ok ok lets smile a lil bitwe need paragon difficulty
Hearsay! Objection!
While this request is uhhh… ill-conceived, it does lead me to a more relevant question:When Cavalier EQ was introduced, Kabam had to remove the Easy difficulty just for bandwidth purposes. Would implementing an additional difficulty require the removal of Normal difficulty? If so, that means new players would not gain access to the EQ until level 25 (Heroic difficulty), rather than the current level 12 access to Normal difficulty. I agree that EQ needs to be updated, but I’m not sure that slapping another difficulty on is necessarily the best move. I’d love to see a seasonal EQ at a high difficulty that rotated on a three month cycle. That could function as a Thronebreaker/Paragon difficulty.
While this request is uhhh… ill-conceived, it does lead me to a more relevant question:When Cavalier EQ was introduced, Kabam had to remove the Easy difficulty just for bandwidth purposes. Would implementing an additional difficulty require the removal of Normal difficulty? If so, that means new players would not gain access to the EQ until level 25 (Heroic difficulty), rather than the current level 12 access to Normal difficulty. I agree that EQ needs to be updated, but I’m not sure that slapping another difficulty on is necessarily the best move. I’d love to see a seasonal EQ at a high difficulty that rotated on a three month cycle. That could function as a Thronebreaker/Paragon difficulty. Honestly, I really like the seasonal EQ idea. As almost a Paragon player, there is just a lot more content available and I often have to rush through or just ignore exploration of the monthly event. I like the idea of a longer and more challenging/rewarding EQ. They could even make the boss of each quest one of the new champs if it happens over a 3 month period, and just release it the month that all of them are finally available. Not saying that I think this is likely but I like the idea.
Hearsay! Objection! I’ll allow it
When Cavalier EQ was introduced, Kabam had to remove the Easy difficulty just for bandwidth purposes. Would implementing an additional difficulty require the removal of Normal difficulty? If so, that means new players would not gain access to the EQ until level 25 (Heroic difficulty), rather than the current level 12 access to Normal difficulty