Boring
As the title suggests that’s all I can honestly say about 8.1
I’m deeply saddened that it’s just act 7 all over again, after act 6 concluded we’ve gone from having new exciting things to the map designs all being almost unrecognisable from each other. All of the quests are exactly the same 6 paths of 6 fights where all enemies have the same nodes and we end on a selection of 3 bosses.
I miss the days of act 5 and 6, excitingly waiting for the new content to drop because they always had something interesting in store for us with cool map designs.
Act 5: in 5.1 we got thrown into the deep end with a huge step up in difficulty, 5.2 we again got some new hard content with really well designed nodes and it concluding in the collector fight, 5.3 we got the key system and even though some people weren’t fans of it I liked it because it was something new and fresh, 5.4 we got the locked maps that made the first few weeks a challenge
Act 6: in 6.1 just like 5.1 we were thrown in the deep end with difficulty and it was a good step up, 6.2 we got all of the gates and just like the key system not everyone likes it but it’s still something new and along with it we got some of the most memorable bosses we still talk about today, 6.3 they gave us boosts on paths that could help us take on other tricky paths, 6.4 we got a boss fight that completely changed what we define as a boss fight with the grandmaster.
If I were to be shown an image of some map anywhere in act 5 or 6 I’d instantly be able to recognise it and tell you where it is and what boss is there but I’m afraid I can’t say the same for all of act 7 and now act 8.
I really hope that we get some innovation soon because this isn’t working