How about 10k for paragon? It seems like a fitting price for players with the definitive end game title. Besides most paragon players have developed their 6 star rosters to the point where they probably need to target specific champs rather than opening basics and hoping for something new
How about 10k for paragon? It seems like a fitting price for players with the definitive end game title. Besides most paragon players have developed their 6 star rosters to the point where they probably need to target specific champs rather than opening basics and hoping for something new Totally agreed. At the moment, the only really good thing a paragon title has, is the daily crystal. No special quests, no extra things to do to get exclusive stuff, no better champion crystals, the sigil is the same, the test of... is still a joke, the monthly calendar is...well...
4* basic = 2k shards4* duel = 2k shards🧐5* basic = 10k shards5* duel = 10k shards🧐🧐🧐6* basic = 10k shards6* duel = 12.5k shardsWe need new people working at kabam. Feels like everything released lately has been the opposite of pro-player changes. I know what you're trying to say, but from my perspective, what we're seeing is "Dual Class 6-Star Crystals are not pro-player". There is not rule here saying that you now have to stop buying the 10k Crystals and only buy the Class crystals. They might be a bit different than other classes as they were introduced, but those Champs weren't at the top of the food chain, and we're not ready to make them available for the exact same price as 6-stars yet. I’m honestly struggling to understand the reasoning here. We aren’t at all saying that 6 star dual crystals are not pro player. We think releasing these is very pro player. But we’re struggling to see the reasoning for making them more expensive. We know we don’t have to stop buying basics, but what makes a 6 star dual more valuable than a basic, and why is that reason not present in the 5 star rarity? If that’s what miike was trying to say I missed that as well. I’m happy for duel crystals but it’s not pro-player to release them at an increased cost. Hopefully that clears up the previous comments I made. I would ask that you ask yourselves that question... What makes the Dual Class more valuable than a Basic, and why SHOULDN'T it be more?I get the precedent set by the 5-Star and 4-Star crystals, but it was exactly that precedent that kept us from launching these earlier. We know players wanted them; we weren't ready to make more specific 6-Stars available for that same cost, but also knew that when we added them for 5-Stars, we set that precedent. It was either break the precedent or keep waiting.For complete transparency, we learned pretty quickly after the release of the 5-Star Dual that we shouldn't have made them the same price, but didn't want to change them after the fact. We did the same for 4-Stars, but are less concerned with those. We decided the best case was to leave them as is but didn't want to repeat that again. They shouldn’t cost more because the odds for targeting champions isn’t different. Probably need some @DNA3000 math on this but I would bet money that the odds to pull god-tier champions from the basic to the duel crystals won’t change much.
4* basic = 2k shards4* duel = 2k shards🧐5* basic = 10k shards5* duel = 10k shards🧐🧐🧐6* basic = 10k shards6* duel = 12.5k shardsWe need new people working at kabam. Feels like everything released lately has been the opposite of pro-player changes. I know what you're trying to say, but from my perspective, what we're seeing is "Dual Class 6-Star Crystals are not pro-player". There is not rule here saying that you now have to stop buying the 10k Crystals and only buy the Class crystals. They might be a bit different than other classes as they were introduced, but those Champs weren't at the top of the food chain, and we're not ready to make them available for the exact same price as 6-stars yet. I’m honestly struggling to understand the reasoning here. We aren’t at all saying that 6 star dual crystals are not pro player. We think releasing these is very pro player. But we’re struggling to see the reasoning for making them more expensive. We know we don’t have to stop buying basics, but what makes a 6 star dual more valuable than a basic, and why is that reason not present in the 5 star rarity? If that’s what miike was trying to say I missed that as well. I’m happy for duel crystals but it’s not pro-player to release them at an increased cost. Hopefully that clears up the previous comments I made. I would ask that you ask yourselves that question... What makes the Dual Class more valuable than a Basic, and why SHOULDN'T it be more?I get the precedent set by the 5-Star and 4-Star crystals, but it was exactly that precedent that kept us from launching these earlier. We know players wanted them; we weren't ready to make more specific 6-Stars available for that same cost, but also knew that when we added them for 5-Stars, we set that precedent. It was either break the precedent or keep waiting.For complete transparency, we learned pretty quickly after the release of the 5-Star Dual that we shouldn't have made them the same price, but didn't want to change them after the fact. We did the same for 4-Stars, but are less concerned with those. We decided the best case was to leave them as is but didn't want to repeat that again.
4* basic = 2k shards4* duel = 2k shards🧐5* basic = 10k shards5* duel = 10k shards🧐🧐🧐6* basic = 10k shards6* duel = 12.5k shardsWe need new people working at kabam. Feels like everything released lately has been the opposite of pro-player changes. I know what you're trying to say, but from my perspective, what we're seeing is "Dual Class 6-Star Crystals are not pro-player". There is not rule here saying that you now have to stop buying the 10k Crystals and only buy the Class crystals. They might be a bit different than other classes as they were introduced, but those Champs weren't at the top of the food chain, and we're not ready to make them available for the exact same price as 6-stars yet. I’m honestly struggling to understand the reasoning here. We aren’t at all saying that 6 star dual crystals are not pro player. We think releasing these is very pro player. But we’re struggling to see the reasoning for making them more expensive. We know we don’t have to stop buying basics, but what makes a 6 star dual more valuable than a basic, and why is that reason not present in the 5 star rarity? If that’s what miike was trying to say I missed that as well. I’m happy for duel crystals but it’s not pro-player to release them at an increased cost. Hopefully that clears up the previous comments I made.
4* basic = 2k shards4* duel = 2k shards🧐5* basic = 10k shards5* duel = 10k shards🧐🧐🧐6* basic = 10k shards6* duel = 12.5k shardsWe need new people working at kabam. Feels like everything released lately has been the opposite of pro-player changes. I know what you're trying to say, but from my perspective, what we're seeing is "Dual Class 6-Star Crystals are not pro-player". There is not rule here saying that you now have to stop buying the 10k Crystals and only buy the Class crystals. They might be a bit different than other classes as they were introduced, but those Champs weren't at the top of the food chain, and we're not ready to make them available for the exact same price as 6-stars yet. I’m honestly struggling to understand the reasoning here. We aren’t at all saying that 6 star dual crystals are not pro player. We think releasing these is very pro player. But we’re struggling to see the reasoning for making them more expensive. We know we don’t have to stop buying basics, but what makes a 6 star dual more valuable than a basic, and why is that reason not present in the 5 star rarity?
4* basic = 2k shards4* duel = 2k shards🧐5* basic = 10k shards5* duel = 10k shards🧐🧐🧐6* basic = 10k shards6* duel = 12.5k shardsWe need new people working at kabam. Feels like everything released lately has been the opposite of pro-player changes. I know what you're trying to say, but from my perspective, what we're seeing is "Dual Class 6-Star Crystals are not pro-player". There is not rule here saying that you now have to stop buying the 10k Crystals and only buy the Class crystals. They might be a bit different than other classes as they were introduced, but those Champs weren't at the top of the food chain, and we're not ready to make them available for the exact same price as 6-stars yet.
4* basic = 2k shards4* duel = 2k shards🧐5* basic = 10k shards5* duel = 10k shards🧐🧐🧐6* basic = 10k shards6* duel = 12.5k shardsWe need new people working at kabam. Feels like everything released lately has been the opposite of pro-player changes.
I just don't understand the need to create these boundaries of acquiring champs when that's exactly the thing that entices people most.
I’d love to hear the rational response why these are more valuable to players.
4* basic = 2k shards4* duel = 2k shards🧐5* basic = 10k shards5* duel = 10k shards🧐🧐🧐6* basic = 10k shards6* duel = 12.5k shardsWe need new people working at kabam. Feels like everything released lately has been the opposite of pro-player changes. I know what you're trying to say, but from my perspective, what we're seeing is "Dual Class 6-Star Crystals are not pro-player". There is not rule here saying that you now have to stop buying the 10k Crystals and only buy the Class crystals. They might be a bit different than other classes as they were introduced, but those Champs weren't at the top of the food chain, and we're not ready to make them available for the exact same price as 6-stars yet. I’m honestly struggling to understand the reasoning here. We aren’t at all saying that 6 star dual crystals are not pro player. We think releasing these is very pro player. But we’re struggling to see the reasoning for making them more expensive. We know we don’t have to stop buying basics, but what makes a 6 star dual more valuable than a basic, and why is that reason not present in the 5 star rarity? If that’s what miike was trying to say I missed that as well. I’m happy for duel crystals but it’s not pro-player to release them at an increased cost. Hopefully that clears up the previous comments I made. I would ask that you ask yourselves that question... What makes the Dual Class more valuable than a Basic, and why SHOULDN'T it be more?I get the precedent set by the 5-Star and 4-Star crystals, but it was exactly that precedent that kept us from launching these earlier. We know players wanted them; we weren't ready to make more specific 6-Stars available for that same cost, but also knew that when we added them for 5-Stars, we set that precedent. It was either break the precedent or keep waiting.For complete transparency, we learned pretty quickly after the release of the 5-Star Dual that we shouldn't have made them the same price, but didn't want to change them after the fact. We did the same for 4-Stars, but are less concerned with those. We decided the best case was to leave them as is but didn't want to repeat that again. All I read from this was "We set a bad precedent and instead of communicating this sooner we wanted to do a surprise drop hoping you wouldn't notice!" If you knew it was a bad precedent why not admit it instead of breaking "randomly" so it looks like you're against the players?
I would ask that you ask yourselves that question... What makes the Dual Class more valuable than a Basic, and why SHOULDN'T it be more?I get the precedent set by the 5-Star and 4-Star crystals, but it was exactly that precedent that kept us from launching these earlier. We know players wanted them; we weren't ready to make more specific 6-Stars available for that same cost, but also knew that when we added them for 5-Stars, we set that precedent. It was either break the precedent or keep waiting.For complete transparency, we learned pretty quickly after the release of the 5-Star Dual that we shouldn't have made them the same price, but didn't want to change them after the fact. We did the same for 4-Stars, but are less concerned with those. We decided the best case was to leave them as is but didn't want to repeat that again.
They might be a bit different than other classes as they were introduced, but those Champs weren't at the top of the food chain, and we're not ready to make them available for the exact same price as 6-stars yet. Maybe I'm misinterpreting what you're saying here, but how is a say 6* Herc pulled from a cosmic/tech 6* dual class crystal a better champ than a 6* Herc pulled from a basic 6* crystal? What makes him 2.5k 6* shards better?The champs are the same no matter which particular crystal they are pulled from.
They might be a bit different than other classes as they were introduced, but those Champs weren't at the top of the food chain, and we're not ready to make them available for the exact same price as 6-stars yet.
4* basic = 2k shards4* duel = 2k shards🧐5* basic = 10k shards5* duel = 10k shards🧐🧐🧐6* basic = 10k shards6* duel = 12.5k shardsWe need new people working at kabam. Feels like everything released lately has been the opposite of pro-player changes. I know what you're trying to say, but from my perspective, what we're seeing is "Dual Class 6-Star Crystals are not pro-player". There is not rule here saying that you now have to stop buying the 10k Crystals and only buy the Class crystals. They might be a bit different than other classes as they were introduced, but those Champs weren't at the top of the food chain, and we're not ready to make them available for the exact same price as 6-stars yet. I’m honestly struggling to understand the reasoning here. We aren’t at all saying that 6 star dual crystals are not pro player. We think releasing these is very pro player. But we’re struggling to see the reasoning for making them more expensive. We know we don’t have to stop buying basics, but what makes a 6 star dual more valuable than a basic, and why is that reason not present in the 5 star rarity? If that’s what miike was trying to say I missed that as well. I’m happy for duel crystals but it’s not pro-player to release them at an increased cost. Hopefully that clears up the previous comments I made. I would ask that you ask yourselves that question... What makes the Dual Class more valuable than a Basic, and why SHOULDN'T it be more?I get the precedent set by the 5-Star and 4-Star crystals, but it was exactly that precedent that kept us from launching these earlier. We know players wanted them; we weren't ready to make more specific 6-Stars available for that same cost, but also knew that when we added them for 5-Stars, we set that precedent. It was either break the precedent or keep waiting.For complete transparency, we learned pretty quickly after the release of the 5-Star Dual that we shouldn't have made them the same price, but didn't want to change them after the fact. We did the same for 4-Stars, but are less concerned with those. We decided the best case was to leave them as is but didn't want to repeat that again. All I read from this was "We set a bad precedent and instead of communicating this sooner we wanted to do a surprise drop hoping you wouldn't notice!" If you knew it was a bad precedent why not admit it instead of breaking "randomly" so it looks like you're against the players? Let me see if I get this straight. You're saying that at some point in the past, you feel Kabam should have made an announcement saying they decided that the price of 5* dual class crystals was set too low, but they were not going to change them, but in the future 6* dual class crystals might have a different cost than that, but they had no idea when they might be coming out.Why you aren't in charge of corporate messaging somewhere I have no idea.Also, bonus points for putting the word "randomly" in quotes as an excuse to use it as its own antonym. That's like SSR tier corporate messaging.
I think this reply is a bit of a low blow.
4* basic = 2k shards4* duel = 2k shards🧐5* basic = 10k shards5* duel = 10k shards🧐🧐🧐6* basic = 10k shards6* duel = 12.5k shardsWe need new people working at kabam. Feels like everything released lately has been the opposite of pro-player changes. I know what you're trying to say, but from my perspective, what we're seeing is "Dual Class 6-Star Crystals are not pro-player". There is not rule here saying that you now have to stop buying the 10k Crystals and only buy the Class crystals. They might be a bit different than other classes as they were introduced, but those Champs weren't at the top of the food chain, and we're not ready to make them available for the exact same price as 6-stars yet. I’m honestly struggling to understand the reasoning here. We aren’t at all saying that 6 star dual crystals are not pro player. We think releasing these is very pro player. But we’re struggling to see the reasoning for making them more expensive. We know we don’t have to stop buying basics, but what makes a 6 star dual more valuable than a basic, and why is that reason not present in the 5 star rarity? If that’s what miike was trying to say I missed that as well. I’m happy for duel crystals but it’s not pro-player to release them at an increased cost. Hopefully that clears up the previous comments I made. I would ask that you ask yourselves that question... What makes the Dual Class more valuable than a Basic, and why SHOULDN'T it be more?I get the precedent set by the 5-Star and 4-Star crystals, but it was exactly that precedent that kept us from launching these earlier. We know players wanted them; we weren't ready to make more specific 6-Stars available for that same cost, but also knew that when we added them for 5-Stars, we set that precedent. It was either break the precedent or keep waiting.For complete transparency, we learned pretty quickly after the release of the 5-Star Dual that we shouldn't have made them the same price, but didn't want to change them after the fact. We did the same for 4-Stars, but are less concerned with those. We decided the best case was to leave them as is but didn't want to repeat that again. All I read from this was "We set a bad precedent and instead of communicating this sooner we wanted to do a surprise drop hoping you wouldn't notice!" If you knew it was a bad precedent why not admit it instead of breaking "randomly" so it looks like you're against the players? Let me see if I get this straight. You're saying that at some point in the past, you feel Kabam should have made an announcement saying they decided that the price of 5* dual class crystals was set too low, but they were not going to change them, but in the future 6* dual class crystals might have a different cost than that, but they had no idea when they might be coming out.Why you aren't in charge of corporate messaging somewhere I have no idea.Also, bonus points for putting the word "randomly" in quotes as an excuse to use it as its own antonym. That's like SSR tier corporate messaging. Damn you got me. Retiring from the game. Gg. Clearly my point was that all they had to do was communicate this sooner. They could've made an announcement sayings "6* Dual Crystals on the way but we will be charging extra as we believe having them valued the same is unbalanced" or literally anything more than what they did. You can't tell me they didn't expect this to immediately become a controversial topic the minute it was released.
4* basic = 2k shards4* duel = 2k shards🧐5* basic = 10k shards5* duel = 10k shards🧐🧐🧐6* basic = 10k shards6* duel = 12.5k shardsWe need new people working at kabam. Feels like everything released lately has been the opposite of pro-player changes. I know what you're trying to say, but from my perspective, what we're seeing is "Dual Class 6-Star Crystals are not pro-player". There is not rule here saying that you now have to stop buying the 10k Crystals and only buy the Class crystals. They might be a bit different than other classes as they were introduced, but those Champs weren't at the top of the food chain, and we're not ready to make them available for the exact same price as 6-stars yet. I’m honestly struggling to understand the reasoning here. We aren’t at all saying that 6 star dual crystals are not pro player. We think releasing these is very pro player. But we’re struggling to see the reasoning for making them more expensive. We know we don’t have to stop buying basics, but what makes a 6 star dual more valuable than a basic, and why is that reason not present in the 5 star rarity? If that’s what miike was trying to say I missed that as well. I’m happy for duel crystals but it’s not pro-player to release them at an increased cost. Hopefully that clears up the previous comments I made. I would ask that you ask yourselves that question... What makes the Dual Class more valuable than a Basic, and why SHOULDN'T it be more?I get the precedent set by the 5-Star and 4-Star crystals, but it was exactly that precedent that kept us from launching these earlier. We know players wanted them; we weren't ready to make more specific 6-Stars available for that same cost, but also knew that when we added them for 5-Stars, we set that precedent. It was either break the precedent or keep waiting.For complete transparency, we learned pretty quickly after the release of the 5-Star Dual that we shouldn't have made them the same price, but didn't want to change them after the fact. We did the same for 4-Stars, but are less concerned with those. We decided the best case was to leave them as is but didn't want to repeat that again. They shouldn’t cost more because the odds for targeting champions isn’t different. Probably need some @DNA3000 math on this but I would bet money that the odds to pull god-tier champions from the basic to the duel crystals won’t change much. They aren't, but that's not why the dual class crystal costs more. They cost more because they have a smaller pool, and thus a higher chance of pulling a specific champion within that pool.If what you want is "any god tier champ" then the basic crystal is going to probably be your best bet. But who wants "any god tier champ?" Mostly people who don't have a significant 6* roster. Those are the people we tend to recommend to open basics - because they don't need a specific champ, they need *any* useful champ, and for them, more pulls is better.But once you get past that point, you don't necessarily want just any god tier champ. First of all, you might have some already. Doom is great, until you have him. Then awakening him with a second pull is good, but maybe not as good as getting a new god tier champ. And then getting sigs on him is okay, if you want the prestige, but certainly not as good as pulling a brand new Hercules, or awakening that Archangel.Targeting matters to players who actually want or need to target. I mostly open featured 6* crystals over basics, because they are almost *always* better for me. I have most of the 6* champs. I need the rest, or a few awakened. A basic crystal is highly likely to just be adding sigs on top of a champ I already have and either don't need awakened or already have awakened. Featured crystals are going to be at least 25% new, and probably more, and if a particularly bad one comes around, I can always skip it and save up for the next one. That level of targeting is *more* than worth 15k shards (I do buy the 13k Sigil version, but you can only get one every two weeks, and I'm buying way more than that).Targeting isn't valuable to everyone. But to the players who need it, targeting is worth a lot. How much? Certainly more than 10k. Almost certainly less than 15k, because the featured crystal offers a targeted selection of 24 champs in the pool: a dual crystal has a larger pool than that, and thus a more diluted targeting ability. A dual class crystal sits approximately at the geometric mean between the basic and the featured crystal in terms of pool size, so I would expect the cost to sit in the vicinity of the geometric mean between the basic and featured costs, or about 12250 shards (why not the arithmetic mean, or just simple averages? Because the perception for odds tends to be proportional half the options is twice as good).Anything between 12k and 13k probably would have been fine. You might have wanted to avoid making it identical to the Sigil discount (13k) but that isn't essential. But the crystal is most definitely more valuable than a basic and less valuable than a featured when it comes to targeting. For people not targeting, the crystal is worth the same as a basic. But the value of dual class crystals is being set relative to their value as a method of targeting.
Let me see if I get this straight. You're saying that at some point in the past, you feel Kabam should have made an announcement saying they decided that the price of 5* dual class crystals was set too low, but they were not going to change them, but in the future 6* dual class crystals might have a different cost than that, but they had no idea when they might be coming out.Why you aren't in charge of corporate messaging somewhere I have no idea.Also, bonus points for putting the word "randomly" in quotes as an excuse to use it as its own antonym. That's like SSR tier corporate messaging.
4* basic = 2k shards4* duel = 2k shards🧐5* basic = 10k shards5* duel = 10k shards🧐🧐🧐6* basic = 10k shards6* duel = 12.5k shardsWe need new people working at kabam. Feels like everything released lately has been the opposite of pro-player changes. I know what you're trying to say, but from my perspective, what we're seeing is "Dual Class 6-Star Crystals are not pro-player". There is not rule here saying that you now have to stop buying the 10k Crystals and only buy the Class crystals. They might be a bit different than other classes as they were introduced, but those Champs weren't at the top of the food chain, and we're not ready to make them available for the exact same price as 6-stars yet. I’m honestly struggling to understand the reasoning here. We aren’t at all saying that 6 star dual crystals are not pro player. We think releasing these is very pro player. But we’re struggling to see the reasoning for making them more expensive. We know we don’t have to stop buying basics, but what makes a 6 star dual more valuable than a basic, and why is that reason not present in the 5 star rarity? If that’s what miike was trying to say I missed that as well. I’m happy for duel crystals but it’s not pro-player to release them at an increased cost. Hopefully that clears up the previous comments I made. I would ask that you ask yourselves that question... What makes the Dual Class more valuable than a Basic, and why SHOULDN'T it be more?I get the precedent set by the 5-Star and 4-Star crystals, but it was exactly that precedent that kept us from launching these earlier. We know players wanted them; we weren't ready to make more specific 6-Stars available for that same cost, but also knew that when we added them for 5-Stars, we set that precedent. It was either break the precedent or keep waiting.For complete transparency, we learned pretty quickly after the release of the 5-Star Dual that we shouldn't have made them the same price, but didn't want to change them after the fact. We did the same for 4-Stars, but are less concerned with those. We decided the best case was to leave them as is but didn't want to repeat that again. They shouldn’t cost more because the odds for targeting champions isn’t different. Probably need some @DNA3000 math on this but I would bet money that the odds to pull god-tier champions from the basic to the duel crystals won’t change much. They aren't, but that's not why the dual class crystal costs more. They cost more because they have a smaller pool, and thus a higher chance of pulling a specific champion within that pool.If what you want is "any god tier champ" then the basic crystal is going to probably be your best bet. But who wants "any god tier champ?" Mostly people who don't have a significant 6* roster. Those are the people we tend to recommend to open basics - because they don't need a specific champ, they need *any* useful champ, and for them, more pulls is better.But once you get past that point, you don't necessarily want just any god tier champ. First of all, you might have some already. Doom is great, until you have him. Then awakening him with a second pull is good, but maybe not as good as getting a new god tier champ. And then getting sigs on him is okay, if you want the prestige, but certainly not as good as pulling a brand new Hercules, or awakening that Archangel.Targeting matters to players who actually want or need to target. I mostly open featured 6* crystals over basics, because they are almost *always* better for me. I have most of the 6* champs. I need the rest, or a few awakened. A basic crystal is highly likely to just be adding sigs on top of a champ I already have and either don't need awakened or already have awakened. Featured crystals are going to be at least 25% new, and probably more, and if a particularly bad one comes around, I can always skip it and save up for the next one. That level of targeting is *more* than worth 15k shards (I do buy the 13k Sigil version, but you can only get one every two weeks, and I'm buying way more than that).Targeting isn't valuable to everyone. But to the players who need it, targeting is worth a lot. How much? Certainly more than 10k. Almost certainly less than 15k, because the featured crystal offers a targeted selection of 24 champs in the pool: a dual crystal has a larger pool than that, and thus a more diluted targeting ability. A dual class crystal sits approximately at the geometric mean between the basic and the featured crystal in terms of pool size, so I would expect the cost to sit in the vicinity of the geometric mean between the basic and featured costs, or about 12250 shards (why not the arithmetic mean, or just simple averages? Because the perception for odds tends to be proportional half the options is twice as good).Anything between 12k and 13k probably would have been fine. You might have wanted to avoid making it identical to the Sigil discount (13k) but that isn't essential. But the crystal is most definitely more valuable than a basic and less valuable than a featured when it comes to targeting. For people not targeting, the crystal is worth the same as a basic. But the value of dual class crystals is being set relative to their value as a method of targeting. So if the odds are similar then what makes a duel crystal have to be more then a basic? Targeting? It’s more of an illusion of targeting then actually targeting. We can target 2 specifics of iso but we can’t target 1/70 champion from the duel crystals. So ultimately we spend more on shards for the illusion of targeting. Where as 1/24 on the feature DOES sound better for targeting specific champions. Granted I won’t see one justifying point for the increased cost because I strongly see it as not needed, so perhaps you have a valid point just not for me.
How about 10k for paragon? It seems like a fitting price for players with the definitive end game title. Besides most paragon players have developed their 6 star rosters to the point where they probably need to target specific champs rather than opening basics and hoping for something new Totally agreed. At the moment, the only really good thing a paragon title has, is the daily crystal. No special quests, no extra things to do to get exclusive stuff, no better champion crystals, the sigil is the same, the test of... is still a joke, the monthly calendar is...well... EOP extra rewards I'd say makes paragon really enticing currently
4* basic = 2k shards4* duel = 2k shards🧐5* basic = 10k shards5* duel = 10k shards🧐🧐🧐6* basic = 10k shards6* duel = 12.5k shardsWe need new people working at kabam. Feels like everything released lately has been the opposite of pro-player changes. I know what you're trying to say, but from my perspective, what we're seeing is "Dual Class 6-Star Crystals are not pro-player". There is not rule here saying that you now have to stop buying the 10k Crystals and only buy the Class crystals. They might be a bit different than other classes as they were introduced, but those Champs weren't at the top of the food chain, and we're not ready to make them available for the exact same price as 6-stars yet. I’m honestly struggling to understand the reasoning here. We aren’t at all saying that 6 star dual crystals are not pro player. We think releasing these is very pro player. But we’re struggling to see the reasoning for making them more expensive. We know we don’t have to stop buying basics, but what makes a 6 star dual more valuable than a basic, and why is that reason not present in the 5 star rarity? If that’s what miike was trying to say I missed that as well. I’m happy for duel crystals but it’s not pro-player to release them at an increased cost. Hopefully that clears up the previous comments I made. I would ask that you ask yourselves that question... What makes the Dual Class more valuable than a Basic, and why SHOULDN'T it be more?I get the precedent set by the 5-Star and 4-Star crystals, but it was exactly that precedent that kept us from launching these earlier. We know players wanted them; we weren't ready to make more specific 6-Stars available for that same cost, but also knew that when we added them for 5-Stars, we set that precedent. It was either break the precedent or keep waiting.For complete transparency, we learned pretty quickly after the release of the 5-Star Dual that we shouldn't have made them the same price, but didn't want to change them after the fact. We did the same for 4-Stars, but are less concerned with those. We decided the best case was to leave them as is but didn't want to repeat that again. They shouldn’t cost more because the odds for targeting champions isn’t different. Probably need some @DNA3000 math on this but I would bet money that the odds to pull god-tier champions from the basic to the duel crystals won’t change much. They aren't, but that's not why the dual class crystal costs more. They cost more because they have a smaller pool, and thus a higher chance of pulling a specific champion within that pool.If what you want is "any god tier champ" then the basic crystal is going to probably be your best bet. But who wants "any god tier champ?" Mostly people who don't have a significant 6* roster. Those are the people we tend to recommend to open basics - because they don't need a specific champ, they need *any* useful champ, and for them, more pulls is better.But once you get past that point, you don't necessarily want just any god tier champ. First of all, you might have some already. Doom is great, until you have him. Then awakening him with a second pull is good, but maybe not as good as getting a new god tier champ. And then getting sigs on him is okay, if you want the prestige, but certainly not as good as pulling a brand new Hercules, or awakening that Archangel.Targeting matters to players who actually want or need to target. I mostly open featured 6* crystals over basics, because they are almost *always* better for me. I have most of the 6* champs. I need the rest, or a few awakened. A basic crystal is highly likely to just be adding sigs on top of a champ I already have and either don't need awakened or already have awakened. Featured crystals are going to be at least 25% new, and probably more, and if a particularly bad one comes around, I can always skip it and save up for the next one. That level of targeting is *more* than worth 15k shards (I do buy the 13k Sigil version, but you can only get one every two weeks, and I'm buying way more than that).Targeting isn't valuable to everyone. But to the players who need it, targeting is worth a lot. How much? Certainly more than 10k. Almost certainly less than 15k, because the featured crystal offers a targeted selection of 24 champs in the pool: a dual crystal has a larger pool than that, and thus a more diluted targeting ability. A dual class crystal sits approximately at the geometric mean between the basic and the featured crystal in terms of pool size, so I would expect the cost to sit in the vicinity of the geometric mean between the basic and featured costs, or about 12250 shards (why not the arithmetic mean, or just simple averages? Because the perception for odds tends to be proportional half the options is twice as good).Anything between 12k and 13k probably would have been fine. You might have wanted to avoid making it identical to the Sigil discount (13k) but that isn't essential. But the crystal is most definitely more valuable than a basic and less valuable than a featured when it comes to targeting. For people not targeting, the crystal is worth the same as a basic. But the value of dual class crystals is being set relative to their value as a method of targeting. So if the odds are similar then what makes a duel crystal have to be more then a basic? Targeting? It’s more of an illusion of targeting then actually targeting. We can target 2 specifics of iso but we can’t target 1/70 champion from the duel crystals. So ultimately we spend more on shards for the illusion of targeting. Where as 1/24 on the feature DOES sound better for targeting specific champions. Granted I won’t see one justifying point for the increased cost because I strongly see it as not needed, so perhaps you have a valid point just not for me. Very few people are doing it for one champ. I have these: Nick, KP, Apoc, Wags, Prof X (all awakened) plus Falcon and Masacre. Most of these are objectively strong pulls who would do almost nothing for me, though I’d be happy to awaken Falcon or my r2 AA. I don’t have these: Corvus, Hype, Herc, Omega Sentinel, Warlock, Ultron, G99. These are objectively strong pulls who would be fantastic for me. As 6-star AGs proliferate through the loyalty store, holiday deals and content, they also play a role in prioritizing selections.I’m very disappointed at the outcome, but I’m also going to finish 7.2, 7.3 (exploration for both to finish act 7) and 8.1 (completion only) this month. I’ll use those nexuses, the summer event and maybe EOP to pad these numbers. In the mean time, I’ll briefly hold shards and make an informed decision about whether it’s worth the upcharge.