that mechanic in theory; in practice, I also find it frustrating to plan out her power usage due to the fact that her damage increases with every hit. Obviously that damage increase is awesome in and of itself, but it can make it difficult to plan ahead. I don't know how many times I've accidentally killed the opponent before reaching my SP3 because I thought that he had enough health for me to get there.I also really dislike Starky's ramp-up. It would be fine if he wasn't constantly removing his charges by placing a short taunt, but he does. I know you can idle for a bit to refresh it but I just find that to be a really boring playstyle. It feels like you're spending more time dodging attacks and standing still than attacking the opponent, and that has never worked for me. Since this thread is about personal opinion what person find unlikeable in champ, I won't be saying much but one thing G2099 don't need to end each fight with sp3 unless next fight is boss with 200k+ Hp pool. I don't really understand this. If you don't end with an SP3, you lose all progress and have to begin the ramp-up from scratch next fight. Yeah, she can be played that way but I find it quite boring. She's not unduped Aegon unplayable by any means but it always feels like I'm playing her at a suboptimal potential the next fight if I don't end the previous one with an SP3 and keep those 100 hits in the combo meter.
ultron's evade that triggers even when you try to parry
Mr Negative's near dependence on the evade to convert charges and some nodes or matchups making it hard to convert and get his damage out. If he had a true evade or miss through a synergy it'd make him more usable in these matchups but I guess for now I can't use him on some nodes
Mr Negative's near dependence on the evade to convert charges and some nodes or matchups making it hard to convert and get his damage out. If he had a true evade or miss through a synergy it'd make him more usable in these matchups but I guess for now I can't use him on some nodes Yeah if they can make Peni’s Auto Block uncountable then idk why Mr. Negatives evade can’t especially when it’s nearly never used on defense
Mole man and Reed’s heavy reach. They both need to refresh effects via it, both are pretty important to their overall rotation. Mole man to keep up frenzy and reed to keep up & stack his pre fight debuffs
Dexterity triggers CGR’s precision judgement and his sp2 does very little damage without the precision judgement
The lower drop rates