New input issues since September update

Anyone else feel like there are more input issues now. Trying to throw 5 hit combos and randomly heavy attacking. Specials not throwing, or enemy throwing them first, despite pressing the special button first. And not dashing back when prompted

Comments

  • Lestat2499Lestat2499 Member Posts: 289 ★★★
    Can’t even trust parry when you see the prompt cuz it doesn’t work. Also get lots of times when you parry but just get bounced back and the opponent isn’t stunned. Very frustrating.
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  • PinballwizurdPinballwizurd Member Posts: 26
    Opt out of the beta input feature. Games working better since I’ve done that
  • Chris_ThisChris_This Member Posts: 40
    Not in the beta input since it makes it noticeably worse. Parry is super unreliable and my dexes seem late half the time. They just stopped responding to these posts already.
  • InsaneSkullInsaneSkull Member Posts: 332 ★★
    Input issues are increased after update.

    Not in the beta input since it makes it noticeably worse. Parry is super unreliable and my dexes seem late half the time. They just stopped responding to these posts already.

    They don't have answers and unable to fix either. Discussion will be closed saying report in particular thread. nothing else.
  • ThecurlerThecurler Member Posts: 878 ★★★★
    Combat lag seems worse. It was bad anyway so not great.

    iPhone 12 all latest updates.
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  • SaiyanSaiyan Member Posts: 727 ★★★★
    I'm having a very unique and annoying issue.

    Sometimes when the game freezes for 2-5 seconds, my champ would come out charging a heavy. Even if I let thr screen go, they will still be charging. Both hands are off the screen mind you.

    The even more fun part? After that happens and IF I live from the bug, I can no longer do heavy attacks for the rest of the match. Using Shang Chi went to hard mode without heavies.

    It's not exactly easy to record this either. I'd have to get another phone on standby to record my hands doing the actions and I'd somehow have to be able to get the initial freeze and heavy issue.
  • FireatwillFireatwill Member Posts: 99
    edited September 2022
    The input system has never been remotely fixed on any of my devices regardless of version, connection speed etc. As I've outlined in another post, I've played this game every day since the 2nd month it was out, so I'm very familiar with the timing of every hero. However, I think it is worth mentioning on this post that I have noticed even worse inputs after the September update. One specific error that has just so obviously been broken in the recent patch is when opponent is throwing a heavy attack and you're trying to dex it. There is a very long and obvious pause, where you have time to dex twice, but you still get hit by the heavy attack. Very strange behavior.

    The problem is not our devices. Inputs have never been fixed. Don't allow yourselves to be gaslighted. It's obvious by the number of new input posts alone that even people who are less capable of noticing the subtle failures are noticing issues. Clearly another failed tweak to the system was made. It's time to turn compensation back on and leave it on, until it's actually fixed, because the small compensation packages once a month in no way made up for every fight being broken in the first place.
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