AW Season 36
Demonzfyre
Member Posts: 22,074 ★★★★★
Thank you for killing the last bit of one of 2 game modes I enjoy. There's zero change in how much loyalty we can get per war but yet somehow you think someone's going to be able to drop a cool mil in loyalty for a 6* AG random gem. 500k for 1/2 of R4 mats which I can just get from daily deals and the paragon card at the end of the week.
Health pot costs are still too high and 9.5k pots are barely worth using because you need 3 on a r3 or r4 champ. We are now limited on power boosts, limited on AW boosts and limited on pots. But hey, don't worry, just run your lanes at 40% health all the time.
None of these changes to AW make any sense at all. Whats the point in having 1 attack tactic that effects barely any fights (i'm glad sick and tired is coming back though because it makes path 4 easier).
Why do you want people to hate AW? We already hate AQ. Why strip the last bit of fun from AW? If you don't want us to be completive in either game mode, just remove them.
Health pot costs are still too high and 9.5k pots are barely worth using because you need 3 on a r3 or r4 champ. We are now limited on power boosts, limited on AW boosts and limited on pots. But hey, don't worry, just run your lanes at 40% health all the time.
None of these changes to AW make any sense at all. Whats the point in having 1 attack tactic that effects barely any fights (i'm glad sick and tired is coming back though because it makes path 4 easier).
Why do you want people to hate AW? We already hate AQ. Why strip the last bit of fun from AW? If you don't want us to be completive in either game mode, just remove them.
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Comments
Ofc there wasn't shown anything about it... but they said they want to make loyalty a common source now so... maybe they WILL give us a lot more?
I hope...
Demomzfyre u r the man
with kabams constant bugs issues and over priced items i am now at 300k.
this just comes to show that even with all the "compensations"(the minimal amounts they wanted to give so it seems)
the cost of resources, and the impact of these bugs really made a huge difference.
time and time again, failed attempts to try and make content "fun" and "balanced", just keeps pushing the game in the wrong direction.
then with this recent update already seeing loads of visual bugs, cant wait to see the new ingame fight bugs... hope the compensations are ready
If they are going to implement this, the 9.5k health pots need to be 14k health pots and tge amount of loyalty available in the game needs to be at least tripled. It’s going to turn into a non competitive 40% revive wars.
Clearly there’s loads of non AW players sitting on millions of loyalty from the compensation that was given out because those loyalty price points are absurd.
These changes literally take the competitive aspect out of AW.
And then they call loyalty "fringe currency" like we haven't been dumping into health pots and AW boosts all season. Ridiculous.
Thank you for your feedback, currently we have a scheduled time that, the team will be looking in making improvements
thank you summoners lol
KT1 said it in his video - these changes make no sense at all.
And what has been forgotten: It also affects AQ. Many people buyed their tickets for Map7 or Map8 with loyalt, too. The difference between Map8 and Map6 aren't worth the effort and cost of Map8 and now you lose one of the ways to purchase tickets.
It would be so easy. Just change the rewards of each AW and the season rewards.
Do the cut between gold an platinum. Because this is where the cut between most new Payragorns and Thronebreakers is. Give Platinum 4 at least one T6B and one A3 and about 3 Nexus 6*.
EoP has better rewards in 7 weeks than what you get as a Master Alliance for a hole season of competitive AW and it is just farming some revives and do your about 10 to 15 fights depending of the size of your roaster.
And give mir Loyalty and Gold as rewards. That's it. Just easy.
Regarding the new store:
In alliance that have paragon and TB players, why rewards should be different for the same effort?
You already give more than double rank up materials to paragon players for solo contest and deals which I can understand, but in alliance mode, the rewards should be the same.
Regarding the attack tactic:
Defiance was the first and only attacker strategic I enjoyed. I wish it was available every season because there are not many champs that immune to buffs (and one of those champs is banned almost every war).
Regarding the defense tactic:
I don’t think it smart to have different tactics in different maps, especially when some alliances jump between Challenger and Expert and need to adjust tactics and defenders.
I also don’t understand how you placed top defenders like doom (and few others) under the tag of the new tactic in expert map. The tag/tactic should apply to mid-tier defenders, exactly as the attacker tactic apply to mid-tier attackers.
Regarding global ban:
Just too bad that next season when HT will be whitelisted, it will be for during defense tactic that is bad for him (and a season later he’s back on the bench)
1 per week, 3 wars... yeah great 👍
I feel like this is an incomplete idea that has been released prematurely.
The good points:
+ Control over what you get for your AW rewards
+ Making loyalty a proper war currency akin to glory and AQ.
The bad points:
- There simply isn’t enough loyalty in the game right now. Let’s say in a good T1 war you only need to use 2 items - 40k loyalty - awesome you win and you net about 40k loyalty profit. It turns out you’re in GT40, and you can maintain this god level of gameplay all 12 wars, only using 2 items a war and you go 12-0. You’ve just netted 480k glory across the season. That’s not enough to buy even one of those top prizes as a Paragon.
- Loyalty is still the most commonly used resource for AQ tickets unless you’re a whale/heavy arena grinder who’s comfortably making more than 1m/week gold.
- Making 200% class boosts an AW only resource is extremely limiting as many of us use them in general gameplay every now and then.
- AW rewards are still massively outdated and putting inaccessible rewards in the loyalty store does not make anything better.
What needs to happen:
+ Season rewards should contain ~1m loyalty to be spent on the glory store.
+ AW season rewards need a significant buff, independent of the loyalty update.
+ AQ tickets need to either be reduced in price, removed completely or loyalty increased from alliance help so that you can enter without draining all your resources.