Don’t like the change about opening all your crystals, I see no point in this what so ever, why can’t we use them as we need them. Just another cash grab by Kabam.
Quite possibly the worst update to AQ that I've ever witnessed. There's nothing that makes the mode attractive to play. Map 8 w/modifiers is going to be worse than AW and you can only still buy 2 9.5k health pots a day. You can't revive more than 4k without spending units. You're forced to make a choice of either using Glory for pots/revs or units and will pretty much everyone playing map 8, we're all using R4's with large health pools. The very least they could have done is add 40% team revs to the glory store. They need to get rid of the ticket system or lower the cost of using resources to get 150 tickets per cycle. Just an absolute garbage update. @Demonzfyre I don't understand. I've read many times on this very forum that you always blindly support Kabam. Don't you mean it's the best update ever?
Quite possibly the worst update to AQ that I've ever witnessed. There's nothing that makes the mode attractive to play. Map 8 w/modifiers is going to be worse than AW and you can only still buy 2 9.5k health pots a day. You can't revive more than 4k without spending units. You're forced to make a choice of either using Glory for pots/revs or units and will pretty much everyone playing map 8, we're all using R4's with large health pools. The very least they could have done is add 40% team revs to the glory store. They need to get rid of the ticket system or lower the cost of using resources to get 150 tickets per cycle. Just an absolute garbage update.
The only news I would have really loved (who am I kidding? I'd have thrown fireworks and opened a bottle of champagne!!) would have been AQ shortened to 3 days. Instead of this outdated, pointless and enslaving 5 day format.More glory is good. More stuff to buy glory with is good. Cheaper stuff is good. Nice job on that.But please for the love of all that is holy, make AQ shorter 😭🙏
Also, everyone repeating the same drivel is comedy gold.Complaining is the default setting for millenials and Gen Z-ers.
Also, everyone repeating the same drivel is comedy gold.Complaining is the default setting for millenials and Gen Z-ers. lmao. boomer detected. I also grind and have no issues doing so. But you are forgetting something kind sir... THIS IS A GAME. "work for it" bruh, this is a game. Stop taking it too seriouslybetter shout at some kids to get off your lawn instead.
Also, everyone repeating the same drivel is comedy gold.Complaining is the default setting for millenials and Gen Z-ers. lmao. boomer detected. I also grind and have no issues doing so. But you are forgetting something kind sir... THIS IS A GAME. "work for it" bruh, this is a game. Stop taking it too seriouslybetter shout at some kids to get off your lawn instead. So you want rewards without the effort? Lmao... Putting work in to get rewards is the structure of every game, you need to invest something to get something else in return. I dedicate time and I expect rewards. You expect rewards just because. The funny thing is the exact opposite rationale is happening when the conversatios is about BGs. We're seeing people with lesser rosters demanding the same rewards in BGs as people with biger ones. And some of the same pundits are saying the oposite regarding AQ. Your ability to contradict yourselves and ping-pong between stances is astounding.Get off my lawn and put in the work.
I know reading comprehension is a lost art so I'm going to take 5 minutes out of my busy day to educate you.People complain about the rewards, they complain it takes a lot of work for the quality and quantity of rewards. The main issue I see with that statement is, no rewards will ever be enough if you think you're entitled to the best prizes with zero or little effort. The whole structure of the game is based on the premise of "the more you invest (time, money, etc) the more rewards you get". If you think AQ is a broken system, you're not obligated to participate in it. Like many other game modes, no one is making you play it. But if you decide to, you need to invest in it, it's that simple. I have never finished one fight in Abyss, and my account is among the top 200 of the game. I chose not to do it, cause I think the rewards never were proportional to the time spent. It's the only game mode I haven't finished and I never will (Carina challenge's included).You may call it a grind, some other might call it an investment. I see it as a requirement to continue enjoying the game the way you want. I like AQ, I like the map, the fights and the challenge and the (albeit small) team work.Playing AQ allows me to rank up champs, which is another thing the game revolves around, and BGs have made ranking champs even more important.II need to play it in order to achieve one of my game goals.If you choose to not play AQ, that's fine, but if you choose to play a lesser map and expect the same rewards as someone that plays a more dificult map, you are mistaken.I will say it again, put in the work, get rewarded, it's as simple as that.
Most games have a repetitive and chore-like side to it. I mentioned before, AQ takes 30 minutes out of my day, I dont see that as a chore. Arena is repetitive af. I do that cause its a mean to an end. I dont like it but the rewards are worth it.I used to be a World of Warcraft hardcore player. Guess what? It also had boring game modes, repetitive grinds and chores. I played Final Fantasy, same thing. Dota 2, you guessed it, grindy. Those are only some examples.I stopped playing all of them when it felt that my grind was getting me small increments.I love MCOC and I see a lot of people that hate many things about it, be it incursions, arena, AQ, AW, side quest, Act content, variant content, etc... My guys, if you dont enjoy 60% of the game modes, maybe this is not the game for you.I also see a lot of whining and not many suggestions. Lets change the narrative of this thread. List the things/changes you would like to see in order to improve AQ.The only thing I've seen so far and I agree is the potions. Its time to have percentage based pots.
Ahoy!Friendly neighbourhood Community Manager here, reminding everyone to keep their opinions focused on the game, not other forum users or broader community subsets.Let's get this thread back on track! So, keeping in mind that these will not be the only changes ever made ever, what do you think of the recently announced changes to AQ?
Ahoy!Friendly neighbourhood Community Manager here, reminding everyone to keep their opinions focused on the game, not other forum users or broader community subsets.Let's get this thread back on track! So, keeping in mind that these will not be the only changes ever made ever, what do you think of the recently announced changes to AQ? Highly disappointing @Kabam Jax in my eyes, the update to remove links were far more impactful than this update.Dont get me wrong, the rewards bump is very nice, I like it. But in general, AQ difficulty has been bumped, and really doesnt refresh the experience. The core underlying issues havent been addressed.Why more people dont hit map8? Is it the difficulty? No. It is the overbearing cost, nothing more. This hasnt been addressed.Potions?: Still the same, barely heals anyone, and not enough to make any impact. Still very costly.Time requirement? Same, if not more. AQ isnt an engaging mode and nothing here helps with that. Upping difficulty and doubling down on grind isnt fun."making the mode lighter to play is what this gamemode needs. More attacker damage ramp ups. More options to use vs mini bosses, not more niche encounters.Reducing the number of days we play AQ would help A LOT. even a one day reduction would be SO MUCH BETTER.The general consensus is play this mode less, so we can play everything else this game offers.This update offers more of the same, just added a rewards bump.
Yo everyone let’s please keep it respectful. No need to take shots at people.