Not really a problem. It's really about choices. grounded wisdom moment When we're talking about making choices between using all Loyalty to run Wars, or saving for Mats, that's a choice. Not everyone is going to run high Tier Wars. the problem is its not really a choice, because you get more rewards for not doing war then you do for using your loyalty trying to compete. Trying to be competitive in the competitive gamemode is quite literally DETRIMENTAL to you progressing your account. Do you see how that is a problem? It IS a choice. You get Loyalty for doing War regardless of what Tier you're playing. This is a way for people who are trying to advance to have another avenue, who aren't getting the Master Rewards regardless. Don't see how people think it's a bad thing.
Not really a problem. It's really about choices. grounded wisdom moment When we're talking about making choices between using all Loyalty to run Wars, or saving for Mats, that's a choice. Not everyone is going to run high Tier Wars. the problem is its not really a choice, because you get more rewards for not doing war then you do for using your loyalty trying to compete. Trying to be competitive in the competitive gamemode is quite literally DETRIMENTAL to you progressing your account. Do you see how that is a problem?
Not really a problem. It's really about choices. grounded wisdom moment When we're talking about making choices between using all Loyalty to run Wars, or saving for Mats, that's a choice. Not everyone is going to run high Tier Wars.
Not really a problem. It's really about choices. grounded wisdom moment
Not really a problem. It's really about choices.
The only change I do like is to the power boosts. They've been a basically broken component in this game for far too long and people basically rely on them (especially in war) to cheese fights with poor matchups. I wish they'd just nerf the amount of power you can get from them but I guess this is better than nothing.The additional store items are ridiculous considering the loyalty situation in general however.
Not really a problem. It's really about choices. grounded wisdom moment When we're talking about making choices between using all Loyalty to run Wars, or saving for Mats, that's a choice. Not everyone is going to run high Tier Wars. the problem is its not really a choice, because you get more rewards for not doing war then you do for using your loyalty trying to compete. Trying to be competitive in the competitive gamemode is quite literally DETRIMENTAL to you progressing your account. Do you see how that is a problem? It IS a choice. You get Loyalty for doing War regardless of what Tier you're playing. This is a way for people who are trying to advance to have another avenue, who aren't getting the Master Rewards regardless. Don't see how people think it's a bad thing. Of course you dont see why its a problem, you dont do high tier war. Talk to anyone doing high tier war and they will try to explain it to youSaying you "Don't see how people think it's a bad thing" when this thread is filled with people explaining how its a bad thing is pretty funny tho
Not really a problem. It's really about choices. grounded wisdom moment When we're talking about making choices between using all Loyalty to run Wars, or saving for Mats, that's a choice. Not everyone is going to run high Tier Wars. the problem is its not really a choice, because you get more rewards for not doing war then you do for using your loyalty trying to compete. Trying to be competitive in the competitive gamemode is quite literally DETRIMENTAL to you progressing your account. Do you see how that is a problem? It IS a choice. You get Loyalty for doing War regardless of what Tier you're playing. This is a way for people who are trying to advance to have another avenue, who aren't getting the Master Rewards regardless. Don't see how people think it's a bad thing. Of course you dont see why its a problem, you dont do high tier war. Talk to anyone doing high tier war and they will try to explain it to youSaying you "Don't see how people think it's a bad thing" when this thread is filled with people explaining how its a bad thing is pretty funny tho I don't do High Tier War....yes, that seems to be the default argument. Perhaps if people are spending every ounce of Loyalty they have on running War, they're playing above their own capabilities. The point I'm making is it's about choices. We can choose to spend on War, or we can choose to save for the Mats. We don't always have the given right to choose to have it all.
Not really a problem. It's really about choices. grounded wisdom moment When we're talking about making choices between using all Loyalty to run Wars, or saving for Mats, that's a choice. Not everyone is going to run high Tier Wars. I had to stop and re think this argument when I realized I'm in agreement with grounded wisdom, but facts are facts and an enormous part of this game is resource management and deciding where you want to use your resources.
Not really a problem. It's really about choices. grounded wisdom moment When we're talking about making choices between using all Loyalty to run Wars, or saving for Mats, that's a choice. Not everyone is going to run high Tier Wars. the problem is its not really a choice, because you get more rewards for not doing war then you do for using your loyalty trying to compete. Trying to be competitive in the competitive gamemode is quite literally DETRIMENTAL to you progressing your account. Do you see how that is a problem? It IS a choice. You get Loyalty for doing War regardless of what Tier you're playing. This is a way for people who are trying to advance to have another avenue, who aren't getting the Master Rewards regardless. Don't see how people think it's a bad thing. Of course you dont see why its a problem, you dont do high tier war. Talk to anyone doing high tier war and they will try to explain it to youSaying you "Don't see how people think it's a bad thing" when this thread is filled with people explaining how its a bad thing is pretty funny tho I don't do High Tier War....yes, that seems to be the default argument. Perhaps if people are spending every ounce of Loyalty they have on running War, they're playing above their own capabilities. The point I'm making is it's about choices. We can choose to spend on War, or we can choose to save for the Mats. We don't always have the given right to choose to have it all. but its not a choice. the rewards to not compete are quite literally better than the rewards you could get from war
Not really a problem. It's really about choices. grounded wisdom moment When we're talking about making choices between using all Loyalty to run Wars, or saving for Mats, that's a choice. Not everyone is going to run high Tier Wars. the problem is its not really a choice, because you get more rewards for not doing war then you do for using your loyalty trying to compete. Trying to be competitive in the competitive gamemode is quite literally DETRIMENTAL to you progressing your account. Do you see how that is a problem? It IS a choice. You get Loyalty for doing War regardless of what Tier you're playing. This is a way for people who are trying to advance to have another avenue, who aren't getting the Master Rewards regardless. Don't see how people think it's a bad thing. Of course you dont see why its a problem, you dont do high tier war. Talk to anyone doing high tier war and they will try to explain it to youSaying you "Don't see how people think it's a bad thing" when this thread is filled with people explaining how its a bad thing is pretty funny tho I don't do High Tier War....yes, that seems to be the default argument. Perhaps if people are spending every ounce of Loyalty they have on running War, they're playing above their own capabilities. The point I'm making is it's about choices. We can choose to spend on War, or we can choose to save for the Mats. We don't always have the given right to choose to have it all. but its not a choice. the rewards to not compete are quite literally better than the rewards you could get from war Those Mats are not the only Rewards you get, and it's not the only reason people play to reach the top in War.
The game is evolving to those FTP have a chance to catch up the paragon players. Come on now…. Some people on YouTube with 5..6…7 rank 4s and ur average player can’t even get one or two rank 4s. Don’t hate…. I’m a paragon myself working hard and completing act 7 100%. Im happy with the changes. Enough of buying urself fights to win in war. Time to truly put ur skills in play and not bring ur 200% cosmic booster with ur rank 4 maxed Corvus and walk on the park in war lol. Now winning in war will be key to ge the loyalty we need to rank up based on skill. Fair enough. For those complaining on the people that hoarded 10 million of loyalty….well guess what… they can only claim very little per 40 plus days so it will take time before they spend it all. For those war master alliances…. Time to put the real skill in place and see what u guys are really about. Every time I watch their war fights…. There is at least 4…5..6 boosters on…. Time to spend it and use it wisely now.
Not really a problem. It's really about choices. grounded wisdom moment When we're talking about making choices between using all Loyalty to run Wars, or saving for Mats, that's a choice. Not everyone is going to run high Tier Wars. the problem is its not really a choice, because you get more rewards for not doing war then you do for using your loyalty trying to compete. Trying to be competitive in the competitive gamemode is quite literally DETRIMENTAL to you progressing your account. Do you see how that is a problem? It IS a choice. You get Loyalty for doing War regardless of what Tier you're playing. This is a way for people who are trying to advance to have another avenue, who aren't getting the Master Rewards regardless. Don't see how people think it's a bad thing. Of course you dont see why its a problem, you dont do high tier war. Talk to anyone doing high tier war and they will try to explain it to youSaying you "Don't see how people think it's a bad thing" when this thread is filled with people explaining how its a bad thing is pretty funny tho Best not to reply or communicate with that person; you’re just wasting your time and energy.
Changes are so absurd its kinda insane. Virtually everyone is better off now just not trying hard , using 1 loyalty revives and ranking better rewards than top 10 masters. (Not to mention top 10 masters nets you less thank half of r4 materials you get just by doing cav eq and side event).I understand how more casual aw players might enjoy this change for them personally, but for everyone who actually wants to try in alliance war these are absolutely devastating changes. There have to be better balance and solutions!
Not really a problem. It's really about choices. grounded wisdom moment When we're talking about making choices between using all Loyalty to run Wars, or saving for Mats, that's a choice. Not everyone is going to run high Tier Wars. the problem is its not really a choice, because you get more rewards for not doing war then you do for using your loyalty trying to compete. Trying to be competitive in the competitive gamemode is quite literally DETRIMENTAL to you progressing your account. Do you see how that is a problem? It IS a choice. You get Loyalty for doing War regardless of what Tier you're playing. This is a way for people who are trying to advance to have another avenue, who aren't getting the Master Rewards regardless. Don't see how people think it's a bad thing. Of course you dont see why its a problem, you dont do high tier war. Talk to anyone doing high tier war and they will try to explain it to youSaying you "Don't see how people think it's a bad thing" when this thread is filled with people explaining how its a bad thing is pretty funny tho I don't do High Tier War....yes, that seems to be the default argument. Perhaps if people are spending every ounce of Loyalty they have on running War, they're playing above their own capabilities. The point I'm making is it's about choices. We can choose to spend on War, or we can choose to save for the Mats. We don't always have the given right to choose to have it all. but its not a choice. the rewards to not compete are quite literally better than the rewards you could get from war Those Mats are not the only Rewards you get, and it's not the only reason people play to reach the top in War. I’m sorry but for somebody who doesn’t play Top Tier war to make an assumption as to why other people play Top Tier seems ignorant of you to say.
Not really a problem. It's really about choices. grounded wisdom moment When we're talking about making choices between using all Loyalty to run Wars, or saving for Mats, that's a choice. Not everyone is going to run high Tier Wars. the problem is its not really a choice, because you get more rewards for not doing war then you do for using your loyalty trying to compete. Trying to be competitive in the competitive gamemode is quite literally DETRIMENTAL to you progressing your account. Do you see how that is a problem? It IS a choice. You get Loyalty for doing War regardless of what Tier you're playing. This is a way for people who are trying to advance to have another avenue, who aren't getting the Master Rewards regardless. Don't see how people think it's a bad thing. Of course you dont see why its a problem, you dont do high tier war. Talk to anyone doing high tier war and they will try to explain it to youSaying you "Don't see how people think it's a bad thing" when this thread is filled with people explaining how its a bad thing is pretty funny tho I don't do High Tier War....yes, that seems to be the default argument. Perhaps if people are spending every ounce of Loyalty they have on running War, they're playing above their own capabilities. The point I'm making is it's about choices. We can choose to spend on War, or we can choose to save for the Mats. We don't always have the given right to choose to have it all. but its not a choice. the rewards to not compete are quite literally better than the rewards you could get from war Those Mats are not the only Rewards you get, and it's not the only reason people play to reach the top in War. I’m sorry but for somebody who doesn’t play Top Tier war to make an assumption as to why other people play Top Tier seems ignorant of you to say. Let's look at this logically. How many Alliances score high enough to earn R4 Mats? How many Players within that small number need those R4 Mats as much as TB Players trying to reach Paragon? Wouldn't it be a fair assumption that they predominantly have a number of R4s?