Buff Iceman
Viking_St3v3
Member Posts: 162 ★★
I love Iceman. He may not need a full on buff. But there one thing in his kit that makes NO sense. He is NOT immune to coldsnap. That should be an easy fix Kabam. That and maybe a bit more damage. That is all.
Post edited by Kabam Valkyrie on
15
Comments
Makes sense since mutants counter purify abilities. It would also be nice to counter stun immune champs since it would be a separate ability.
Take making Iceman coldsnap immune. In spite of the fact that this is one of the oldest examples people hold up as Kabam making "a mistake" the idea that Iceman should be immune to his own powers is not actually fully in agreement with Marvel canon. My guess is there's a 90% chance that Marvel doesn't care, but there is a 10% chance they might. It is hard to say when they will exert editorial discretion, and I don't know what the precise process is for Kabam to get changes approved by Marvel, but I know there is one. These kinds of overhead processes can't be taken for granted.
Beyond that, there are externalities that also factor into who gets attention first. Available technology has an affect. For example, the developers might decide to look at a particular champion and decide they have a great concept for updating him or her, and then discover the technology to do what they want doesn't exist yet. So they put the idea on the shelf until the game engine catches up. They "looked" at the champ, but decided not to act at the moment. Or there can be disagreement on the best way to update a champ, and in the absence of a way to resolve that disagreement they might decide to move on to a less controversial champ. Or quite frankly, the designer currently working on champion updates might simply have a personal preference that reasonably aligns with the update priorities in general, and that champ gets attention as a result.
Also, I would say there are lots of champs that need more attention than Groot. OG Spiderman, for example, is for me unambiguously less capable of a champ than Groot is. There are those that might disagree, you might be one of them, but that's sort of the point.
QS immune to reverse controls just because he's too fast to be mind read, and also give him a 25%-50% resistance to all damaging debuff because the internal blood flow is way too accelerated thus making him heal faster.
Prof X: should have an immersive and unique ability called "NODE Removal". For instance if he encounters Hulkling on a rich gets richer node. PX should have another prefight ability able to remove that node "rich gets richer" and make it a simpler fight.
Increase coldsnap duration.
Increase the chance to place frostbite and increase the duration, to give you more time to gather more and deal more damage using your heavy attack.
And to add the immunity to coldsnap and frostbite, it doesn't make sense for him not to have those immunity.
1) Immunity to coldsnap and frostbite
2) Basic hits deal energy instead of physical damage
3) Critical hits have 50% chance to place a frostbite debuff on opponent
4) Each frostbite debuff reduces defensive ability accuracy by 18% (22% vs skill champs and 15% vs robots)
5) Ice Armor should only protect him from armor break..reforms after 12 secs
6) Ice Shield..cannot be removed by any means or ability...as long as ice shield is active, Iceman only takes a max of 5% damage from special attacks including special attack 3.. once ice shield is removed by special attacks..it takes 20 secs to reform
Signature:
1) As long as coldsnap is active, Iceman is stun-immune and opponent has a -50% to -100% purify/cleanse ability accuracy
2) Whenever there are 5 to 3 frostbite debuffs, opponent is special lock for 2 seconds
3) Whenever Iceman suffers from a DOT debuff he is immune to,..he gains a cruelty buff adding x critical damage per DOT debuff he is immune to..