What’s the point of a road map when kabam doesn’t stick to them? It just lifts peoples expectations then follows years worth of posts asking when stuff is happening. We still don’t have mastery changes, wish crystals, galactus raids, relics, plus the massive disappointment that is the champion buff program. Granted Kabam have done a lot of good stuff but I would rather they under promise and over deliver, road maps tend to be the opposite. As I've been saying for a while and Jax is confirming, roadmaps aren't promises. Roadmaps are more of an expression of current intent projected into the future. The whole point of a roadmap is not to only say what you are absolutely certain you can deliver, because that defeats the purpose of a roadmap.I see roadmaps all the time in the technology space. In terms of how of much them get delivered when they estimate they would get delivered, Kabam's development roadmap is pretty average. If you're looking for promises to bet the farm on, roadmaps are not for you. If you want an idea of where a company is trying to go in the future, where their immediate focus is, and how that might evolve over time, recognizing that roadmaps are virtually always flexible documents that will change over time (internally, you won't necessarily see that happening in real time), then roadmap offer a lot of insight and guidence.If you want delivery promises, that's what announced features are. They announce them when they are basically certain they will arrive. And you'll probably find out about them a couple days in advance, usually. But if you want insight into the minds of the developers, that's where roadmaps are useful. They show you what the devs are thinking today, and give you an idea of how ambitious they are and in what directions. The roadmap told me a lot about where the devs were concentrating their focus, and by extension what they priorities were. Whether we get a wish crystal or not is not all that important. Knowing what they were thinking in terms of champion acquisition and their long term ideas about what is appropriate targeting was extremely informative. If you were willing to accept the roadmap for what it was.Players always complain they want more transparency and insight into what's going on. But the simple fact is most people are not prepared to use that information in a reasonable manner. Knowing what the devs are thinking today is not a promise for what will happen tomorrow. The devs themselves cannot predict how the future will unfold. Which is why I've always said how we treat the information we're given determines how much we deserve to get. The devs live in a world with uncertainties. They can't predict with 100% certainty *who* will be there in a year, much less *what* they will definitely be working on. So what they are thinking today is interesting guidance for the future, but not a prediction of the future. If players want insight, insight is messy and uncertain. And every player that demands promises is saying the players who want insight is not allowed to have it.
What’s the point of a road map when kabam doesn’t stick to them? It just lifts peoples expectations then follows years worth of posts asking when stuff is happening. We still don’t have mastery changes, wish crystals, galactus raids, relics, plus the massive disappointment that is the champion buff program. Granted Kabam have done a lot of good stuff but I would rather they under promise and over deliver, road maps tend to be the opposite.
What’s the point of a road map when kabam doesn’t stick to them? It just lifts peoples expectations then follows years worth of posts asking when stuff is happening. We still don’t have mastery changes, wish crystals, galactus raids, relics, plus the massive disappointment that is the champion buff program. Granted Kabam have done a lot of good stuff but I would rather they under promise and over deliver, road maps tend to be the opposite. As I've been saying for a while and Jax is confirming, roadmaps aren't promises. Roadmaps are more of an expression of current intent projected into the future. The whole point of a roadmap is not to only say what you are absolutely certain you can deliver, because that defeats the purpose of a roadmap.I see roadmaps all the time in the technology space. In terms of how of much them get delivered when they estimate they would get delivered, Kabam's development roadmap is pretty average. If you're looking for promises to bet the farm on, roadmaps are not for you. If you want an idea of where a company is trying to go in the future, where their immediate focus is, and how that might evolve over time, recognizing that roadmaps are virtually always flexible documents that will change over time (internally, you won't necessarily see that happening in real time), then roadmap offer a lot of insight and guidence.If you want delivery promises, that's what announced features are. They announce them when they are basically certain they will arrive. And you'll probably find out about them a couple days in advance, usually. But if you want insight into the minds of the developers, that's where roadmaps are useful. They show you what the devs are thinking today, and give you an idea of how ambitious they are and in what directions. The roadmap told me a lot about where the devs were concentrating their focus, and by extension what they priorities were. Whether we get a wish crystal or not is not all that important. Knowing what they were thinking in terms of champion acquisition and their long term ideas about what is appropriate targeting was extremely informative. If you were willing to accept the roadmap for what it was.Players always complain they want more transparency and insight into what's going on. But the simple fact is most people are not prepared to use that information in a reasonable manner. Knowing what the devs are thinking today is not a promise for what will happen tomorrow. The devs themselves cannot predict how the future will unfold. Which is why I've always said how we treat the information we're given determines how much we deserve to get. The devs live in a world with uncertainties. They can't predict with 100% certainty *who* will be there in a year, much less *what* they will definitely be working on. So what they are thinking today is interesting guidance for the future, but not a prediction of the future. If players want insight, insight is messy and uncertain. And every player that demands promises is saying the players who want insight is not allowed to have it. Nothing in my post said anything to to contrary of yours.
road map is a misnomer of a term. A map is an accurate thing meant to help you get where you're going. These are more like... I dunno, some kind of plan for a mission with contingencies for things that may or may not happen.
I do not want to suggest that plans cannot change. They can and must — especially when you are presented with or learn something entirely new. Often the specific details of the features you are building will change. Or you need to be flexible when engineers are pulled to troubleshoot a tricky bug. But the overall strategy that you worked so hard to define should not be a moving target.
And I should point out that article was written by someone who's explicit position is representing a company who sells the notion of using dynamic roadmaps as the primary means of customer facing software development management. In other words, this is a disciple of the religion "roadmaps are promises."
I totally get and agree with Jax’s assessment of the situation. The only thing I’d ask for in regards to topics from previous roadmaps about specific projects that haven’t yet been implemented would just be a little one line note saying whether they have been scrapped, are still being worked on, or are temporarily postponed. I don’t need a why, because as stated no reason will be good enough for some people. But just like a:RELICS: Under DevelopmentWISH CRYSTALS: ScrappedGALACTUS RAIDS: PostponedMASTERIES 2.0: Soon™️Just so we have a kind of idea of what is still on the board and what isn’t.
We'd love to pull together a new roadmap. But, let me explain our hesitation, first. I was not here when the previous roadmaps were created. Obviously, the world was flipped upside down in the last few years, and some specific features from the previous roadmaps were side-lined. Some of that may still be in the works, some of it may have been moved to a back burner in favour of some of the newer content we have released or planned, some of it may never surface.That being said... There is a lingering sense from some of the community that anything that didn't see release was an "undelivered promise" and it comes up often enough to cause hesitation. Roadmaps are not promises, but rather concepts and ideas that the team are working towards. If they get to a step of development and decide a feature isn't going to provide a good player experience, or cannot feasibly fit into our game in its current state, they should step away from it and refocus.If we don't circle back to the old roadmaps, some players will scoff at the new ones and claim everything is unlikely, or yell about what wasn't done ("why not do X like you said, first?"). If we do address the old roadmaps, it's open season for another group to argue that we didn't do enough, or that the reasons for not pursuing an idea were too weak. If we do proceed with a new roadmap, we will have people that are mad about old roadmaps and we'll have people that will be disappointed if the features don't come to fruition, thus opening the situation to repeat itself on cycle. You can see evidence of this type of thinking on this post and almost every other one about any previous roadmap. It's very nearly a "damned if you do, damned if you don't" type of situation.All of that said. A new roadmap is something that we are interested in pulling together. I think if we establish early on that these are concepts and ideas and are not guaranteed to see release, it's something we could all move forward with. It could provide some transparency of what's happening behind the scenes and it could give us all an idea of what we should look forward to.
Dear Jax, a normal roadmap process should be (1) Planning (2) Implementation (3) Review (4) Feedback and (5) Revision or adjustment. Your explanation for fear of empty promise or “over expectation” by some players is mainly because your company roadmap process skipped (3) (4) and lack of transparency for (5).
Dear Jax, a normal roadmap process should be (1) Planning (2) Implementation (3) Review (4) Feedback and (5) Revision or adjustment. Your explanation for fear of empty promise or “over expectation” by some players is mainly because your company roadmap process skipped (3) (4) and lack of transparency for (5). You are talking about internal roadmaps. Except for a very limited subset of companies, nobody exposes that process to the public. Specifically because of the problems discussed here.
Dear Jax, a normal roadmap process should be (1) Planning (2) Implementation (3) Review (4) Feedback and (5) Revision or adjustment. Your explanation for fear of empty promise or “over expectation” by some players is mainly because your company roadmap process skipped (3) (4) and lack of transparency for (5). You are talking about internal roadmaps. Except for a very limited subset of companies, nobody exposes that process to the public. Specifically because of the problems discussed here. Probably you are too new to this forum and forget the background behind Dev Team announce their 1st Roadmap in Dev Diary and what they said in that post……even you seems joining this forum when it was launched.If they have never made this roadmap public but someone leak that out, then I can take it as internal. Otherwise it is already a roadmap communicate to the community. Twist the original purpose of such roadmap won’t help defence anything.
What’s the point of a road map when kabam doesn’t stick to them? It just lifts peoples expectations then follows years worth of posts asking when stuff is happening. We still don’t have mastery changes, wish crystals, galactus raids, relics, plus the massive disappointment that is the champion buff program. Granted Kabam have done a lot of good stuff but I would rather they under promise and over deliver, road maps tend to be the opposite. I could literally hear Jax's point sailing over your head.
All of that said. A new roadmap is something that we are interested in pulling together. I think if we establish early on that these are concepts and ideas and are not guaranteed to see release, it's something we could all move forward with. It could provide some transparency of what's happening behind the scenes and it could give us all an idea of what we should look forward to. Thanks for this whole post Jax that was a really great insight I think what I've quoted here is the way to go, some members of the community take it as gospel that whatever in a roadmap will happen, and if it doesn't then there is some sort of failure to hold kabam to account for - even if the vast majority ends up added to the game. If you really, really spell out in huge capital bold letters that nothing is guaranteed at all and that all it is, is an insight into what might happen in the future then I think you've created enough clarity. And then anyone who does end up mad that there was a "broken promise" will rightly just be reminded of what a roadmap is. If you make sure it's clear that a roadmap is a plan for what may be, and not what will be, then the only people getting mad will be those that have misunderstood due to themselves - not because of a lack of communication. I love reading roadmaps, it keeps me excited for the future of the game - and not just for specific things, but for the fact that such a range of things are planned. I really hope you guys can find a way to get one out, but I understand the misgivings about why you may not want to.
All of that said. A new roadmap is something that we are interested in pulling together. I think if we establish early on that these are concepts and ideas and are not guaranteed to see release, it's something we could all move forward with. It could provide some transparency of what's happening behind the scenes and it could give us all an idea of what we should look forward to.
All of that said. A new roadmap is something that we are interested in pulling together. I think if we establish early on that these are concepts and ideas and are not guaranteed to see release, it's something we could all move forward with. It could provide some transparency of what's happening behind the scenes and it could give us all an idea of what we should look forward to. Thanks for this whole post Jax that was a really great insight I think what I've quoted here is the way to go, some members of the community take it as gospel that whatever in a roadmap will happen, and if it doesn't then there is some sort of failure to hold kabam to account for - even if the vast majority ends up added to the game. If you really, really spell out in huge capital bold letters that nothing is guaranteed at all and that all it is, is an insight into what might happen in the future then I think you've created enough clarity. And then anyone who does end up mad that there was a "broken promise" will rightly just be reminded of what a roadmap is. If you make sure it's clear that a roadmap is a plan for what may be, and not what will be, then the only people getting mad will be those that have misunderstood due to themselves - not because of a lack of communication. I love reading roadmaps, it keeps me excited for the future of the game - and not just for specific things, but for the fact that such a range of things are planned. I really hope you guys can find a way to get one out, but I understand the misgivings about why you may not want to. Jax, if this is the case, then for a lack of a better term “Do not over promise and under deliver”. Your team should not say “we’re working on Raids” when the community is looking for something more interesting than AQ and AW to then later say internally “This isn’t feasible, let’s not tell the community”. I personally was hoping for the Wish Crystal, because of how much choice it gives me since the game does not give you much of a choice in champion acquisition. If anything, I would suggest to under promise and over deliver so that our expectations can be blown away if you do great things.
All of that said. A new roadmap is something that we are interested in pulling together. I think if we establish early on that these are concepts and ideas and are not guaranteed to see release, it's something we could all move forward with. It could provide some transparency of what's happening behind the scenes and it could give us all an idea of what we should look forward to. Thanks for this whole post Jax that was a really great insight I think what I've quoted here is the way to go, some members of the community take it as gospel that whatever in a roadmap will happen, and if it doesn't then there is some sort of failure to hold kabam to account for - even if the vast majority ends up added to the game. If you really, really spell out in huge capital bold letters that nothing is guaranteed at all and that all it is, is an insight into what might happen in the future then I think you've created enough clarity. And then anyone who does end up mad that there was a "broken promise" will rightly just be reminded of what a roadmap is. If you make sure it's clear that a roadmap is a plan for what may be, and not what will be, then the only people getting mad will be those that have misunderstood due to themselves - not because of a lack of communication. I love reading roadmaps, it keeps me excited for the future of the game - and not just for specific things, but for the fact that such a range of things are planned. I really hope you guys can find a way to get one out, but I understand the misgivings about why you may not want to. Jax, if this is the case, then for a lack of a better term “Do not over promise and under deliver”. Your team should not say “we’re working on Raids” when the community is looking for something more interesting than AQ and AW to then later say internally “This isn’t feasible, let’s not tell the community”. I personally was hoping for the Wish Crystal, because of how much choice it gives me since the game does not give you much of a choice in champion acquisition. If anything, I would suggest to under promise and over deliver so that our expectations can be blown away if you do great things. If Kabam came out and said “we can promise you two champions a month (except for December), an event quest, and a side quest, and nothing else” and called it a road map, there would be riots. The problem isn’t missed goals. I actually love hearing about aspirational ideas for the game even if they don’t happen, because it gives insight into what the devs are thinking about. The problem the community has had with the previous road maps is 1) not understanding that these are aspirational documents subject to change rather than concrete, already completed projects; and 2) failure on Kabam’s side to communicate when a road map project has been scrapped or delayed or for whatever reason not happened within their previously discussed timeline. I get it if the technology for Wish crystals doesn’t work in the game. I understand if Masteries 2.0 has been put on the back burner due to other more pressing issues. The world’s been on fire for a few years now, plus MCOC has had all of these input issues to deal with on top of it. It happens. And I think the community would (mostly) be understanding if Kabam had come out and said “Mastery reworks are tabled for now while we adjust to XYZ new thing that has gone horribly wrong.” It’s just that last part that’s missing.
All of that said. A new roadmap is something that we are interested in pulling together. I think if we establish early on that these are concepts and ideas and are not guaranteed to see release, it's something we could all move forward with. It could provide some transparency of what's happening behind the scenes and it could give us all an idea of what we should look forward to. Thanks for this whole post Jax that was a really great insight I think what I've quoted here is the way to go, some members of the community take it as gospel that whatever in a roadmap will happen, and if it doesn't then there is some sort of failure to hold kabam to account for - even if the vast majority ends up added to the game. If you really, really spell out in huge capital bold letters that nothing is guaranteed at all and that all it is, is an insight into what might happen in the future then I think you've created enough clarity. And then anyone who does end up mad that there was a "broken promise" will rightly just be reminded of what a roadmap is. If you make sure it's clear that a roadmap is a plan for what may be, and not what will be, then the only people getting mad will be those that have misunderstood due to themselves - not because of a lack of communication. I love reading roadmaps, it keeps me excited for the future of the game - and not just for specific things, but for the fact that such a range of things are planned. I really hope you guys can find a way to get one out, but I understand the misgivings about why you may not want to. Jax, if this is the case, then for a lack of a better term “Do not over promise and under deliver”. Your team should not say “we’re working on Raids” when the community is looking for something more interesting than AQ and AW to then later say internally “This isn’t feasible, let’s not tell the community”. I personally was hoping for the Wish Crystal, because of how much choice it gives me since the game does not give you much of a choice in champion acquisition. If anything, I would suggest to under promise and over deliver so that our expectations can be blown away if you do great things. If Kabam came out and said “we can promise you two champions a month (except for December), an event quest, and a side quest, and nothing else” and called it a road map, there would be riots. The problem isn’t missed goals. I actually love hearing about aspirational ideas for the game even if they don’t happen, because it gives insight into what the devs are thinking about. The problem the community has had with the previous road maps is 1) not understanding that these are aspirational documents subject to change rather than concrete, already completed projects; and 2) failure on Kabam’s side to communicate when a road map project has been scrapped or delayed or for whatever reason not happened within their previously discussed timeline. I get it if the technology for Wish crystals doesn’t work in the game. I understand if Masteries 2.0 has been put on the back burner due to other more pressing issues. The world’s been on fire for a few years now, plus MCOC has had all of these input issues to deal with on top of it. It happens. And I think the community would (mostly) be understanding if Kabam had come out and said “Mastery reworks are tabled for now while we adjust to XYZ new thing that has gone horribly wrong.” It’s just that last part that’s missing. I think another problem is lack of communication. It's cool to have roadmaps of things to maybe come, but that's all we would usually get. If you're gunna make a roadmap there should also be bi monthly updates on it or some sort of communication to let people know these still are being looked at. At the end of the day, communication comes back as the main issue between kabam and the community
Sometimes you’ve got give the people what they want and the people want a road map. We want something to be excited over. It’s like when you go on holiday, you make plans of all the exciting things you’re gonna do, all the sites you’re gonna see, all the gelato you’re gonna eat. But then when you get there you hear about an amazing new thing you have to go do, so you change your plans and miss out that cave you were gonna see on day 2. We’ve all seen caves before and you have the opportunity to go on a speed boat!!! Then day 5 rolls around and you decide to go into a casino, it’s awesome and exciting but you lose half you’re money. So now instead of that expensive meal you were going to go out for you’re now sitting in the hotel with a bag of crisps. You buy a lotto ticket the next day and win all you’re money back! Yay the luck is on. Time for that awesome meal, we’re back on track baby! But then you get COVID and the rest of the holidays ruined and you have to quarantine because life isn’t fair. Plans change but we still like the excitement of making the plans, hearing the plans and hopefully the best stuff from them comes off. If something comes up a long the way that delays the plan then that’s life. If you keep us informed ok, we may not like it but we’d understand we’d still love you. It’s the telling us of plans and then radio silence that makes us want to go nuclear. Hopefully we can all plan for gelato and have gelato. I really need to go back to Italy, they have the best gelato. But yes, roadmaps please.