I don't like the way this 'bug' performs right now. It is too OP to never lose his TA. As it's too easy to maintain 20MM. I would prefer if, we as a community, find a middle ground. Even when the community discussed and came to the conclusion that it was a bug, but the absence of official response, community decided to work with what we got. Skill was a weaker class when he came, and people got a champ to use their resources on.
One of the main reason people used Moleman is for his TA ability. If this is fixed, it will be wrong to how he was used for last 16 months.
Let him keep his TA below 10. As soon as mm hits 11 TA goes. That way we can keep the utility under check. Having 20MM with TA active feels broken. And for the game balance , this is not okay, having access to crits and TA for whole fight. On contrary his damge is low without those crits, his basic hits are measly with such low crit chance lol.
Keeping MM under 10 is a task in itself. I know how he performed before his buff as I used him in various content. I don't want him to be nerfed to the ground due to 16 months of ignorance.
Lets say We the community is responsible for this moleman situation, we discussed with ourselves and made our own conclusions. BUT Kabam is as responsible as us by not comminuting, even when the topic was raised every other month. Those threads had 1k 2k 3k 5k views. Many of those views comes from people who don't comment but cared enough to look for a official response. Kabam ignored this so there lies their accountability.
Dear Kabam, This Moleman situation is an opportunity for you. We as a player base, we have passed through a lot of tough times in the past year due to the input issues and it’s unfortunate consequences on people giving up on content or getting kicked from their alliances due to deaths that’s out of their hands and many other instances.
I am saying that this moleman situation is an opportunity for you guys because it can either show that you guys care for our opinions and feelings or the other way around. The question is: does moleman need that fix as he was overpowered? The answer is no. He’s not the most used champion or the champion that comes to our mind right away when we face challenging content. So, this change will not regain the game’s balance or so.
Finally, our emotions comes out of our love for the game, the hours that we spend on and how we wait for new content, offers, etc.. this passion is built and lost based on game enjoyment, progression and feeing satisfied and that you guys listen and care about us.
Please don’t waste that opportunity and listen to the player base, keep moleman as he is, it will give us a sense of gratitude and it does not have any negative impact.
I don't like the way this 'bug' performs right now. It is too OP to never lose his TA. As it's too easy to maintain 20MM. I would prefer if, we as a community, find a middle ground. Even when the community discussed and came to the conclusion that it was a bug, but the absence of official response, community decided to work with what we got. Skill was a weaker class when he came, and people got a champ to use their resources on.
One of the main reason people used Moleman is for his TA ability. If this is fixed, it will be wrong to how he was used for last 16 months.
Let him keep his TA below 10. As soon as mm hits 11 TA goes. That way we can keep the utility under check. Having 20MM with TA active feels broken. And for the game balance , this is not okay, having access to crits and TA for whole fight. On contrary his damge is low without those crits, his basic hits are measly with such low crit chance lol.
Keeping MM under 10 is a task in itself. I know how he performed before his buff as I used him in various content. I don't want him to be nerfed to the ground due to 16 months of ignorance.
Lets say We the community is responsible for this moleman situation, we discussed with ourselves and made our own conclusions. BUT Kabam is as responsible as us by not comminuting, even when the topic was raised every other month. Those threads had 1k 2k 3k 5k views. Many of those views comes from people who don't comment but cared enough to look for a official response. Kabam ignored this so there lies their accountability.
Funnily enough this is exactly how I have been using him. I always thought he’d lose the accuracy as soon as I went above 10 while in frenzy. Just now found out with all these posts that you could keep it up to 20 as long as you entered it while below 10.
IMO you should change his description to match his playstyle rather than change his abilities. People obviously love the MM as is has been for the pasty year, and it does not break the game or even come close.
I mean, I talk about the effects on the system all the time, and it's an educated guess on my part just as much as anyone else's, but I've seen people make that statement a number of times, and I just have to point out we don't know what's on Kabam's side.
Mole man is still useful in endgame content. Just know how to use him below 11 monster masses/Frenzy and above. The first is his utility mode and the second is his damage mode. Matches against evade and auto-block champs will take a little longer. Once you get one of these champs into assassin rage go frenzy and use your SP2 which will be unlockable. Come to think of it, a good compromise would be allowing his SP1 to also be unlockable during Frenzy. @Kabam Miike@Kabam Zibiit@Kabam Porthos
Having 20MM with TA active feels broken. And for the game balance , this is not okay, having access to crits and TA for whole fight.
There is absolutely no effect that Mole Man has on game balance
So Why bother with mm or frenzy. Change him to a champ with guaranteed crits and permanent TA. Sounds right!! Perfectly balanced.
No one is asking for any change even. Just keep him the way he is. Isn't it the easiest thing to do?
Kabam will not leave him the way he is now. However disagrees this may get I couldn't care less, people are delusional to think kabam will keep him the way he is in current state.
The thing I want is fair accountability on their part. Provide rdts only for people with r4 MoleMans + do not nerf him to the ground, just because they failed to communicate for a whole 1.5 years.
Keep Moleman with his true accuracy while under 10 monster mass, even in frenzy. That’s what makes this champion such a useful character. He’s a reliable evade counter with good bleed/ crits. With the parry/ input bugs plaguing this game, you can’t always guarantee you won’t enter frenzy mode through a failed input while trying to block, therefore you enter monster mass… And now we’ll lose his true accuracy ability when we don’t intend or want to! Over 10 monster mass and entering frenzy lose the true accuracy ability, that’s fine and it makes the player manage his monster mass. But don’t lose true accuracy altogether!
I am sat trying to decide on my next r4 I just want to know is there going to be a permanent change to him or not ?? I note there has already been a response from Kabam that the change was intended to go live but unfortunately there appears to be yet another bug stopping it from happening. Is it the cosmos trying to tell you something Kabam 🙂🙂. On top of this there is also the fact that Kabam are now reviewing the situation anyway so even n if the change goes live it may be reversed? All a bit up in the air it seems
Will we need to keep checking the forums to see what the final outcome will be or will there be an in game message?
I’ve been using him in literally everything recently and really just realized that it’s almost always as a counter to evade, autoblock, and just the most frustrating champs.
Didn’t think I would but I’ll be totally bummed if they nerf him after all this time. Rank down pls.
I cannot believe Kabam still put in effort to activate the nerf!!!
Guys come on! Why insisting on turning down player base and disappoint us? You guys put in effort to nerf him in the last patch, didn’t work, still put in effort and waste the dev’s time to make it happen. I mean why? All of us see that he’s not OP or broken, why are you doing that? Why disappointing us? Why not putting that effort to fix the game. Simply you’re doubling down on getting us fed up and leave the game.. because instead of investing that time to fix the game you’re investing it to frustrate and let down the community.
The fix is not live. The update got bugged and this isn't fixed. But just to let you know they are going to fix this and are having talks in the office how to face this issue going forward.
If you want moleman for True accuracy, don't r3 him. If you want him for damage and guaranteed crits, that is not going to be effected.
Comments
It is too OP to never lose his TA. As it's too easy to maintain 20MM.
I would prefer if, we as a community, find a middle ground. Even when the community discussed and came to the conclusion that it was a bug, but the absence of official response, community decided to work with what we got.
Skill was a weaker class when he came, and people got a champ to use their resources on.
One of the main reason people used Moleman is for his TA ability.
If this is fixed, it will be wrong to how he was used for last 16 months.
Let him keep his TA below 10.
As soon as mm hits 11 TA goes.
That way we can keep the utility under check.
Having 20MM with TA active feels broken.
And for the game balance , this is not okay, having access to crits and TA for whole fight.
On contrary his damge is low without those crits, his basic hits are measly with such low crit chance lol.
Keeping MM under 10 is a task in itself.
I know how he performed before his buff as I used him in various content.
I don't want him to be nerfed to the ground due to 16 months of ignorance.
Lets say We the community is responsible for this moleman situation, we discussed with ourselves and made our own conclusions.
BUT
Kabam is as responsible as us by not comminuting, even when the topic was raised every other month. Those threads had 1k 2k 3k 5k views. Many of those views comes from people who don't comment but cared enough to look for a official response. Kabam ignored this so there lies their accountability.
This Moleman situation is an opportunity for you. We as a player base, we have passed through a lot of tough times in the past year due to the input issues and it’s unfortunate consequences on people giving up on content or getting kicked from their alliances due to deaths that’s out of their hands and many other instances.
I am saying that this moleman situation is an opportunity for you guys because it can either show that you guys care for our opinions and feelings or the other way around.
The question is: does moleman need that fix as he was overpowered? The answer is no. He’s not the most used champion or the champion that comes to our mind right away when we face challenging content. So, this change will not regain the game’s balance or so.
Finally, our emotions comes out of our love for the game, the hours that we spend on and how we wait for new content, offers, etc..
this passion is built and lost based on game enjoyment, progression and feeing satisfied and that you guys listen and care about us.
Please don’t waste that opportunity and listen to the player base, keep moleman as he is, it will give us a sense of gratitude and it does not have any negative impact.
Change him to a champ with guaranteed crits and permanent TA.
Sounds right!! Perfectly balanced.
However disagrees this may get I couldn't care less, people are delusional to think kabam will keep him the way he is in current state.
The thing I want is fair accountability on their part.
Provide rdts only for people with r4 MoleMans
+ do not nerf him to the ground, just because they failed to communicate for a whole 1.5 years.
Will we need to keep checking the forums to see what the final outcome will be or will there be an in game message?
Didn’t think I would but I’ll be totally bummed if they nerf him after all this time. Rank down pls.
Did he get nerfed?
Guys come on! Why insisting on turning down player base and disappoint us? You guys put in effort to nerf him in the last patch, didn’t work, still put in effort and waste the dev’s time to make it happen. I mean why? All of us see that he’s not OP or broken, why are you doing that? Why disappointing us? Why not putting that effort to fix the game. Simply you’re doubling down on getting us fed up and leave the game.. because instead of investing that time to fix the game you’re investing it to frustrate and let down the community.
But just to let you know they are going to fix this and are having talks in the office how to face this issue going forward.
If you want moleman for True accuracy, don't r3 him.
If you want him for damage and guaranteed crits, that is not going to be effected.