I think it would be good if instead of that Ascension thing, after you max out a 6* champ you'll have the option to Evolve them, it'll be like a regular rank up but it'll be hard to get of course, and this will "comvert" your 6* r5 champ into a 7* rank 1 champ.I mean, why not? That way your 6* champs can truly progress and you wont have to do the same process to the same champ and get him all over again... 7 stars will be obtainable from crystals, but also you will be able to evolve as I said a maxed 6* into a 7* r1 champ and just continue with the same champion...Thoughts? I think you don't understand why new rarities exist. The whole point to introducing a new rarity is: you don't have them yet. Allowing players to simply upgrade their existing 6* champs into full-fledged 7* champs would make 7* rarity pointless.Ascension is in a sense the converse of rank overlap. When you pull a new 6* champ, it isn't necessarily more powerful than your 5* champs. Ignoring things like sigs and combat power, your 6* champ doesn't really become more powerful than your max 5* champs until you rank them to at least R2, and really R3. But *eventually* the 6* champs pull ahead, because your 5* champs are stuck at 5/65 (CR120) while 6* champs can go all the way up to R5 (CR150). Eventually, but this takes time and resources, and the resources required are gated initially. Ascension does a bit of the opposite, allows a 5/65 to jump up a little more, adding additional life to those 6* champs you have before you pull them as 7* rarity. But again, eventually the 7* champs will pull away. The time during which the rarities overlap, either by explicit rank overlap or by Ascension mechanics, are the window of time during which the transition from 5* to 6*, or 6* to 7* can happen less abruptly.But you're *supposed* to eventually chase after the next rarity. That's why it exists. Fundamentally, that's the only reason they exist. Kabam is not going to allow you to "evolve" your existing 6* champs into 7* champs, because that eliminates the need to chase 7* champs, and that's the only reason to make 7* champs. We can't have the best way to acquire a 7* champ be: chase the 6* version then evolve it. Because as 7* champs get introduced, the ability to acquire 6* champs will get easier and easier. It will soon be as easy to catch a specific 6* champ as it is now to get a specific 5* champ.
I think it would be good if instead of that Ascension thing, after you max out a 6* champ you'll have the option to Evolve them, it'll be like a regular rank up but it'll be hard to get of course, and this will "comvert" your 6* r5 champ into a 7* rank 1 champ.I mean, why not? That way your 6* champs can truly progress and you wont have to do the same process to the same champ and get him all over again... 7 stars will be obtainable from crystals, but also you will be able to evolve as I said a maxed 6* into a 7* r1 champ and just continue with the same champion...Thoughts?
I for one am at least appreciative for the heads up. 7*s were always going to be a thing as long as the game is financially viable to kabam we can expect the star rarity of champs to increase. Genius marketing to announce this well in advance of Black Friday/cyber Monday and the holidays by the way. It is kind of odd, in that now there could be some buyer paralysis over investing further in 6-stars or just hold out for 7-stars. Spenders at the top are not gonna care, but for the more price-sensitive buyer, it might give them pause. For example, on Cyber Monday, why care about a 6-star Nexus Selector (10 champions) if in the back of your mind you know 7-stars are officially coming? T6b and T3a are likely still gonna be valuable for 7-stars, but with the official announcement it slightly depreciates 6-star shards/crystals
I for one am at least appreciative for the heads up. 7*s were always going to be a thing as long as the game is financially viable to kabam we can expect the star rarity of champs to increase. Genius marketing to announce this well in advance of Black Friday/cyber Monday and the holidays by the way.
I for one am at least appreciative for the heads up. 7*s were always going to be a thing as long as the game is financially viable to kabam we can expect the star rarity of champs to increase. Genius marketing to announce this well in advance of Black Friday/cyber Monday and the holidays by the way. It is kind of odd, in that now there could be some buyer paralysis over investing further in 6-stars or just hold out for 7-stars. Spenders at the top are not gonna care, but for the more price-sensitive buyer, it might give them pause. For example, on Cyber Monday, why care about a 6-star Nexus Selector (10 champions) if in the back of your mind you know 7-stars are officially coming? T6b and T3a are likely still gonna be valuable for 7-stars, but with the official announcement it slightly depreciates 6-star shards/crystals If the past is any kind of indicator it will be almost 6 months AFTER 7*s are released before god tier and above champs are available. I remember the first couple of batches of 6* champs were terrible star lord and cap wwii were the best you could hope for. With that in mind it will be about a year from now before players have a 7* worth investing in not to mention rank up materials for 7*s will lag behind their release. I wouldn’t be one bit surprised to not see a r2 7* until late 2023 or early 2024
Really not happy, I know top of the top people need something new but I thought relics were that thing but having to grind for relics and then 7* looks like not so good prospects for FTP and casual spenders. Relics were never a replacement for a new Rarity. They couldn't be. The same argument came when 6*s were introduced, and scores of F2P people have extensive 6* Rosters now. It should have been.With Relics and Ascension (Limit Break) it wShould have been and alternative to 7* rather than doing the same dance again on different tunes.Need more creativity then just adding a star and asking people to do the same thing all over again.Bring in costumes and skins , Relics were a good alternative they could have also introduced Transendent feature where 6* sig 200 champs can be converted to 7* with some items which then can be monetized.Eg: Sig 200 6* Convus can consume cosmic transcend gem to become sig 1 cosmic 7*.
Really not happy, I know top of the top people need something new but I thought relics were that thing but having to grind for relics and then 7* looks like not so good prospects for FTP and casual spenders. Relics were never a replacement for a new Rarity. They couldn't be. The same argument came when 6*s were introduced, and scores of F2P people have extensive 6* Rosters now.
Really not happy, I know top of the top people need something new but I thought relics were that thing but having to grind for relics and then 7* looks like not so good prospects for FTP and casual spenders.
Really not happy, I know top of the top people need something new but I thought relics were that thing but having to grind for relics and then 7* looks like not so good prospects for FTP and casual spenders. Relics were never a replacement for a new Rarity. They couldn't be. The same argument came when 6*s were introduced, and scores of F2P people have extensive 6* Rosters now. It should have been.With Relics and Ascension (Limit Break) it wShould have been and alternative to 7* rather than doing the same dance again on different tunes.Need more creativity then just adding a star and asking people to do the same thing all over again.Bring in costumes and skins , Relics were a good alternative they could have also introduced Transendent feature where 6* sig 200 champs can be converted to 7* with some items which then can be monetized.Eg: Sig 200 6* Convus can consume cosmic transcend gem to become sig 1 cosmic 7*. Never ceases to amaze me how often people forget that this game is first and foremost a business product. As much as they are constantly looking for ways to improve player engagement they are looking for ways to make money.
So should we start saving our 6* pulls so we can capitalize on the dupes for 7* shards in November? Or will we get 7* shards for our historical pulls?
I think it would be good if instead of that Ascension thing, after you max out a 6* champ you'll have the option to Evolve them, it'll be like a regular rank up but it'll be hard to get of course, and this will "comvert" your 6* r5 champ into a 7* rank 1 champ.I mean, why not? That way your 6* champs can truly progress and you wont have to do the same process to the same champ and get him all over again... 7 stars will be obtainable from crystals, but also you will be able to evolve as I said a maxed 6* into a 7* r1 champ and just continue with the same champion...Thoughts? I think you don't understand why new rarities exist. The whole point to introducing a new rarity is: you don't have them yet. Allowing players to simply upgrade their existing 6* champs into full-fledged 7* champs would make 7* rarity pointless.Ascension is in a sense the converse of rank overlap. When you pull a new 6* champ, it isn't necessarily more powerful than your 5* champs. Ignoring things like sigs and combat power, your 6* champ doesn't really become more powerful than your max 5* champs until you rank them to at least R2, and really R3. But *eventually* the 6* champs pull ahead, because your 5* champs are stuck at 5/65 (CR120) while 6* champs can go all the way up to R5 (CR150). Eventually, but this takes time and resources, and the resources required are gated initially. Ascension does a bit of the opposite, allows a 5/65 to jump up a little more, adding additional life to those 6* champs you have before you pull them as 7* rarity. But again, eventually the 7* champs will pull away. The time during which the rarities overlap, either by explicit rank overlap or by Ascension mechanics, are the window of time during which the transition from 5* to 6*, or 6* to 7* can happen less abruptly.But you're *supposed* to eventually chase after the next rarity. That's why it exists. Fundamentally, that's the only reason they exist. Kabam is not going to allow you to "evolve" your existing 6* champs into 7* champs, because that eliminates the need to chase 7* champs, and that's the only reason to make 7* champs. We can't have the best way to acquire a 7* champ be: chase the 6* version then evolve it. Because as 7* champs get introduced, the ability to acquire 6* champs will get easier and easier. It will soon be as easy to catch a specific 6* champ as it is now to get a specific 5* champ. Its about timing. The timing is the only reason people complain in my opinion. Next year would be a blast and people would love it.
Really not happy, I know top of the top people need something new but I thought relics were that thing but having to grind for relics and then 7* looks like not so good prospects for FTP and casual spenders. Relics were never a replacement for a new Rarity. They couldn't be. The same argument came when 6*s were introduced, and scores of F2P people have extensive 6* Rosters now. It should have been.With Relics and Ascension (Limit Break) it wShould have been and alternative to 7* rather than doing the same dance again on different tunes.Need more creativity then just adding a star and asking people to do the same thing all over again.Bring in costumes and skins , Relics were a good alternative they could have also introduced Transendent feature where 6* sig 200 champs can be converted to 7* with some items which then can be monetized.Eg: Sig 200 6* Convus can consume cosmic transcend gem to become sig 1 cosmic 7*. Never ceases to amaze me how often people forget that this game is first and foremost a business product. As much as they are constantly looking for ways to improve player engagement they are looking for ways to make money. It's unfortunately the case with a lot of communities, you can't just look at things exclusively from a player benefit standpoint, you HAVE TO look at it from all angles, especially from the business side of it, which means that this is the best possible outcome they felt is going to help generate income.
but… why? there isn’t even content difficult enough for rank 4 six stars, and rank fives aren’t even achievable in the game yet. So why the hell are they adding seven stars now?