Act 6 Variant Difficulty After The Upcoming Nerfs(Concept)

QuarantinedgemQuarantinedgem Member Posts: 12
This is something that I've been thinking about for a while, and the nerf announcement kicked it into overdrive. What if Kabam added a variant difficulty to story content that had been changed, and that difficulty had buffed rewards. For example, 6.2 Champion boss has been nerfed twice now. In this new mode he would be back to his original state. All opponents would have slightly higher stats than originally(think act 7 levels), the original nodes, and potentially some added nodes on easier bosses(6.1 Ghost and Loki come to mind). Rewards would also get a decent increase, around act 7 levels proportionally, so 6.1 Variant would have similar rewards to 7.1, etc etc. This would put the game in a great position down the line as well, as we progress to act 9 we could get act 7 variants, and the game would have infinite options for new content. Opinions?

Comments

  • SquirrelguySquirrelguy Member Posts: 2,654 ★★★★★
    That’s a huge amount of content, but I guess that for enough of a rewards increase, people would still do it. Kinda boring for those who already did it though.
  • AverageDesiAverageDesi Member Posts: 5,260 ★★★★★

    That’s a huge amount of content, but I guess that for enough of a rewards increase, people would still do it. Kinda boring for those who already did it though.

    Switch it up a little maybe. Make it pre pre nerf, no boosts in 6.3 and only 5*s
  • AverageDesiAverageDesi Member Posts: 5,260 ★★★★★
    And only champs allowed pre release of said content. Like 6.1 only with champs in basic before release of 6.1 and so on
  • AMS94AMS94 Member Posts: 1,776 ★★★★★

    This is something that I've been thinking about for a while, and the nerf announcement kicked it into overdrive. What if Kabam added a variant difficulty to story content that had been changed, and that difficulty had buffed rewards. For example, 6.2 Champion boss has been nerfed twice now. In this new mode he would be back to his original state. All opponents would have slightly higher stats than originally(think act 7 levels), the original nodes, and potentially some added nodes on easier bosses(6.1 Ghost and Loki come to mind). Rewards would also get a decent increase, around act 7 levels proportionally, so 6.1 Variant would have similar rewards to 7.1, etc etc. This would put the game in a great position down the line as well, as we progress to act 9 we could get act 7 variants, and the game would have infinite options for new content. Opinions?

    Still too soon for that
  • solopolosolopolo Member Posts: 890 ★★★
    I had a somewhat similar idea to this, but a bit different. Instead, make a sort of "hall of bosses" quest with all the notable bosses from story mode, all buffed to TB+ level difficulty.

    Kang from Act 2, Thanos from Act 3, Maestro and maybe Venom from Act 4, Collector and Ultron from Act 5, nerf and Grandmaster from Act 6, etc.
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  • ErcarretErcarret Member Posts: 2,999 ★★★★★
    I'm liking the idea of an Act 6 boss rush more than I do the idea of turning it into a Variant. I'm not opposed to the latter concept as a whole but I just have no desire to rush through all of Act 6 again. It's sooooo big. The rewards would have to be insane for me to be willing to do that. I'm more interested in stuff like Carina's Challenges if I have to re-run content.

    However, I would love something like a Vault of Legends where previously nerfed bosses are gathered in their original state for players to test their mettle against if they're willing. I don't really care if there are any rewards tied to beating them all, it would just be fun to try. By the time I beat The Champion in 6.2, he had already been nerfed once so I never had the original experience. Similarly, it would be kind of fun to try out the pre-nerf Variant 8 Venompool. I understand why he had to be changed but he's a little pussycat nowadays as long as you have a good counter.
  • AverageDesiAverageDesi Member Posts: 5,260 ★★★★★
    Ercarret said:

    I'm liking the idea of an Act 6 boss rush more than I do the idea of turning it into a Variant. I'm not opposed to the latter concept as a whole but I just have no desire to rush through all of Act 6 again. It's sooooo big. The rewards would have to be insane for me to be willing to do that. I'm more interested in stuff like Carina's Challenges if I have to re-run content.

    However, I would love something like a Vault of Legends where previously nerfed bosses are gathered in their original state for players to test their mettle against if they're willing. I don't really care if there are any rewards tied to beating them all, it would just be fun to try. By the time I beat The Champion in 6.2, he had already been nerfed once so I never had the original experience. Similarly, it would be kind of fun to try out the pre-nerf Variant 8 Venompool. I understand why he had to be changed but he's a little pussycat nowadays as long as you have a good counter.

    I did do 6.2 champion pre nerf but wasn't able to ever defeat him. And V8 venompool soloing with 4* Apoc was so satisfying
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  • AverageDesiAverageDesi Member Posts: 5,260 ★★★★★

    I agree wirh @Ercarret I'd really like the opportunity to face the old bosses, but all of act 6 is a tad bit too much.

    But for real. Some of the most fun I've had is exploring act6. Granted it was after the first nerf i went past 6.2.6 but i still enjoyed it considering the nodes were same mostly
  • PseudouberPseudouber Member Posts: 800 ★★★
    Cool Idea. I think they should start with Act 1though.
  • DemonzfyreDemonzfyre Member Posts: 22,366 ★★★★★
    Variant 10 should be 6.3 in it's OG state..
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