Sig 1 hype unless you’re gonna spin another feature before it expires.
@TyEdge @Creeseaz @Yodabolt21 20 is the ideal for Hype. You get around 5% extra for the first 20 points in his sig, versus 1% more if you go to 40.
@TyEdge @Creeseaz @Yodabolt21 20 is the ideal for Hype. You get around 5% extra for the first 20 points in his sig, versus 1% more if you go to 40. It’s not, and your numbers are wrong. He goes up to 75% at 200. People focus on multiples of 20 because that’s how many sigs you get for dupes. You’re asserting that there are diminishing returns beyond sig 20, which is true, but it starts way before that. And what you ignore is whether some/all of those sigs would be better used elsewhere, which is roster dependent. You’re unlikely to notice a difference between 65, 70 and 75% longer buffs. Here’s how it actually scales, though:Sig 1: 65.35Sig 6: 68.07 (.554% per stone for these 5 levels)Sig 11: 69.1 (.206% per stone for these 5 levels)Sig 16: 69.78 (.136% per stone for these 5 levels)Sig 20: 70.19 (.1025% per stone for these 4 levels)To put it another way, you get the same increase for going from sig 1 to sig 5 that you get from going from 5 to 20. Whether that’s worth 15 stones or not (or whether you feel a need to operate in multiples of 20) is up to the user.