**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Should a mode that's in Beta and full of bugs cost 15 energy to play
Ceder
Posts: 668 ★★★
Comments
now that we can actually earn usable resources like rank up mats or shards, there has to be a trade off or expenditure.
15 energy is fine if you're at a point in the game where EQ isnt worth exploring or you dont really have a need to farm resources, you can burn energy daily doing Battlegrounds matches.
keep in mind this is just my opinion, but i am absolutely fine with how BG is running minus the bugs.
I personally explore 3 difficulties of EQ (Master, UC and Cavalier) every month, mostly for the titles and the extra 4* shards for iso.
Reducing the weekly objective from a total of 30 wins to a total of 18 wins (instead of 5 wins per milestone 3), or reducing energy requirement to play a match to 10, would be a good quality of life change and save the mode from being a time and energy drainer, that is needed to do other modes or content.
I do think the milestones are a bit difficult to reach though for wins with all the issues.