Future Roadmap - cool, but aren't we forgetting something?
benshb
Member Posts: 839 ★★★★
Everyone have read the news about relics, ascension and 7*, and everyone have their opinion.
I'm sure kabam have a good reason to do this now, dropping these bombshell of news...
...but isn't it a bit ahead of things?
I mean, aside that we are barely into the rank 5 of 6*s, we won't have any of them before the introduction of 7*s, unless huge offers in Cyber Weekend and Christmas - which is almost certainly happening, but that's not my main concern.
I understand that the game needs evolving, no doubt about that, but it also needs updating its long fallen behind things too.
I'm sure kabam have a good reason to do this now, dropping these bombshell of news...
...but isn't it a bit ahead of things?
I mean, aside that we are barely into the rank 5 of 6*s, we won't have any of them before the introduction of 7*s, unless huge offers in Cyber Weekend and Christmas - which is almost certainly happening, but that's not my main concern.
- highest tier of objective crystal is still Cavalier, 2 levels below Paragon
- sigil is still outdated, we heard rumours of updating, but no official response
- war season rewards are updated, cool - but the individual war win/loss rewards are still like 3 years outdated, with thir respective crystals
- summoner advancement is a joke even for low level players
- remember the old roadmap about Masteries 2.0? at least acknowledge that we won't have it until Alliance Bases is a thing
- remember what you said about cav crystals not getting an update with Paragon. it wasn't too long ago. now it either won't get updated when 7*s comes, or you didn't know in march that 7*s are coming, which feels like it was rushed
I understand that the game needs evolving, no doubt about that, but it also needs updating its long fallen behind things too.
64
Comments
Bens asks were spot on. Fix what’s been wrong/undated/overlooked before adding another level of massive complexity that will surely create all kinds of new bugs.
Are what you mentioned things that need attention? Yes they are (except I don't remember them ever saying about Cav crystals) but just because they release a roadmap about something, doesn't mean there aren't plans for any of that other stuff.
We also should be provided with an update on wish crystals and Raids.
We’ve completed questionnaires on AQ, any plans for these? The mode is outdated, a massive chore and rewards need an update.
They have no other interest, because they get no other benefit. The developers just draw a salary. The entire studio Kabam itself also doesn't directly profit from the game's revenue, because they are a wholly owned subsidiary of Netmarble. Netmarble makes all the money. It is not in Kabam's best interests to do anything other than contribute to the long-term health of the game, no matter what the short term benefits or deficits of what they do are. And it is not in any single developer's best interests to do anything differently.
You might disagree with what they do, but what they care about is the game. Which is more than I can say for all the players who complain about the game. Their self-interest doesn't always align with the game's long term health. For many it seems to just aligns with them getting what they want for as long as possible, regardless of the cost to the rest of the players or the long term health of the game. In that sense, the self-interest of the developers more closely aligns with what I want than the self-interests of many of the other players. I'd rather play their game. Because they only benefit when I do. I can't say that for every other player.
The team that makes relics is a different one from the one that fixes bugs, of course, but a team has X members that are getting paid. If one team does a sloppy job they should get replaced, or, if they are understaffed they should get a few more members, more employees for this team and not the other one or a new one.
Or heck, just give us a date when will it be addressed in an other roadmap!
Road maps are cool but it gets too crazy when they get too ambitious.
We certainly shouldn’t be kept in the dark over whether wish crystals are still intended to be in the game or whether we’re ever going to get a masteries are getting updated.
Ambition is great. Innovation is great. Battlegrounds is an amazing game mode (maybe fix the implementation though), relics looks like a really interesting addition. Changing direction when required is something we have to accept, but just keep us updated isn’t to much to ask for.
Yes, dona "sloppy job" once and you're out. Because that's how jobs work 🙄 If you're of age and have worked before, I'm assuming you've never made any mistakes at work. I'm also sure you have the level of expertise needed for a game like this as well since you seem to think devs shouldn't be "sloppy".......................... Nah, I know you're not.
If every dev out there was replaced for being "sloppy" once, no game developer would have employees left. For example, EA would have had to shutter their doors like 20 years ago. But hey, I'm sure you're perfect.
The community needs more concise communication about this game, not just need about the next thing those at the top will be chasing. Rewards based on progression have stagnated in many game areas since around 2019. When the roadmaps came out, it gave many of us hope that we would see real forward momentum in the game with new modes, crystals, and an improved rewards cadence.
Since those initial roadmaps, Kabam reneged or postponed many new features, seemingly on the quicker, more monetizable aspects of the game. We’ve gotten better cash deals, a pay-to-truly play mode in battlegrounds, and a summer calendar we now pay for instead of summoner appreciation; we can even now buy and awaken the newest 5* champions for $100 US. These changes are confusing for veteran players that knew this game when it was skill-based over having the best champion for specific content, which still requires skill, but that gate is typically behind a paywall.
I went slightly off track, but the point is Kabam hasn’t been a lot more defensive and cagey, more focused on money-driven aspects rather than bringing new, fun, and rewarding free content to the game. Even as a Paragon player, I expected a lot more when I got this title; I’m sure it will come, but when? The most I can do is buy a better quality deal and a different objective for EOP, which is barely fun.
We should all want better; to tell everyone to accept what Kabam gives us and stay shut sounds like an abusive relationship. At this point, I think we all deserve better, mainly since we help pay the bills. Be kinder to your fellow summoners Demonfyre; we are in this together.
If they went the whole way and reformed the mastery system to the point where you could assign each champion an A and a B mastery profile which you could swap at leisure for free, could you imagine the amount of good will they would have in the bank? I know masteries are my personal pet peeve which is why I mentioned them over anything else, but I know I’m probably in a large majority that thinks they need attention before the release of the next rarity of champion.
7* are a red herring that will be integrated into the game when the time comes. Anybody that thought they’d never be released is deluded - the game would have a shelf life of another year, perhaps two without them. This is Kabam’s way of extending the game’s shelf life with a clearly definable metric that they can point to on a graph in a boardroom: each rarity has an approximate shelf life of X years, this release extends our game’s viability to at least 202X. What would be a sensible idea is to add something alongside that so that the player base are still kept inside, a soft metric - like a big QoL update.
I worked for a couple mobile games in the past, part of the creative team as character designer, yes. I also have friends that worked for much bigger companies, Sony and Capcom to be exact. One of them lost a job in God of War because he didn't make some leaves moving in one of the backgrounds. So yes, a whole year of broken inputs is kinda serious.
Again with the reference to the road maps from years ago and you still think they're promises that Kabam didn't keep and now you've taken a trip to conspiracy town by saying they instead focused on cash offers. Those roadmaps were 2020 or something right? You think it took them 2ish years to add a 5* to a preview bundle? You think that's the master plan they've been working on instead of something from a roadmap? Lol
Also, it doesn't matter to the devs if something costs money or not. Kabam doesn't receive anything other than a paycheck for salaries from Netmarble.
So since the roadmaps, we've had-
Act 7
Act 8.1
Summer of pain.
4 installments of EoP
Gauntlet was brought back.
Battlegrounds
Yeah, I guess you're right. No new free content at all.
All this to be said is the new roadmap isn't the same as the 2020 ones. It's laser focused on one thing.
I agree with some of the points made from OP but it's not like Kabam was forgetting anything with this roadmap.
There's no chance you're friend was fired over some leaves not moving once in a game and that being the only mistake made.
We don't know what Kabams turnover looks like anyway. You're assuming it's the same people but we don't know that. Plus, the inputs issue goes beyond simple things like leaves not moving. It's a result from the game engine and not some coding mistake from a dev or engineer. Not only that, Kabam is accounting for like 500+ something devices and OS's. God of War is a console game and isn't comparable to mobile games.