Idk if anyone suggested this or not before ...but changing power burn to power drain would still be fine and keep the meta relevant .
Too much strategy involved, imo a game needs to be fun to keep one playing, it isn't fun to think more about a game than I do at work 🤦♂️😂
I'm not a fan of it, big miss for me from kabam.I look at things as time/effort vs reward. Rewards are the same as always but this meta makes the time/effort put in a lot more than previous seasons. I don't enjoy over thinking on a game, removes the fun aspect which games are designed around. If I was unemployed and/or had tons of time on my hands, I'd probably feel differently.I also don't believe it's fair for those with smaller accounts, the content is open to anyone above UC and x level (or something like that). I've always said player 1 should play player 2 if they search at the time regardless of progression but with this meta it puts the lower accounts at an extremely severe disadvantage, no UC player is going to rank up a civil warrior over a kitty are they? Yes they can leave this mode till they're stronger but then what's the point in opening it up for UC+ in the first place 🤷♂️.I'm paragon with a nicely sized roster, I have quite a few counters for this meta but it's just not worth the effort/time for the rewards
I'm not a fan of it, big miss for me from kabam.I look at things as time/effort vs reward. Rewards are the same as always but this meta makes the time/effort put in a lot more than previous seasons. I don't enjoy over thinking on a game, removes the fun aspect which games are designed around. If I was unemployed and/or had tons of time on my hands, I'd probably feel differently.I also don't believe it's fair for those with smaller accounts, the content is open to anyone above UC and x level (or something like that). I've always said player 1 should play player 2 if they search at the time regardless of progression but with this meta it puts the lower accounts at an extremely severe disadvantage, no UC player is going to rank up a civil warrior over a kitty are they? Yes they can leave this mode till they're stronger but then what's the point in opening it up for UC+ in the first place 🤷♂️.I'm paragon with a nicely sized roster, I have quite a few counters for this meta but it's just not worth the effort/time for the rewards The rewards in BGs are so huge though, it’s still the best reward to effort ratio out there imo.Also, victory track tries to match similar accounts with one another. You won’t find yourself facing those UC players, they’ll be going against (generally) similar roster strengths themselves.
I'm not a fan of it, big miss for me from kabam.I look at things as time/effort vs reward. Rewards are the same as always but this meta makes the time/effort put in a lot more than previous seasons. I don't enjoy over thinking on a game, removes the fun aspect which games are designed around. If I was unemployed and/or had tons of time on my hands, I'd probably feel differently.I also don't believe it's fair for those with smaller accounts, the content is open to anyone above UC and x level (or something like that). I've always said player 1 should play player 2 if they search at the time regardless of progression but with this meta it puts the lower accounts at an extremely severe disadvantage, no UC player is going to rank up a civil warrior over a kitty are they? Yes they can leave this mode till they're stronger but then what's the point in opening it up for UC+ in the first place 🤷♂️.I'm paragon with a nicely sized roster, I have quite a few counters for this meta but it's just not worth the effort/time for the rewards The rewards in BGs are so huge though, it’s still the best reward to effort ratio out there imo.
I don't think you suck, but I also don't think this Meta sucks. It's pretty simple, but you'll have to change your decks to deal with it. You can't just brute force it and expect to win. This Meta is not just affecting you but also your opponent. It's also not just there to negatively impact you; you need to lean into it with defenders that benefit from the node to trip up your opponents too.Battlegrounds will have Metas that change every season, and they will require you to change your Decks up and invest in a more diverse roster. People with larger and more diverse rosters will have an easier time, as they should in a 1v1 PVP mode.There are lots of people sharing counters and ideas around the forums. Take a look at some of those for ideas if you need them.PS. The ones I see as most successful right now are the exact same Champions used in the 1st Meta of Battlegrounds ever with Bulwark and Explosive Personality. Lots of Armor Up champs on defence and lots of Nullifiers and Armor Breakers as attackers. Plus, this time, you can toss in Power Burn immune Champs too. You’ve had enough trouble getting people to play it per your own words in the past, why make it less appealing? That's not true in the slightest. The issue we had today was caused by the fact that we had more people play it than ever before, and we've never had trouble getting people to play it. Where did that information come from? The words may have been different, but in the past Kabam has talked about encouraging people to play battlegrounds. That sounds like low participation to me. Kind of like saying “we’ve had more people play it than ever before”. Don’t take my word for it though. One look around here, social media, and all of the big Line chats paint a pretty clear picture of disappointment. I know you don’t care that majority of your players dislike this round, but less time in game is less revenue for the bean counters. This is twisting those words. We've never had a participation problem with Battlegrounds before. We try to "encourage players" to play in lots of modes. We say that all the time. We also didn't say we're ignoring feedback. In fact, we've been watching it pretty closely, but we're also watching our data and how players are actually putting up with it over time. Again, just like every season, more experienced players have an easier time at the beginning of the season (which is a different problem that needs to be solved).
I don't think you suck, but I also don't think this Meta sucks. It's pretty simple, but you'll have to change your decks to deal with it. You can't just brute force it and expect to win. This Meta is not just affecting you but also your opponent. It's also not just there to negatively impact you; you need to lean into it with defenders that benefit from the node to trip up your opponents too.Battlegrounds will have Metas that change every season, and they will require you to change your Decks up and invest in a more diverse roster. People with larger and more diverse rosters will have an easier time, as they should in a 1v1 PVP mode.There are lots of people sharing counters and ideas around the forums. Take a look at some of those for ideas if you need them.PS. The ones I see as most successful right now are the exact same Champions used in the 1st Meta of Battlegrounds ever with Bulwark and Explosive Personality. Lots of Armor Up champs on defence and lots of Nullifiers and Armor Breakers as attackers. Plus, this time, you can toss in Power Burn immune Champs too. You’ve had enough trouble getting people to play it per your own words in the past, why make it less appealing? That's not true in the slightest. The issue we had today was caused by the fact that we had more people play it than ever before, and we've never had trouble getting people to play it. Where did that information come from? The words may have been different, but in the past Kabam has talked about encouraging people to play battlegrounds. That sounds like low participation to me. Kind of like saying “we’ve had more people play it than ever before”. Don’t take my word for it though. One look around here, social media, and all of the big Line chats paint a pretty clear picture of disappointment. I know you don’t care that majority of your players dislike this round, but less time in game is less revenue for the bean counters.
I don't think you suck, but I also don't think this Meta sucks. It's pretty simple, but you'll have to change your decks to deal with it. You can't just brute force it and expect to win. This Meta is not just affecting you but also your opponent. It's also not just there to negatively impact you; you need to lean into it with defenders that benefit from the node to trip up your opponents too.Battlegrounds will have Metas that change every season, and they will require you to change your Decks up and invest in a more diverse roster. People with larger and more diverse rosters will have an easier time, as they should in a 1v1 PVP mode.There are lots of people sharing counters and ideas around the forums. Take a look at some of those for ideas if you need them.PS. The ones I see as most successful right now are the exact same Champions used in the 1st Meta of Battlegrounds ever with Bulwark and Explosive Personality. Lots of Armor Up champs on defence and lots of Nullifiers and Armor Breakers as attackers. Plus, this time, you can toss in Power Burn immune Champs too. You’ve had enough trouble getting people to play it per your own words in the past, why make it less appealing? That's not true in the slightest. The issue we had today was caused by the fact that we had more people play it than ever before, and we've never had trouble getting people to play it. Where did that information come from?
I don't think you suck, but I also don't think this Meta sucks. It's pretty simple, but you'll have to change your decks to deal with it. You can't just brute force it and expect to win. This Meta is not just affecting you but also your opponent. It's also not just there to negatively impact you; you need to lean into it with defenders that benefit from the node to trip up your opponents too.Battlegrounds will have Metas that change every season, and they will require you to change your Decks up and invest in a more diverse roster. People with larger and more diverse rosters will have an easier time, as they should in a 1v1 PVP mode.There are lots of people sharing counters and ideas around the forums. Take a look at some of those for ideas if you need them.PS. The ones I see as most successful right now are the exact same Champions used in the 1st Meta of Battlegrounds ever with Bulwark and Explosive Personality. Lots of Armor Up champs on defence and lots of Nullifiers and Armor Breakers as attackers. Plus, this time, you can toss in Power Burn immune Champs too. You’ve had enough trouble getting people to play it per your own words in the past, why make it less appealing?
I don't think you suck, but I also don't think this Meta sucks. It's pretty simple, but you'll have to change your decks to deal with it. You can't just brute force it and expect to win. This Meta is not just affecting you but also your opponent. It's also not just there to negatively impact you; you need to lean into it with defenders that benefit from the node to trip up your opponents too.Battlegrounds will have Metas that change every season, and they will require you to change your Decks up and invest in a more diverse roster. People with larger and more diverse rosters will have an easier time, as they should in a 1v1 PVP mode.There are lots of people sharing counters and ideas around the forums. Take a look at some of those for ideas if you need them.PS. The ones I see as most successful right now are the exact same Champions used in the 1st Meta of Battlegrounds ever with Bulwark and Explosive Personality. Lots of Armor Up champs on defence and lots of Nullifiers and Armor Breakers as attackers. Plus, this time, you can toss in Power Burn immune Champs too.
I am in the victory track. Why am I losing health, the node only says power burn?Can someone help?
I am in the victory track. Why am I losing health, the node only says power burn?Can someone help? Power burn is literally a type, or probably more accurately a way to do, damage
I'm not a fan of it, big miss for me from kabam.I look at things as time/effort vs reward. Rewards are the same as always but this meta makes the time/effort put in a lot more than previous seasons. I don't enjoy over thinking on a game, removes the fun aspect which games are designed around. If I was unemployed and/or had tons of time on my hands, I'd probably feel differently.I also don't believe it's fair for those with smaller accounts, the content is open to anyone above UC and x level (or something like that). I've always said player 1 should play player 2 if they search at the time regardless of progression but with this meta it puts the lower accounts at an extremely severe disadvantage, no UC player is going to rank up a civil warrior over a kitty are they? Yes they can leave this mode till they're stronger but then what's the point in opening it up for UC+ in the first place 🤷♂️.I'm paragon with a nicely sized roster, I have quite a few counters for this meta but it's just not worth the effort/time for the rewards The "games are supposed to be fun" arguement is getting old real quick. Competitive games are meant to be competitive and competitive people will find that fun and they are better at the game than casuals, for the most part. You mention you are paragon, but you are most likely a "casual player", hence, you will get paired with other casuals and will get the rewards suited for a casual player. Why would you get the same rewards as me, when I dedicate more time, more resources, more thought and more strategy than you?Ishmail Wainright is the lowest paid NBA player at $633k a year, Steph Curry earns $53.8 million a year, I can assure you they both love playing basketball and they both play in the same league. One of them has dedicated more time and is better and gets better rewards.If you dont have the roster for this meta, go work for that roster. No freebies here, no "unfairness" here. If you want to compete, do your work.
I am in the victory track. Why am I losing health, the node only says power burn?Can someone help? Power burn is literally a type, or probably more accurately a way to do, damage @Worknprogress Thank you. I was confused. Who are the good attack counters for this chitin charge and power burn node combo?
now prestige search... made high prestige for alliance missions and other characters were weak. In the end, everyone gets caught with 4/55 when I have 4 of them ... Now, in order to play BG, it's better not to pump prestige characters.
Kabam should introduce:1. Landing a heavy attack removed all chitin charges2. Armor ups are reduced to 10 seconds.