**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
You give me a good reason I should care about the opinion of someone who calls people trash, psychopaths and sociopaths and I’ll reply to your point. Until then, have a great one.
And yeah, you guys kept it clean at the end and we most definitely did not.
All masteries unlocked, don’t run suicides. 5 r4s, 15830 prestige. Going on 240-2 over 3 seasons. Skill and a cohesive alliance is what keeps you in the show.
Alliances like Asgard and Ny718 who champion the #1 and #2 spot in AQ because they have limitless spenders can’t compete in t1 with the top alliances. Despite how much you spend in war you still have to be highly skilled to compete at the highest level.
Leviathans can only be carried for so long in t1 when they’re in a war focused alliance.
Diversity has been enough of a challenge.
Ban one or two of their top ranked champs they basically will not be able to play. At least not effectively.
So we are done. This is our final season of this no fun mess.
With over 200 champs, diversity shouldn't be an issue.
Players learn and adapt pretty quickly to changes. In other games I've played with ally vs ally or war and what have you, in order to manage resources they go down levels of competition, save up and then do a push when everyone in the ally is ready.
If kabam doesn't adjust the loyalty awarded, I can see this becoming a thing in this game too. So while, it may change the approach of pushing every season, for certain ally I think, even under the current levels of loyalty being awarded it will still be doable. It just requires a change in mindset.
Never underestimate the players though, they'll figure it out.
I’m in Tier 2/3 and P3 for 95% of my seasons since it was introduced. Masters once and P1/2 a few times when my entire alliance has excess expiring items. Very comfortable in P3 without spending an occasional revive/pot.
Was pretty pissed off at that time. Leader and our officers had enough of it...booted the junk and got really active players who are cooperative and now really enjoying war, setting defence and planning for my bg.
“I don’t think the gap should be nonexistent, I just think that at the moment as a FTP player you get 2 potions and one boost before you start going net negative loyalty. I don’t think that’s fair. Nobody is saying there should be no gap, just that the current gap is unsustainable for a fun mode.”
I’m fine with spenders having the advantage and actively encourage that. However, this (as with most things in life) is not binary. It is not the case that all advantages to spenders no matter how big are good. It’s a question of scale.
In this case, being able to buy 2 potions and a boost each war or you have a net negative loyalty to me, is too much of a disadvantage for non spenders.
This AW has been straight non sense.
Can’t top off your champ with health from the good old glory days. Now to top off health cost a lot of loyalty.
Kabam saw that they wasn’t making money so they took that AW health and revive and moved it to loyalty where we can’t acquire it enough.
You was able to stock up on health potion from glory and top off your champ at 6000 health.
Now lots of dying in war and can’t top off health. Basically you go in what you have and die than revive with that team health potion at 40% that cost 1 loyalty point. It was all b.s..
Only for spenders who don’t care will have no problem.
This new thing was a move from Kabam seeing that AW was not milking it in. And they had to change it up.