Mole man :-(

Upanddown_69Upanddown_69 Member Posts: 251
edited August 2022 in General Discussion
Took my ranked down mole man for a spin, hoping that maybe I’d overestimated the hit he’d taken.

Winter soldier:

Without frenzy but keeping up true accuracy entire fight (as I would want to where I typically used him to counter evade or auto block) - 226 hits. Even with that I messed up once and went to my l3 which gave me a short frenzy. Going to say it would have been around 260 hits without that.

Playing the way I was used to- mainly in frenzy- 100 hits.

260 vs 100… Almost made me cry.

Comments

  • Upanddown_69Upanddown_69 Member Posts: 251
    Hey, so I had him at rank 3, now back to rank 1.

    But as a rank 1 it was roughly 260 hits without frenzy (as in keeping him an evade counter) vs 100 hits with frenzy.

    Basically he now does about 38% of the damage he used to do while keeping his true accuracy up.

    I wish they had just met in the middle and let him keep it below 10 monster mass…. 😒
  • Upanddown_69Upanddown_69 Member Posts: 251
    edited August 2022
    Lol maybe shouldn’t have mentioned the rank down. Forget the rank down.

    With him at rank 1:

    If I play him against WS without entering frenzy, in other words to keep his utility up, it takes roughly 260 hits to take him down.

    With him at rank 1:

    If I play him using frenzy and maximizing damage, it’s about 100 hits.

    All I was pointing out is that he’s lost about 62% of his attack value if you want to still use him as an effective evade counter…

    I never thought the hit would be that big, but he’s doing like 2k crits on mediums!
  • WinterFieldsWinterFields Member Posts: 786 ★★★★
    Was his health about the same since his damage scales based on missing health?
  • Upanddown_69Upanddown_69 Member Posts: 251

    Was his health about the same since his damage scales based on missing health?

    Yeah, fresh start both times…
  • Upanddown_69Upanddown_69 Member Posts: 251
    Anyone can reproduce this:

    Take your mole man and fight WS. First time never enter frenzy, play him like a normal champ and stick to l1 and l2 only.

    Fight him again, frenzy, whatever and go ham.

    Compare hit count…. It’s ugly.
  • SpideyFunkoSpideyFunko Member Posts: 21,954 ★★★★★

    Lol maybe shouldn’t have mentioned the rank down. Forget the rank down.

    I never thought the hit would be that big, but he’s doing like 2k crits on mediums!

    because he’s a rank 1
  • Upanddown_69Upanddown_69 Member Posts: 251
    I don’t think people are understanding-

    At any rank, fighting with him without entering frenzy is 65% less damage than with it.

    What’s so hard to understand?
  • TheTrueBeast10TheTrueBeast10 Member Posts: 126 ★★★

    I don’t think people are understanding-

    At any rank, fighting with him without entering frenzy is 65% less damage than with it.

    What’s so hard to understand?

    I have no idea why people are struggling here. I understand what you're saying. Both tests were performed with a rank 1 Mole Man, one in frenzy for most of the fight, one not. It's a shame Kabam made the decision they did. It's not like CGR can take him down in 50, or wait...
  • Upanddown_69Upanddown_69 Member Posts: 251

    I don’t think people are understanding-

    At any rank, fighting with him without entering frenzy is 65% less damage than with it.

    What’s so hard to understand?

    I think people are just confused because you're stating a very basic fact of his kit as if it was some great revelation.

    Frenzy damage > Non-frenzy damage. Everyone already knows that.
    You are totally right, it’s not some big revelation.

    I was just surprised about how huge the difference was. I’d say he’d lost 1/3 of his damage I could live with that cause he was a beast to begin with.

    He basically loses 2/3 of his damage- just turns a 2 minute fight into a 5 minute fight. That’s huge.
  • RasiloverRasilover Member Posts: 1,478 ★★★★

    Took my ranked down mole man for a spin, hoping that maybe I’d overestimated the hit he’d taken.

    Winter soldier:

    Without frenzy but keeping up true accuracy entire fight (as I would want to where I typically used him to counter evade or auto block) - 226 hits. Even with that I messed up once and went to my l3 which gave me a short frenzy. Going to say it would have been around 260 hits without that.

    Playing the way I was used to- mainly in frenzy- 100 hits.

    260 vs 100… Almost made me cry.

    The community is back to judging characters based on rol ws again?
  • mortenhymortenhy Member Posts: 492 ★★
    It's not very difficult to understand actually...and I'm danish, so my english are really not that good...due to the nerf/bug fix, when fighting evade and autoblock champs and we have to keep up the True Accuracy, the fight takes way more time.
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  • Upanddown_69Upanddown_69 Member Posts: 251

    I don’t think people are understanding-

    At any rank, fighting with him without entering frenzy is 65% less damage than with it.

    What’s so hard to understand?

    I think people are just confused because you're stating a very basic fact of his kit as if it was some great revelation.

    Frenzy damage > Non-frenzy damage. Everyone already knows that.
    You are totally right, it’s not some big revelation.

    I was just surprised about how huge the difference was. I’d say he’d lost 1/3 of his damage I could live with that cause he was a beast to begin with.

    He basically loses 2/3 of his damage- just turns a 2 minute fight into a 5 minute fight. That’s huge.

    My math says he loses 0 of his damage if you don't give a flying fig about a possible autoblock/evade when going ham during frenzy. If one does have a fig to give, spamming heavies always works. It's not the damage you're losing, it's the peace of mind thinking nothing bad will happen to you.
    Damn, 10 years of therapy hasn’t come close to that; you just encapsulated my entire psychology in a single sentence. Seriously.
  • ChiliDogChiliDog Member Posts: 900 ★★★

    Lol maybe shouldn’t have mentioned the rank down. Forget the rank down.

    With him at rank 1:

    If I play him against WS without entering frenzy, in other words to keep his utility up, it takes roughly 260 hits to take him down.

    With him at rank 1:

    If I play him using frenzy and maximizing damage, it’s about 100 hits.

    All I was pointing out is that he’s lost about 62% of his attack value if you want to still use him as an effective evade counter…

    I never thought the hit would be that big, but he’s doing like 2k crits on mediums!

    I understand now, but I still brought 5r5 and my 6r3 moleman in EQ and they took most the paths fine except maybe electro and Elsa. Falcon took on those and no issues. I'll worry about it more with Story and Guantlet type matches. Spidey's are still pretty squishy, just not one sp1 anymore.
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