Tactical problem in battlegrounds
qartweli
Member Posts: 864 ★★★
I am top50 right now and i allow myself to share an opinion after 100 matches
There are 3 rounds
One guy places def twice as first
One guy does it only once
The guyy who places it first at round 1 and 3 has huge tactical disadvantage in my opinion for absolutely no reason
It is an odd number and round 3 should be maybe first placed and show after what is placed from both because i cant count how many times i did provoce a situation where people just have no chance in round 3 and i dont feel it is fair..some just give up cause it has no value to waste time.
Round 1 guy x places first
Round 2 guy y places first
Round 3 both place hidden and when both defs are locked then show it
I know my solution isnt good wnough but the problem here is with odd round number and rng involved in who places twice cause that dude has 33.3% vs 66.6% chance to avoid being caught
P.s. havent lost a single match for this reason but it can be exploitet tactically
There are 3 rounds
One guy places def twice as first
One guy does it only once
The guyy who places it first at round 1 and 3 has huge tactical disadvantage in my opinion for absolutely no reason
It is an odd number and round 3 should be maybe first placed and show after what is placed from both because i cant count how many times i did provoce a situation where people just have no chance in round 3 and i dont feel it is fair..some just give up cause it has no value to waste time.
Round 1 guy x places first
Round 2 guy y places first
Round 3 both place hidden and when both defs are locked then show it
I know my solution isnt good wnough but the problem here is with odd round number and rng involved in who places twice cause that dude has 33.3% vs 66.6% chance to avoid being caught
P.s. havent lost a single match for this reason but it can be exploitet tactically
3
Comments
Say I have a Sasquatch, but no poison immune on my drafts. Say my opponent has an IBom drafted, but no other regen counters.
I could place my Sasquatch to try and draw out his Ibom in order to prevent him from using him on defence, because I don’t have a poison immune to counter it.
If it was reversed, when they place their defender first they will know the sassy/ibom situation and can make the decision to force it by placing ibom. But if they don't place ibom, then you don't have to place sassy knowing ibom will handle him easily, hence the advantage would be with you placing second.
Ultimately though there are very few permutations in the last round and it doesn't create too much difference who places first or second. And part of the tactics in the first two rounds (and the draw) are to create favourable permutations in the third.
I don't really have any great ideas to address it other than making all defensive selections "blind" as in we haven't seen our opponents defender choice yet. Personally, it doesn't make sense to only do this for the 3rd round; it should either be in the gamemode or not for all rounds.
However, you are supposed to go first or go second 50% of the time so over the long run of games it should even out. It's not all that different than Homefield advantage in sports. It would be interesting to see some data showing the discrepancy of win rates. A lot of games are designed in a way for someone gets to go first even though it's objectively an advantage disadvantage to do so.
On topic: I agree 100% with the blind final pick because not only does the first to place have to choose their champs first and place twice but the 2nd gets to choose counters to their picks. You can debate that the baiting aspect of the first player is a fair measure to call player 1 to have the advantage but if it comes down to round 3 they're at the disadvantage because their hand is much smaller than when they started in the first round. Example if you have 2 metal champs and the opponent is player 2 with a magneto or mystic champs and they have a torch and choose 2nd. As controversial as it sounds I'd actually prefer that in the pick phase both choose at the same time similar to the triple draft in clash royale for example. You can't see who they picked until both have locked in so that the reroll isn't too large an advantage. These 2 changes in combination with carefully selected modes will make the mode fairer outside of roster size and development
It's fine as is, there is a 50/50 chance of drawing placing first or second. So it's fair.
Edit: if you win the first round placing first, you have a subsequent sizable tactical advantage for the rest of the match from what I’ve noticed. It’s a double edged sword no doubt